My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Firecracker Elixir Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elixir Golem Mini P.E.K.K.A Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elixir Golem Wall Breakers
Giant Snowball
Archers Minions Wall Breakers
Zap
Archers Minions Firecracker Wall Breakers
Barbarian Barrel
Ice Spirit Archers Firecracker Elixir Golem Wall Breakers
The Log
Ice Spirit Archers Firecracker Elixir Golem Mini P.E.K.K.A Wall Breakers
Earthquake
Archers Firecracker Elixir Golem
Arrows
Ice Spirit Archers Minions Firecracker Wall Breakers
Royal Delivery
Ice Spirit Archers Minions Firecracker Elixir Golem Mini P.E.K.K.A Wall Breakers
Fireball
Archers Minions Firecracker Elixir Golem Wall Breakers
Poison
Archers Minions Firecracker Elixir Golem
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Elixir Golem Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Archers Minions Firecracker Elixir Golem Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Archers Minions

Attack Synergies 3 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Archers Firecracker Elixir Golem Mini P.E.K.K.A Wall Breakers Mega Knight
Archers
Ice Spirit Elixir Golem Mini P.E.K.K.A Wall Breakers Mega Knight
Minions
Ice Spirit Mega Knight Firecracker Elixir Golem Mini P.E.K.K.A Wall Breakers
Firecracker
Elixir Golem Ice Spirit Minions Mini P.E.K.K.A Wall Breakers Mega Knight
Elixir Golem
Firecracker Ice Spirit Archers Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Archers Minions Firecracker Elixir Golem Mega Knight
Wall Breakers
Ice Spirit Archers Minions Firecracker Mega Knight
Mega Knight
Minions Ice Spirit Archers Firecracker Mini P.E.K.K.A Wall Breakers

Defense Synergies 1 12

Ice Spirit
Mini P.E.K.K.A Archers Minions Firecracker Mega Knight
Archers
Ice Spirit Minions Firecracker Mini P.E.K.K.A Mega Knight
Minions
Ice Spirit Archers Firecracker Mega Knight
Firecracker
Ice Spirit Archers Minions Mini P.E.K.K.A Mega Knight
Elixir Golem
Mini P.E.K.K.A
Ice Spirit Archers Firecracker
Wall Breakers
Mega Knight
Ice Spirit Archers Minions Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Mini P.E.K.K.A Ice Spirit Minions Firecracker Mega Knight
Mini P.E.K.K.A Mega Knight Archers Minions
Mini P.E.K.K.A Minions Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Archers Minions Firecracker Mega Knight
Minions Ice Spirit Archers Firecracker
Mega Knight
Mini P.E.K.K.A Minions
Ice Spirit Archers Firecracker Mini P.E.K.K.A Mega Knight
Archers Minions Firecracker Mega Knight
Minions Archers Firecracker
Mini P.E.K.K.A Mega Knight Ice Spirit Minions
Mega Knight Ice Spirit Minions Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Ice Spirit Mini P.E.K.K.A Mega Knight
Mega Knight Minions Firecracker Mini P.E.K.K.A
Ice Spirit Mega Knight Archers Minions Firecracker
Ice Spirit Archers Minions Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Archers Minions Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers
Archers Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Ice Spirit Minions Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Firecracker Ice Spirit Archers Minions
Mini P.E.K.K.A Archers Minions
Mini P.E.K.K.A Mega Knight
Mega Knight Ice Spirit Minions Firecracker Mini P.E.K.K.A
Mega Knight Minions Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight
Archers Firecracker Mega Knight
Ice Spirit Archers Minions Firecracker Mini P.E.K.K.A
Minions Mega Knight Archers Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Ice Spirit Minions
Archers Firecracker
Ice Spirit Firecracker
Firecracker
Minions Mini P.E.K.K.A
Firecracker
Archers Firecracker
Firecracker
Minions Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Minions Mini P.E.K.K.A
Archers Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Minions Mega Knight
Firecracker Ice Spirit Mega Knight
Firecracker
Mega Knight
Firecracker
Archers Firecracker
Ice Spirit Minions Firecracker
Mini P.E.K.K.A
Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker
Ice Spirit Archers Minions
Archers Firecracker
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker
Firecracker Mega Knight
Ice Spirit Minions Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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