My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Goblins Dart Goblin Hog Rider Goblin Barrel
Zap
Goblins Dart Goblin Inferno Tower Goblin Barrel
Barbarian Barrel
Goblins Dart Goblin Inferno Tower Goblin Barrel
The Log
Goblins Dart Goblin Hog Rider Goblin Barrel
Earthquake
Hog Rider Inferno Tower Goblin Barrel
Arrows
Goblins Dart Goblin Goblin Barrel
Royal Delivery
Goblins Dart Goblin Hog Rider Goblin Barrel
Fireball
Dart Goblin Hog Rider Inferno Tower Goblin Barrel
Poison
Dart Goblin Inferno Tower
Lightning
Ice Golem Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Dart Goblin Goblin Barrel Hog Rider Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Dart Goblin

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Ice Golem
Ice Golem
Hog Rider Goblin Barrel Goblins Dart Goblin
Dart Goblin
Goblin Barrel Ice Golem Hog Rider The Log
Hog Rider
Goblins Ice Golem The Log Dart Goblin Rocket Goblin Barrel
Inferno Tower
Rocket
Hog Rider
Goblin Barrel
Ice Golem Dart Goblin Hog Rider
The Log
Hog Rider Dart Goblin

Defense Synergies 2 9

Goblins
Ice Golem Dart Goblin Inferno Tower The Log
Ice Golem
Inferno Tower Goblins Dart Goblin The Log
Dart Goblin
Goblins Ice Golem Inferno Tower The Log
Hog Rider
Inferno Tower
Ice Golem The Log Goblins Dart Goblin
Rocket
The Log
Goblin Barrel
The Log
Inferno Tower Goblins Ice Golem Dart Goblin Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Dart Goblin Inferno Tower The Log
Inferno Tower Goblins Dart Goblin The Log
Inferno Tower Rocket Goblins Dart Goblin
Inferno Tower Goblins Dart Goblin
Rocket The Log
The Log Goblins Dart Goblin
Dart Goblin Inferno Tower Rocket
Rocket Ice Golem Dart Goblin Inferno Tower The Log
Inferno Tower Goblins
Goblins Ice Golem Dart Goblin Inferno Tower
Goblins Dart Goblin Ice Golem The Log
Inferno Tower Dart Goblin
Inferno Tower Rocket The Log
Rocket Goblins Dart Goblin The Log
Inferno Tower
Inferno Tower Rocket The Log
Goblins Inferno Tower
Goblins Dart Goblin The Log
The Log Ice Golem Dart Goblin
Dart Goblin Inferno Tower
Goblins Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem Inferno Tower
Ice Golem Rocket The Log
Goblins Ice Golem Inferno Tower Rocket The Log
Rocket Ice Golem Inferno Tower The Log
Inferno Tower
Rocket Ice Golem Dart Goblin
Rocket Goblins Ice Golem Dart Goblin Inferno Tower
Inferno Tower
Rocket Goblins Ice Golem Inferno Tower The Log
Inferno Tower Dart Goblin
Dart Goblin Inferno Tower
Rocket The Log
Rocket Ice Golem Inferno Tower
Dart Goblin
Inferno Tower Goblins Ice Golem Dart Goblin Rocket The Log
Ice Golem Dart Goblin Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Rocket The Log
Dart Goblin The Log
Rocket Dart Goblin The Log
Ice Golem Dart Goblin Rocket The Log
Rocket The Log
Ice Golem Dart Goblin Rocket
Dart Goblin The Log
The Log Ice Golem Dart Goblin
The Log Dart Goblin
Rocket Goblins
Rocket Dart Goblin The Log
Dart Goblin Rocket
Rocket Ice Golem Dart Goblin The Log
Dart Goblin Rocket
Ice Golem Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Rocket
Rocket Dart Goblin The Log
Rocket Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Ice Golem The Log
The Log Dart Goblin
The Log
Rocket Dart Goblin The Log
Ice Golem Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket The Log
Rocket
Rocket The Log
Dart Goblin Rocket
Rocket Dart Goblin
The Log
Dart Goblin Rocket
The Log Ice Golem Dart Goblin
Rocket
Dart Goblin
Dart Goblin Rocket The Log
Dart Goblin Rocket
Dart Goblin Rocket The Log
Dart Goblin Rocket

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