My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Elixir Collector Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Hog Rider Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon
Giant Snowball
Hog Rider Witch Balloon
Zap
Witch Balloon
Barbarian Barrel
Valkyrie Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Elixir Collector Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Witch Balloon
Fireball
Hog Rider Elixir Collector Witch Balloon
Poison
Elixir Collector Witch Balloon
Lightning
Ice Golem Valkyrie Elixir Collector Witch Balloon
Rocket
Valkyrie Hog Rider Elixir Collector Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Elixir Collector Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Valkyrie Hog Rider Witch Balloon Elixir Collector Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Rage Valkyrie Hog Rider

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Hog Rider Balloon Witch
Valkyrie
Hog Rider Balloon Witch
Hog Rider
Ice Golem Valkyrie Rage Witch Balloon Mega Knight
Elixir Collector
Rage
Hog Rider Witch Balloon
Witch
Rage Ice Golem Valkyrie Hog Rider Mega Knight
Balloon
Ice Golem Valkyrie Rage Hog Rider Mega Knight
Mega Knight
Hog Rider Witch Balloon

Defense Synergies 0 4

Ice Golem
Witch Mega Knight
Valkyrie
Witch
Hog Rider
Elixir Collector
Rage
Witch
Ice Golem Valkyrie Mega Knight
Balloon
Mega Knight
Ice Golem Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie
Valkyrie Witch Mega Knight
Witch Mega Knight Valkyrie
Witch Valkyrie Mega Knight
Valkyrie Mega Knight
Valkyrie Mega Knight
Witch
Ice Golem Valkyrie Mega Knight
Witch
Ice Golem Valkyrie Mega Knight
Valkyrie Witch Ice Golem Mega Knight
Witch
Mega Knight Valkyrie Witch
Valkyrie Mega Knight Witch
Mega Knight
Mega Knight
Mega Knight Valkyrie Witch
Mega Knight Valkyrie Witch
Valkyrie Witch Ice Golem Mega Knight
Valkyrie Mega Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Ice Golem Witch
Ice Golem Valkyrie Mega Knight
Mega Knight Ice Golem Valkyrie Witch
Valkyrie Mega Knight Ice Golem
Valkyrie Witch Mega Knight
Ice Golem Witch
Ice Golem Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Ice Golem Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Ice Golem Valkyrie Witch
Valkyrie Witch Mega Knight
Witch Ice Golem Valkyrie
Valkyrie Mega Knight Ice Golem Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Valkyrie
Ice Golem Valkyrie
Valkyrie Mega Knight
Ice Golem Witch
Witch
Ice Golem
Valkyrie
Ice Golem
Ice Golem
Witch
Mega Knight
Mega Knight
Valkyrie Witch Mega Knight
Mega Knight
Ice Golem Valkyrie Witch Mega Knight
Witch
Witch
Witch Mega Knight
Ice Golem Witch
Witch
Mega Knight
Mega Knight
Witch
Witch
Valkyrie Mega Knight
Ice Golem
Mega Knight
Witch
Witch
Witch Mega Knight
Mega Knight

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