My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Minion Horde Witch Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Goblin Giant Electro Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde
Giant Snowball
Goblin Gang Minion Horde Witch
Zap
Goblin Gang Firecracker Minion Horde Witch Goblin Giant
Barbarian Barrel
Goblin Gang Firecracker Witch Electro Wizard
The Log
Goblin Gang Firecracker Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Minion Horde Witch
Royal Delivery
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Fireball
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Poison
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Lightning
Witch Electro Wizard Goblinstein
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Firecracker Electro Wizard Minion Horde Witch Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Goblin Gang Firecracker Electro Wizard

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mirror Goblin Giant
Firecracker
Goblin Gang Mirror Goblin Giant
Minion Horde
Mirror Goblin Giant
Mirror
Goblin Gang Firecracker Minion Horde
Witch
Goblin Giant
Goblin Giant
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Electro Wizard
Goblin Giant
Goblinstein

Defense Synergies 1 8

Goblin Gang
Firecracker Mirror Electro Wizard
Firecracker
Goblin Gang Mirror Electro Wizard
Minion Horde
Mirror
Mirror
Minion Horde Goblin Gang Firecracker Electro Wizard
Witch
Electro Wizard
Goblin Giant
Electro Wizard
Electro Wizard
Goblin Gang Firecracker Mirror Witch Goblin Giant
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Goblin Giant Electro Wizard
Minion Horde Goblin Gang Firecracker Witch Electro Wizard
Goblin Gang Minion Horde Witch Electro Wizard
Minion Horde Witch Goblin Gang Firecracker Electro Wizard
Firecracker
Goblin Gang Firecracker Electro Wizard
Minion Horde Electro Wizard Goblin Gang Firecracker Witch
Goblin Giant Electro Wizard
Minion Horde Witch Goblin Gang
Goblin Gang Firecracker Minion Horde Electro Wizard
Goblin Gang Minion Horde Witch Electro Wizard Firecracker Goblin Giant
Minion Horde Goblin Gang Firecracker Witch Electro Wizard
Minion Horde Goblin Gang Witch Electro Wizard
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Goblin Gang Minion Horde Electro Wizard
Minion Horde Goblin Gang Electro Wizard
Minion Horde Goblin Gang Firecracker Witch Electro Wizard
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Witch Firecracker Electro Wizard
Electro Wizard
Goblin Gang Firecracker Minion Horde Witch Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch Electro Wizard
Electro Wizard Goblin Gang Firecracker
Goblin Gang Minion Horde Witch Goblin Giant Electro Wizard
Goblin Gang Minion Horde Goblin Giant Electro Wizard
Goblin Gang Minion Horde Witch Goblin Giant
Firecracker Goblin Gang Minion Horde Witch Goblin Giant Electro Wizard
Goblin Gang Minion Horde Witch Goblin Giant Electro Wizard
Minion Horde Goblin Giant
Minion Horde Electro Wizard Firecracker Witch
Witch Goblin Gang Minion Horde Goblin Giant
Minion Horde Witch
Goblin Giant Electro Wizard
Goblin Gang Minion Horde Witch Goblin Giant
Firecracker Minion Horde Witch
Goblin Gang Witch Electro Wizard Firecracker Minion Horde Goblin Giant
Firecracker Minion Horde Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde
Firecracker Electro Wizard
Minion Horde Goblin Giant
Firecracker
Firecracker Minion Horde
Firecracker Minion Horde Witch Goblin Giant
Firecracker Minion Horde Witch
Firecracker
Firecracker
Goblin Gang Minion Horde Electro Wizard
Firecracker Minion Horde Electro Wizard
Firecracker
Firecracker
Firecracker Minion Horde
Firecracker
Firecracker Minion Horde Witch
Firecracker Minion Horde
Minion Horde
Firecracker Electro Wizard
Firecracker Witch
Minion Horde
Minion Horde
Firecracker Witch
Minion Horde Witch
Firecracker Witch Electro Wizard
Witch
Firecracker
Firecracker Minion Horde Witch Electro Wizard
Electro Wizard Firecracker Minion Horde Witch
Minion Horde
Minion Horde
Firecracker Minion Horde Electro Wizard
Minion Horde
Firecracker
Minion Horde Electro Wizard Goblin Gang Witch
Firecracker Witch Electro Wizard
Goblin Gang Firecracker Minion Horde Electro Wizard
Firecracker
Firecracker Minion Horde
Goblin Gang Firecracker Minion Horde Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Goblin Giant Electro Wizard
Firecracker

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