My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner P.E.K.K.A Electro Wizard Lumberjack Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Sparky
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde Sparky
Barbarian Barrel
Wizard Executioner Electro Wizard Lumberjack Sparky
The Log
Lumberjack Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Wizard Executioner P.E.K.K.A Electro Wizard Lumberjack Sparky
Fireball
Minion Horde Wizard Executioner Electro Wizard Lumberjack Sparky
Poison
Minion Horde Wizard Executioner Electro Wizard Sparky
Lightning
Wizard Executioner Electro Wizard Lumberjack Sparky
Rocket
Minion Horde Wizard Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Wizard Lumberjack Golden Knight Minion Horde Wizard Executioner Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Electro Wizard Lumberjack Golden Knight Minion Horde

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lumberjack Sparky
Wizard
P.E.K.K.A Lumberjack Sparky
Executioner
P.E.K.K.A
P.E.K.K.A
Electro Wizard Wizard Executioner Lumberjack
Electro Wizard
P.E.K.K.A Lumberjack Sparky
Lumberjack
Minion Horde Wizard P.E.K.K.A Electro Wizard Sparky
Sparky
Minion Horde Wizard Electro Wizard Lumberjack Golden Knight
Golden Knight
Sparky

Defense Synergies 0 9

Minion Horde
Sparky
Wizard
P.E.K.K.A Electro Wizard Lumberjack Golden Knight
Executioner
Lumberjack
P.E.K.K.A
Wizard Electro Wizard
Electro Wizard
Wizard P.E.K.K.A Lumberjack
Lumberjack
Wizard Executioner Electro Wizard
Sparky
Minion Horde Golden Knight
Golden Knight
Wizard Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Executioner Electro Wizard Sparky Golden Knight
Minion Horde P.E.K.K.A Lumberjack Sparky Executioner Electro Wizard
Minion Horde P.E.K.K.A Lumberjack Sparky Executioner Electro Wizard
Minion Horde P.E.K.K.A Lumberjack Sparky Electro Wizard
P.E.K.K.A Lumberjack Sparky
Executioner Electro Wizard Lumberjack
Minion Horde Electro Wizard Wizard Executioner
P.E.K.K.A Electro Wizard Sparky Golden Knight
Minion Horde P.E.K.K.A Sparky Lumberjack
Minion Horde Electro Wizard Lumberjack Sparky
Minion Horde Executioner Electro Wizard Wizard Lumberjack
Minion Horde Executioner Wizard Electro Wizard
Minion Horde P.E.K.K.A Lumberjack Sparky Wizard Electro Wizard
Wizard Executioner Sparky Minion Horde P.E.K.K.A Electro Wizard Lumberjack Golden Knight
P.E.K.K.A Sparky Minion Horde Electro Wizard Lumberjack
Minion Horde P.E.K.K.A Electro Wizard Lumberjack Sparky
Minion Horde Wizard Sparky Executioner P.E.K.K.A Electro Wizard Lumberjack
Minion Horde Wizard Executioner Electro Wizard Lumberjack Golden Knight
Wizard Executioner Electro Wizard Lumberjack
P.E.K.K.A Sparky Electro Wizard Lumberjack
Wizard Minion Horde Executioner P.E.K.K.A Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack P.E.K.K.A Electro Wizard Sparky
Electro Wizard Wizard Executioner Lumberjack
P.E.K.K.A Lumberjack Minion Horde Electro Wizard Sparky Golden Knight
P.E.K.K.A Lumberjack Minion Horde Electro Wizard Sparky
P.E.K.K.A Minion Horde Executioner Lumberjack Sparky
Wizard Executioner Minion Horde Electro Wizard
P.E.K.K.A Sparky Minion Horde Electro Wizard Lumberjack
P.E.K.K.A Minion Horde Lumberjack Sparky
Minion Horde P.E.K.K.A Electro Wizard Sparky
P.E.K.K.A Minion Horde Sparky
P.E.K.K.A Minion Horde Lumberjack Sparky Golden Knight
P.E.K.K.A Electro Wizard
P.E.K.K.A Minion Horde Wizard Executioner Lumberjack Sparky Golden Knight
Wizard Minion Horde Executioner Sparky
Electro Wizard Sparky Minion Horde Executioner P.E.K.K.A Lumberjack Golden Knight
Executioner Minion Horde Wizard P.E.K.K.A Electro Wizard Sparky Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky Golden Knight
Executioner Electro Wizard Golden Knight
Minion Horde Sparky
Sparky
Wizard Executioner Minion Horde Sparky
Wizard Executioner Minion Horde
Minion Horde Wizard Executioner Sparky
Wizard Executioner
Wizard Golden Knight
Minion Horde Electro Wizard Lumberjack Sparky
Minion Horde Wizard Electro Wizard Sparky Golden Knight
Wizard Executioner
Executioner Sparky Golden Knight
Minion Horde
Sparky
Minion Horde Wizard Executioner Sparky Golden Knight
Minion Horde Wizard Executioner Sparky
Sparky
Minion Horde Sparky
Wizard Executioner Electro Wizard Sparky
Wizard Golden Knight
Minion Horde Sparky
Wizard
Sparky
Minion Horde
Wizard Executioner Sparky
Minion Horde
Wizard Executioner Electro Wizard Sparky Golden Knight
Wizard Sparky Golden Knight
Sparky Golden Knight
Minion Horde Wizard Executioner Electro Wizard Sparky
Electro Wizard Minion Horde Wizard
Minion Horde Sparky
Minion Horde Wizard Sparky
Minion Horde Electro Wizard Sparky
P.E.K.K.A Minion Horde Sparky
Wizard Sparky
Minion Horde Electro Wizard
Wizard Executioner Electro Wizard
Minion Horde Wizard Executioner Electro Wizard Lumberjack Sparky
Wizard Executioner
Sparky
Minion Horde Executioner P.E.K.K.A Sparky
Minion Horde Electro Wizard Sparky Golden Knight
Executioner Electro Wizard
Executioner Electro Wizard Sparky Golden Knight
P.E.K.K.A Sparky
Wizard Sparky

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