My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Cannon Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Zap
Cannon Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Ice Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel
The Log
Ice Spirit Cannon Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Earthquake
Cannon Goblin Gang Hog Rider Goblin Barrel
Arrows
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Fireball
Cannon Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Poison
Cannon Goblin Gang Dart Goblin
Lightning
Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Cannon Goblin Gang Dart Goblin Goblin Barrel Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Cannon Goblin Gang

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Goblin Barrel Dart Goblin
Arrows
Fireball Hog Rider Goblin Barrel
Cannon
Goblin Gang
Hog Rider Goblin Barrel Dart Goblin
Dart Goblin
Goblin Barrel Ice Spirit Goblin Gang Hog Rider
Fireball
Arrows Hog Rider
Hog Rider
Ice Spirit Arrows Goblin Gang Fireball Dart Goblin Goblin Barrel
Goblin Barrel
Ice Spirit Goblin Gang Dart Goblin Arrows Hog Rider

Defense Synergies 1 9

Ice Spirit
Goblin Gang Cannon Dart Goblin Fireball
Arrows
Cannon Fireball
Cannon
Ice Spirit Arrows Goblin Gang Dart Goblin Fireball
Goblin Gang
Ice Spirit Cannon Dart Goblin
Dart Goblin
Ice Spirit Cannon Goblin Gang
Fireball
Ice Spirit Arrows Cannon
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Fireball
Ice Spirit Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang Dart Goblin
Arrows Fireball
Arrows Goblin Gang Fireball Cannon Dart Goblin
Dart Goblin Ice Spirit Arrows Cannon Goblin Gang Fireball
Arrows Cannon Dart Goblin Fireball
Cannon Goblin Gang
Goblin Gang Ice Spirit Cannon Dart Goblin
Goblin Gang Dart Goblin Arrows Cannon Fireball
Arrows Goblin Gang Dart Goblin Fireball
Cannon Ice Spirit Goblin Gang Fireball
Fireball Ice Spirit Arrows Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang
Ice Spirit Cannon Goblin Gang Fireball
Arrows Cannon Goblin Gang Fireball
Ice Spirit Arrows Cannon Fireball Goblin Gang Dart Goblin
Arrows Ice Spirit Cannon Dart Goblin Fireball
Cannon Dart Goblin
Goblin Gang Arrows Cannon Dart Goblin Fireball
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Arrows Goblin Gang
Goblin Gang Ice Spirit
Goblin Gang Fireball
Cannon Goblin Gang
Arrows Fireball Ice Spirit Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Fireball
Ice Spirit Fireball
Cannon Goblin Gang Dart Goblin
Dart Goblin
Arrows Fireball
Cannon Goblin Gang Fireball
Cannon Dart Goblin Fireball
Goblin Gang Ice Spirit Dart Goblin Fireball
Arrows Cannon Dart Goblin Fireball
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin
Arrows Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Fireball Arrows
Arrows Fireball Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows Fireball Ice Spirit Dart Goblin
Arrows Fireball Dart Goblin
Goblin Gang Fireball
Arrows Dart Goblin Fireball
Fireball Arrows Dart Goblin
Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Ice Spirit Fireball
Arrows Fireball Dart Goblin
Fireball Arrows
Fireball Arrows Dart Goblin
Arrows Dart Goblin Fireball
Ice Spirit Dart Goblin Fireball
Fireball
Arrows Dart Goblin Fireball
Ice Spirit Arrows Fireball
Arrows Fireball
Ice Spirit Goblin Gang Dart Goblin Fireball
Fireball Arrows Dart Goblin
Arrows Fireball
Fireball Goblin Gang Dart Goblin
Arrows Dart Goblin Fireball
Arrows Fireball
Dart Goblin
Ice Spirit Goblin Gang Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Dart Goblin

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