My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Clone Giant Skeleton
Giant Snowball
Goblins Spear Goblins Archers Clone Baby Dragon Witch
Zap
Goblins Spear Goblins Archers Clone Witch
Barbarian Barrel
Goblins Spear Goblins Archers Clone Witch Giant Skeleton
The Log
Goblins Spear Goblins Archers Clone Witch Giant Skeleton
Earthquake
Spear Goblins Archers Clone Witch
Arrows
Goblins Spear Goblins Archers Clone Witch
Royal Delivery
Goblins Spear Goblins Archers Clone Baby Dragon Witch Giant Skeleton
Fireball
Archers Clone Baby Dragon Witch
Poison
Spear Goblins Archers Clone Witch
Lightning
Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Clone Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Archers Clone Fireball Baby Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Archers Clone

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Baby Dragon
Spear Goblins
Baby Dragon Giant Skeleton
Archers
Goblins Baby Dragon Giant Skeleton
Fireball
Baby Dragon
Clone
Giant Skeleton Baby Dragon Witch
Baby Dragon
Goblins Spear Goblins Archers Fireball Clone Witch Giant Skeleton
Witch
Clone Baby Dragon Giant Skeleton
Giant Skeleton
Clone Spear Goblins Archers Baby Dragon Witch

Defense Synergies 0 11

Goblins
Archers Giant Skeleton
Spear Goblins
Archers Baby Dragon Giant Skeleton
Archers
Goblins Spear Goblins Baby Dragon Witch Giant Skeleton
Fireball
Clone
Baby Dragon
Spear Goblins Archers Witch Giant Skeleton
Witch
Archers Baby Dragon Giant Skeleton
Giant Skeleton
Goblins Spear Goblins Archers Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Baby Dragon
Goblins Witch
Witch Goblins Archers Giant Skeleton
Witch Goblins
Fireball Giant Skeleton
Fireball Goblins Spear Goblins Archers Baby Dragon
Spear Goblins Archers Fireball Baby Dragon Witch
Fireball Baby Dragon Giant Skeleton
Witch Goblins
Goblins Spear Goblins Archers Giant Skeleton
Goblins Archers Witch Spear Goblins Fireball Baby Dragon Giant Skeleton
Spear Goblins Archers Fireball Baby Dragon Witch
Fireball Witch Giant Skeleton
Fireball Goblins Baby Dragon Witch
Fireball
Goblins Fireball Witch
Fireball Goblins Spear Goblins Archers Baby Dragon Witch
Baby Dragon Witch Spear Goblins Archers Fireball Giant Skeleton
Goblins Spear Goblins Archers Fireball Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Archers Fireball Witch Giant Skeleton
Fireball Archers Baby Dragon
Giant Skeleton Goblins Spear Goblins Witch
Giant Skeleton Fireball
Giant Skeleton Witch
Fireball Archers Baby Dragon Witch
Goblins Spear Goblins Archers Fireball Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Goblins Spear Goblins Fireball Baby Dragon Witch
Witch
Witch Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Fireball Witch
Archers Fireball Baby Dragon Witch
Witch Goblins Spear Goblins Archers Fireball Baby Dragon Giant Skeleton
Archers Fireball Baby Dragon Witch Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Giant Skeleton
Fireball Baby Dragon
Fireball Baby Dragon Giant Skeleton
Fireball Giant Skeleton
Fireball Baby Dragon
Fireball Spear Goblins Baby Dragon Witch
Archers Baby Dragon Witch
Fireball Baby Dragon
Fireball
Goblins Fireball
Fireball
Fireball Archers Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Spear Goblins Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Archers Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Baby Dragon Giant Skeleton
Fireball
Fireball Baby Dragon
Fireball Baby Dragon Witch
Witch
Fireball Baby Dragon Witch
Fireball Baby Dragon Witch
Fireball Baby Dragon
Archers Fireball Baby Dragon Witch
Fireball Witch
Fireball
Fireball
Fireball
Giant Skeleton
Fireball
Spear Goblins Archers Fireball Witch
Fireball Archers Baby Dragon Witch
Fireball
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Giant Skeleton
Fireball Baby Dragon Witch Giant Skeleton
Fireball Witch
Fireball Baby Dragon Witch Giant Skeleton
Fireball

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