My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Giant Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Barbarians Goblin Hut Witch Miner
Zap
Goblin Hut Witch
Barbarian Barrel
Ice Spirit Barbarians Valkyrie Goblin Hut Witch
The Log
Ice Spirit Barbarians Goblin Hut Witch
Earthquake
Barbarians Goblin Hut Witch
Arrows
Ice Spirit Goblin Hut Witch
Royal Delivery
Ice Spirit Barbarians Valkyrie Goblin Hut Witch Miner
Fireball
Barbarians Goblin Hut Witch
Poison
Barbarians Goblin Hut Witch
Lightning
Valkyrie Goblin Hut Witch
Rocket
Barbarians Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Miner Fireball Valkyrie Barbarians Giant Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Miner Fireball Valkyrie

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Barbarians Giant Goblin Hut Witch Miner
Barbarians
Ice Spirit
Fireball
Giant Miner
Valkyrie
Ice Spirit Giant Goblin Hut Witch
Giant
Miner Ice Spirit Fireball Valkyrie Goblin Hut Witch
Goblin Hut
Ice Spirit Valkyrie Giant Miner
Witch
Ice Spirit Valkyrie Giant Miner
Miner
Giant Ice Spirit Fireball Goblin Hut Witch

Defense Synergies 0 11

Ice Spirit
Barbarians Fireball Valkyrie Goblin Hut Witch Miner
Barbarians
Ice Spirit
Fireball
Ice Spirit Valkyrie Goblin Hut Miner
Valkyrie
Ice Spirit Fireball Goblin Hut Witch
Giant
Goblin Hut
Ice Spirit Fireball Valkyrie
Witch
Ice Spirit Valkyrie
Miner
Ice Spirit Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut
Barbarians Ice Spirit Valkyrie Goblin Hut Witch
Barbarians Goblin Hut Witch Valkyrie
Barbarians Goblin Hut Witch Valkyrie
Barbarians Fireball Valkyrie
Fireball Valkyrie
Ice Spirit Fireball Goblin Hut Witch
Barbarians Fireball Valkyrie
Barbarians Witch Goblin Hut
Ice Spirit Barbarians Valkyrie Miner
Barbarians Valkyrie Witch Fireball Goblin Hut
Fireball Goblin Hut Witch
Barbarians Goblin Hut Ice Spirit Fireball Valkyrie Witch
Fireball Valkyrie Ice Spirit Barbarians Goblin Hut Witch
Barbarians Goblin Hut
Barbarians Ice Spirit Fireball Goblin Hut
Barbarians Fireball Valkyrie Goblin Hut Witch
Ice Spirit Fireball Barbarians Valkyrie Goblin Hut Witch
Valkyrie Witch Ice Spirit Barbarians Fireball Goblin Hut
Barbarians Goblin Hut
Valkyrie Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Goblin Hut Witch
Fireball Valkyrie Miner
Barbarians Ice Spirit Valkyrie Goblin Hut Witch
Valkyrie Barbarians Fireball
Barbarians Valkyrie Goblin Hut Witch
Fireball Ice Spirit Goblin Hut Witch
Barbarians Fireball Valkyrie Goblin Hut Witch
Barbarians Valkyrie
Ice Spirit Barbarians Fireball Valkyrie Goblin Hut Witch
Witch Barbarians Goblin Hut
Barbarians Valkyrie Goblin Hut Witch
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Witch
Barbarians Fireball Valkyrie Witch
Barbarians Goblin Hut Witch Ice Spirit Fireball Valkyrie
Valkyrie Barbarians Fireball Goblin Hut Witch
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Miner
Fireball Goblin Hut Miner
Barbarians Fireball Valkyrie
Fireball Valkyrie
Fireball Ice Spirit Witch
Witch
Fireball Ice Spirit
Fireball Miner
Fireball
Miner Fireball Valkyrie
Fireball
Fireball Goblin Hut Miner
Fireball
Fireball Goblin Hut
Fireball Goblin Hut Witch
Fireball Goblin Hut
Fireball
Fireball
Fireball Valkyrie Witch Miner
Fireball
Fireball
Barbarians Fireball
Ice Spirit Fireball Valkyrie Witch
Witch
Fireball Miner Witch
Fireball Witch Miner
Fireball Miner
Fireball Witch
Ice Spirit Fireball Goblin Hut Witch
Fireball
Fireball Miner
Ice Spirit Fireball
Fireball
Ice Spirit Barbarians Fireball Goblin Hut Witch
Fireball Witch
Fireball
Fireball Miner Valkyrie
Fireball
Fireball
Ice Spirit Fireball Witch
Fireball Witch
Fireball Witch Miner

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