My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Tesla Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Minion Horde Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minion Horde Miner
Giant Snowball
Goblins Spear Goblins Bomber Minion Horde Miner
Zap
Goblins Spear Goblins Bomber Minion Horde
Barbarian Barrel
Goblins Spear Goblins Bomber Tesla Wizard
The Log
Goblins Spear Goblins Bomber
Earthquake
Spear Goblins Bomber Tesla
Arrows
Goblins Spear Goblins Bomber Minion Horde
Royal Delivery
Goblins Spear Goblins Bomber Minion Horde Wizard Miner
Fireball
Bomber Tesla Minion Horde Wizard
Poison
Spear Goblins Bomber Minion Horde Wizard
Lightning
Tesla Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Bomber Miner Tesla Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Bomber Miner

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Spear Goblins
Miner Mega Knight
Bomber
Miner Mega Knight
Tesla
Minion Horde
Miner Mega Knight
Wizard
Miner Mega Knight
Miner
Goblins Spear Goblins Minion Horde Bomber Wizard Mega Knight
Mega Knight
Minion Horde Spear Goblins Bomber Wizard Miner

Defense Synergies 1 10

Goblins
Bomber Tesla Minion Horde Wizard
Spear Goblins
Tesla Mega Knight
Bomber
Goblins Tesla Miner
Tesla
Spear Goblins Goblins Bomber Wizard
Minion Horde
Goblins
Wizard
Goblins Tesla Mega Knight
Miner
Bomber Mega Knight
Mega Knight
Spear Goblins Wizard Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Tesla Minion Horde Wizard
Minion Horde Goblins Tesla Mega Knight
Tesla Minion Horde Mega Knight Goblins Bomber
Tesla Minion Horde Goblins Mega Knight
Bomber Mega Knight
Goblins Spear Goblins Bomber Tesla Mega Knight
Tesla Minion Horde Spear Goblins Wizard
Tesla Mega Knight
Tesla Minion Horde Goblins
Goblins Spear Goblins Bomber Tesla Minion Horde Miner Mega Knight
Goblins Minion Horde Spear Goblins Bomber Tesla Wizard Mega Knight
Tesla Minion Horde Spear Goblins Wizard
Tesla Minion Horde Mega Knight Bomber Wizard
Bomber Wizard Mega Knight Goblins Tesla Minion Horde
Tesla Minion Horde Mega Knight
Minion Horde Tesla Mega Knight
Tesla Minion Horde Wizard Mega Knight Goblins Bomber
Tesla Mega Knight Goblins Spear Goblins Bomber Minion Horde Wizard
Wizard Spear Goblins Bomber Tesla Mega Knight
Tesla
Bomber Wizard Mega Knight Goblins Spear Goblins Tesla Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Spear Goblins Tesla
Bomber Tesla Wizard Miner Mega Knight
Mega Knight Goblins Spear Goblins Minion Horde
Mega Knight Tesla Minion Horde
Tesla Minion Horde Mega Knight
Wizard Tesla Minion Horde
Goblins Spear Goblins Tesla Minion Horde
Mega Knight Tesla Minion Horde
Minion Horde Mega Knight Goblins Spear Goblins
Tesla Minion Horde
Mega Knight Tesla Minion Horde
Mega Knight
Mega Knight Tesla Minion Horde Wizard
Wizard Bomber Tesla Minion Horde Mega Knight
Tesla Goblins Spear Goblins Bomber Minion Horde
Mega Knight Bomber Tesla Minion Horde Wizard
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Miner
Minion Horde Miner
Bomber Wizard Minion Horde Mega Knight
Wizard Spear Goblins Minion Horde
Bomber Minion Horde Wizard
Wizard
Miner Wizard
Goblins Minion Horde
Miner Minion Horde Wizard
Wizard
Miner
Minion Horde
Spear Goblins Bomber Minion Horde Wizard
Minion Horde Wizard Mega Knight
Bomber Minion Horde
Bomber Wizard Mega Knight
Bomber Wizard Miner Mega Knight
Minion Horde Mega Knight
Wizard
Minion Horde
Bomber Wizard Mega Knight
Minion Horde
Miner Wizard
Wizard Miner Mega Knight
Miner
Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Bomber Minion Horde Wizard Miner Mega Knight
Minion Horde
Minion Horde Mega Knight
Wizard
Minion Horde Spear Goblins
Wizard
Miner Minion Horde Wizard Mega Knight
Bomber Wizard
Minion Horde Mega Knight
Minion Horde
Miner Mega Knight
Wizard Mega Knight

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