My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Ice Spirit Tesla Goblin Barrel Skeleton Army Magic Archer
The Log
Ice Spirit Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Ice Spirit Goblin Barrel Skeleton Army
Royal Delivery
Ice Spirit Goblin Barrel Skeleton Army P.E.K.K.A Magic Archer
Fireball
Tesla Goblin Barrel Skeleton Army Magic Archer
Poison
Skeleton Army Magic Archer
Lightning
Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Tornado Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Skeleton Army Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Goblin Barrel Skeleton Army Tornado Tesla Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Goblin Barrel Skeleton Army

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel P.E.K.K.A
Arrows
P.E.K.K.A Goblin Barrel
Tesla
Goblin Barrel
Ice Spirit Arrows Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Tornado
P.E.K.K.A Magic Archer
P.E.K.K.A
Ice Spirit Arrows Tornado Magic Archer Goblin Barrel
Magic Archer
Tornado P.E.K.K.A

Defense Synergies 2 12

Ice Spirit
Tesla Skeleton Army Tornado P.E.K.K.A Magic Archer
Arrows
Tesla Tornado P.E.K.K.A
Tesla
Ice Spirit Arrows Skeleton Army Tornado Magic Archer
Goblin Barrel
Skeleton Army
Ice Spirit Tesla Magic Archer
Tornado
P.E.K.K.A Magic Archer Ice Spirit Arrows Tesla
P.E.K.K.A
Tornado Ice Spirit Arrows
Magic Archer
Tornado Ice Spirit Tesla Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Magic Archer
Skeleton Army P.E.K.K.A Ice Spirit Tesla
Tesla Skeleton Army Tornado P.E.K.K.A
Tesla Skeleton Army P.E.K.K.A
Arrows Skeleton Army Tornado P.E.K.K.A
Arrows Skeleton Army Tornado Tesla Magic Archer
Tesla Tornado Ice Spirit Arrows Magic Archer
Arrows Tesla P.E.K.K.A Magic Archer
Tesla P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Ice Spirit Tesla
Skeleton Army Arrows Tesla Tornado Magic Archer
Arrows Tesla Tornado Magic Archer
Tesla Skeleton Army P.E.K.K.A Ice Spirit
Skeleton Army Ice Spirit Arrows Tesla Tornado P.E.K.K.A Magic Archer
Skeleton Army P.E.K.K.A Tesla
Skeleton Army Tornado Ice Spirit Tesla P.E.K.K.A
Tesla Arrows Skeleton Army Tornado P.E.K.K.A
Ice Spirit Arrows Tesla Skeleton Army Tornado Magic Archer
Arrows Tornado Ice Spirit Tesla Magic Archer
P.E.K.K.A Tesla Tornado
Skeleton Army Arrows Tesla P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla P.E.K.K.A
Arrows Tesla Magic Archer
Skeleton Army P.E.K.K.A Ice Spirit
Skeleton Army P.E.K.K.A Tesla Tornado
P.E.K.K.A Tesla Skeleton Army
Arrows Ice Spirit Tesla Tornado Magic Archer
Skeleton Army P.E.K.K.A Tesla
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Ice Spirit Skeleton Army Tornado Magic Archer
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Tesla
Skeleton Army P.E.K.K.A Arrows Tornado
Skeleton Army P.E.K.K.A Tesla
Tesla Skeleton Army Magic Archer
Tesla Skeleton Army Ice Spirit Tornado P.E.K.K.A Magic Archer
Arrows Tesla P.E.K.K.A Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Tornado Magic Archer
Arrows Magic Archer
Arrows
Arrows Magic Archer
Arrows Ice Spirit Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Ice Spirit Tornado Magic Archer
Arrows Tornado
Tornado
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows Tornado
Arrows Magic Archer
Arrows Tornado Magic Archer
Magic Archer
Arrows Tornado
Tornado
Arrows
Arrows Tornado Ice Spirit Magic Archer
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Ice Spirit
Arrows Magic Archer
Ice Spirit Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Ice Spirit Skeleton Army Magic Archer
Arrows Tornado Magic Archer
Arrows
Magic Archer
Arrows Magic Archer
Arrows Tornado
P.E.K.K.A
Ice Spirit Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer

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