My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Executioner P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Heal Spirit P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Bandit
Giant Snowball
Minion Horde
Zap
Minion Horde Bandit
Barbarian Barrel
Heal Spirit Executioner Bandit Electro Wizard
The Log
Heal Spirit Bandit
Earthquake
Arrows
Minion Horde Heal Spirit
Royal Delivery
Minion Horde Heal Spirit Bowler Executioner P.E.K.K.A Bandit Electro Wizard
Fireball
Minion Horde Bowler Executioner Bandit Electro Wizard
Poison
Minion Horde Executioner Electro Wizard
Lightning
Bowler Executioner Bandit Electro Wizard
Rocket
Minion Horde Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bowler Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Bowler Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bandit Fireball Electro Wizard Minion Horde Bowler Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Bandit Fireball Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Heal Spirit
Heal Spirit
Minion Horde Bowler P.E.K.K.A Bandit
Fireball
Electro Wizard
Bowler
Heal Spirit Executioner Electro Wizard
Executioner
Bowler P.E.K.K.A Bandit
P.E.K.K.A
Electro Wizard Heal Spirit Executioner
Bandit
Heal Spirit Executioner Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Bowler Bandit

Defense Synergies 0 7

Minion Horde
Heal Spirit
Fireball
Bandit Electro Wizard
Bowler
Bandit Electro Wizard
Executioner
Bandit
P.E.K.K.A
Electro Wizard
Bandit
Fireball Bowler Executioner Electro Wizard
Electro Wizard
Fireball Bowler P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minion Horde Fireball Executioner Electro Wizard
Minion Horde P.E.K.K.A Executioner Bandit Electro Wizard
Minion Horde Bowler P.E.K.K.A Executioner Bandit Electro Wizard
Minion Horde P.E.K.K.A Bowler Bandit Electro Wizard
Fireball Bowler P.E.K.K.A
Fireball Bowler Executioner Bandit Electro Wizard
Minion Horde Electro Wizard Fireball Executioner
Bowler Fireball P.E.K.K.A Bandit Electro Wizard
Minion Horde P.E.K.K.A
Minion Horde Bowler Bandit Electro Wizard
Minion Horde Executioner Electro Wizard Fireball Bowler Bandit
Minion Horde Executioner Fireball Electro Wizard
Minion Horde Bowler P.E.K.K.A Fireball Bandit Electro Wizard
Fireball Bowler Executioner Minion Horde P.E.K.K.A Electro Wizard
P.E.K.K.A Minion Horde Bandit Electro Wizard
Minion Horde Fireball Bowler P.E.K.K.A Bandit Electro Wizard
Minion Horde Fireball Bowler Executioner P.E.K.K.A Electro Wizard
Fireball Minion Horde Bowler Executioner Bandit Electro Wizard
Executioner Fireball Bowler Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Bowler Minion Horde Fireball Executioner P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bowler P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Bowler Executioner
P.E.K.K.A Bandit Minion Horde Bowler Electro Wizard
Bowler P.E.K.K.A Minion Horde Fireball Bandit Electro Wizard
P.E.K.K.A Minion Horde Bowler Executioner Bandit
Fireball Executioner Minion Horde Electro Wizard
P.E.K.K.A Minion Horde Fireball Bowler Bandit Electro Wizard
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Electro Wizard Fireball Bandit
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Bowler
P.E.K.K.A Fireball Bowler Electro Wizard
Bowler P.E.K.K.A Minion Horde Fireball Executioner Bandit
Minion Horde Fireball Bowler Executioner
Electro Wizard Minion Horde Fireball Bowler Executioner P.E.K.K.A
Bowler Executioner Minion Horde Fireball P.E.K.K.A Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Bandit
Fireball Bowler Executioner Bandit Electro Wizard
Minion Horde Fireball Bandit
Fireball
Fireball Executioner Minion Horde Bowler
Fireball Executioner Minion Horde
Minion Horde Bowler Executioner
Fireball Bowler Executioner
Fireball Bandit
Minion Horde Fireball Bowler Electro Wizard
Minion Horde Fireball Bowler Bandit Electro Wizard
Fireball Executioner
Fireball Bowler Executioner Bandit
Minion Horde Fireball Bandit
Fireball
Minion Horde Fireball Bowler Executioner Bandit
Minion Horde Fireball Bowler Executioner Bandit
Fireball
Minion Horde
Fireball Bowler Executioner Bandit Electro Wizard
Fireball Bowler
Minion Horde Fireball Bowler
Fireball
Bowler
Minion Horde Fireball
Fireball Bowler Executioner
Minion Horde
Fireball Bowler Executioner Bandit Electro Wizard
Fireball Bowler Bandit
Fireball Bandit
Minion Horde Fireball Executioner Electro Wizard
Electro Wizard Minion Horde Fireball
Minion Horde Fireball Bowler
Minion Horde Fireball Bandit
Minion Horde Fireball Electro Wizard
P.E.K.K.A Minion Horde
Fireball Bowler
Minion Horde Electro Wizard Fireball Bandit
Fireball Executioner Electro Wizard
Fireball
Fireball Minion Horde Bowler Executioner Electro Wizard
Fireball Bowler Executioner
Fireball
Minion Horde Executioner P.E.K.K.A
Minion Horde Fireball Bowler Electro Wizard
Fireball Executioner Electro Wizard
Fireball Bowler Executioner Bandit Electro Wizard

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