My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Skeleton Army
Giant Snowball
Goblins Minions Goblin Gang Dart Goblin Skeleton Army
Zap
Goblins Minions Goblin Gang Dart Goblin Skeleton Army
Barbarian Barrel
Goblins Goblin Gang Dart Goblin Wizard Skeleton Army
The Log
Goblins Goblin Gang Dart Goblin Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblins Minions Goblin Gang Dart Goblin Skeleton Army
Royal Delivery
Goblins Minions Goblin Gang Dart Goblin Wizard Skeleton Army
Fireball
Minions Goblin Gang Dart Goblin Wizard Skeleton Army
Poison
Minions Goblin Gang Dart Goblin Wizard Skeleton Army
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Minions Goblin Gang Dart Goblin Skeleton Army Void Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Minions Goblin Gang Dart Goblin

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Minions
Mega Knight
Goblin Gang
Dart Goblin
Dart Goblin
Goblin Gang Mega Knight
Wizard
Mega Knight
Skeleton Army
Void
Mega Knight
Minions Dart Goblin Wizard

Defense Synergies 0 10

Goblins
Dart Goblin Wizard
Minions
Dart Goblin Mega Knight
Goblin Gang
Dart Goblin Skeleton Army
Dart Goblin
Goblins Minions Goblin Gang Skeleton Army Mega Knight
Wizard
Goblins Skeleton Army Mega Knight
Skeleton Army
Goblin Gang Dart Goblin Wizard
Void
Mega Knight
Minions Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Wizard Void
Skeleton Army Goblins Minions Goblin Gang Dart Goblin Mega Knight
Goblin Gang Skeleton Army Mega Knight Goblins Minions Dart Goblin Void
Skeleton Army Goblins Minions Goblin Gang Dart Goblin Mega Knight
Skeleton Army Mega Knight
Goblin Gang Skeleton Army Goblins Minions Dart Goblin Mega Knight
Minions Dart Goblin Goblin Gang Wizard Void
Dart Goblin Void Mega Knight
Goblins Minions Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Goblins Dart Goblin Mega Knight
Goblins Minions Goblin Gang Dart Goblin Skeleton Army Wizard Mega Knight
Minions Goblin Gang Dart Goblin Wizard
Skeleton Army Mega Knight Minions Goblin Gang Wizard
Wizard Skeleton Army Mega Knight Goblins Minions Goblin Gang Dart Goblin
Skeleton Army Goblin Gang Mega Knight
Skeleton Army Goblin Gang Mega Knight
Wizard Mega Knight Goblins Minions Goblin Gang Skeleton Army
Mega Knight Goblins Minions Goblin Gang Dart Goblin Wizard Skeleton Army
Wizard Minions Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Wizard Skeleton Army Mega Knight Goblins Minions Dart Goblin
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Goblins Void
Void Goblin Gang Wizard Mega Knight
Goblin Gang Skeleton Army Mega Knight Goblins Minions
Goblin Gang Skeleton Army Mega Knight
Goblin Gang Skeleton Army Mega Knight
Wizard Minions Goblin Gang Dart Goblin
Goblin Gang Skeleton Army Goblins Minions Dart Goblin Void
Mega Knight Skeleton Army
Void Mega Knight Goblins Minions Skeleton Army
Goblin Gang Dart Goblin Skeleton Army
Mega Knight Minions Dart Goblin
Skeleton Army Mega Knight Void
Skeleton Army Mega Knight Goblin Gang Wizard
Wizard Dart Goblin Skeleton Army Mega Knight
Goblin Gang Skeleton Army Goblins Minions Dart Goblin
Minions Mega Knight Dart Goblin Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin
Void Dart Goblin
Dart Goblin Void
Dart Goblin Void
Wizard Mega Knight
Wizard Minions Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Void Dart Goblin Wizard
Goblins Minions Goblin Gang Void
Void Dart Goblin Wizard
Void Dart Goblin Wizard
Dart Goblin Void
Minions Dart Goblin Void
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Minions
Void Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Void Mega Knight
Minions Void Mega Knight
Wizard Void
Void
Void
Wizard Mega Knight
Void Dart Goblin Wizard
Void Wizard Mega Knight
Void Dart Goblin
Dart Goblin Wizard Void
Minions Dart Goblin Wizard Void
Void
Void Dart Goblin Wizard Mega Knight
Void
Mega Knight
Wizard
Minions Goblin Gang Dart Goblin Skeleton Army Void
Dart Goblin Wizard
Void Goblin Gang Dart Goblin Wizard Mega Knight
Dart Goblin Wizard
Void
Dart Goblin Mega Knight
Minions Goblin Gang Dart Goblin
Dart Goblin Void
Void Dart Goblin Mega Knight
Dart Goblin Wizard Void Mega Knight
Void

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