My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Witch Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Inferno Tower Witch
Barbarian Barrel
Elite Barbarians Inferno Tower Witch
The Log
Elite Barbarians Witch
Earthquake
Inferno Tower Elixir Collector Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Witch
Fireball
Minion Horde Elite Barbarians Inferno Tower Elixir Collector Witch
Poison
Minion Horde Inferno Tower Elixir Collector Witch
Lightning
Elite Barbarians Inferno Tower Elixir Collector Witch
Rocket
Minion Horde Elite Barbarians Inferno Tower Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Elixir Collector Rage Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minion Horde Inferno Tower Witch Elite Barbarians Elixir Collector Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Rage Minion Horde Inferno Tower Witch

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Mega Knight
Elite Barbarians
Rage Mega Knight
Inferno Tower
Elixir Collector
Rage
Minion Horde Elite Barbarians Witch
Witch
Rage Mega Knight
Electro Giant
Mega Knight
Minion Horde Elite Barbarians Witch

Defense Synergies 0 4

Minion Horde
Inferno Tower
Elite Barbarians
Mega Knight
Inferno Tower
Minion Horde Mega Knight
Elixir Collector
Rage
Witch
Mega Knight
Electro Giant
Mega Knight
Elite Barbarians Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Inferno Tower
Minion Horde Elite Barbarians Inferno Tower Witch Mega Knight
Minion Horde Inferno Tower Witch Mega Knight Elite Barbarians
Minion Horde Elite Barbarians Inferno Tower Witch Mega Knight
Elite Barbarians Mega Knight
Mega Knight
Minion Horde Inferno Tower Witch
Inferno Tower Electro Giant Mega Knight
Minion Horde Inferno Tower Witch Elite Barbarians
Elite Barbarians Minion Horde Inferno Tower Mega Knight
Minion Horde Witch Electro Giant Mega Knight
Minion Horde Inferno Tower Witch
Minion Horde Inferno Tower Mega Knight Elite Barbarians Witch
Mega Knight Minion Horde Witch
Elite Barbarians Inferno Tower Minion Horde Mega Knight
Minion Horde Inferno Tower Elite Barbarians Electro Giant Mega Knight
Minion Horde Mega Knight Elite Barbarians Inferno Tower Witch
Mega Knight Minion Horde Elite Barbarians Witch
Witch Mega Knight
Elite Barbarians Inferno Tower
Mega Knight Minion Horde Elite Barbarians Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Inferno Tower Witch Electro Giant
Elite Barbarians Mega Knight
Mega Knight Minion Horde Elite Barbarians Inferno Tower Witch
Mega Knight Minion Horde Elite Barbarians Inferno Tower
Inferno Tower Minion Horde Elite Barbarians Witch Mega Knight
Electro Giant Minion Horde Witch
Minion Horde Elite Barbarians Inferno Tower Witch
Inferno Tower Mega Knight Minion Horde Elite Barbarians
Minion Horde Mega Knight Elite Barbarians Inferno Tower Witch
Inferno Tower Witch Minion Horde
Mega Knight Minion Horde Elite Barbarians Inferno Tower Witch
Mega Knight Elite Barbarians Electro Giant
Elite Barbarians Mega Knight Minion Horde Inferno Tower Witch
Minion Horde Witch Electro Giant Mega Knight
Elite Barbarians Inferno Tower Witch Electro Giant Minion Horde
Mega Knight Minion Horde Elite Barbarians Inferno Tower Witch Electro Giant
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Minion Horde Mega Knight
Electro Giant Minion Horde Witch
Minion Horde Witch
Minion Horde Elite Barbarians
Minion Horde
Elite Barbarians
Minion Horde
Elite Barbarians
Minion Horde Witch
Minion Horde Mega Knight
Minion Horde
Mega Knight
Witch Electro Giant Mega Knight
Minion Horde Mega Knight
Minion Horde
Electro Giant Witch Mega Knight
Minion Horde Witch
Witch
Witch Mega Knight
Elite Barbarians Minion Horde Witch Electro Giant
Minion Horde Witch Electro Giant
Minion Horde Elite Barbarians
Minion Horde Mega Knight
Minion Horde
Minion Horde Mega Knight
Minion Horde Witch
Witch
Minion Horde Mega Knight
Electro Giant
Minion Horde Elite Barbarians Mega Knight
Electro Giant Minion Horde Elite Barbarians Witch
Witch
Witch Electro Giant Mega Knight
Mega Knight

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