My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Witch Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Witch Balloon
Zap
Bats Goblin Gang Witch Balloon
Barbarian Barrel
Ice Spirit Goblin Gang Witch
The Log
Ice Spirit Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Ice Spirit Bats Goblin Gang Witch
Royal Delivery
Ice Spirit Bats Goblin Gang Witch Balloon P.E.K.K.A
Fireball
Goblin Gang Witch Balloon
Poison
Bats Goblin Gang Witch Balloon
Lightning
Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Rage Arrows Goblin Gang Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Rage Arrows

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon P.E.K.K.A Bats Witch
Bats
Balloon Ice Spirit Rage P.E.K.K.A
Arrows
Balloon P.E.K.K.A
Goblin Gang
Balloon P.E.K.K.A
Rage
Witch Balloon Bats
Witch
Rage Ice Spirit P.E.K.K.A
Balloon
Ice Spirit Bats Arrows Rage Goblin Gang
P.E.K.K.A
Ice Spirit Arrows Bats Goblin Gang Witch

Defense Synergies 1 6

Ice Spirit
Goblin Gang Bats Witch P.E.K.K.A
Bats
Ice Spirit P.E.K.K.A
Arrows
P.E.K.K.A
Goblin Gang
Ice Spirit P.E.K.K.A
Rage
Witch
Ice Spirit
Balloon
P.E.K.K.A
Ice Spirit Bats Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

P.E.K.K.A Ice Spirit Bats Goblin Gang Witch
Goblin Gang Witch P.E.K.K.A Bats
Witch P.E.K.K.A Bats Goblin Gang
Arrows P.E.K.K.A
Arrows Goblin Gang Bats
Bats Ice Spirit Arrows Goblin Gang Witch
Arrows P.E.K.K.A
Witch P.E.K.K.A Goblin Gang
Goblin Gang Ice Spirit
Bats Goblin Gang Witch Arrows
Arrows Bats Goblin Gang Witch
P.E.K.K.A Ice Spirit Bats Goblin Gang Witch
Ice Spirit Bats Arrows Goblin Gang Witch P.E.K.K.A
P.E.K.K.A Goblin Gang
Ice Spirit Goblin Gang P.E.K.K.A
Bats Arrows Goblin Gang Witch P.E.K.K.A
Ice Spirit Arrows Bats Goblin Gang Witch
Arrows Witch Ice Spirit Bats
P.E.K.K.A
Goblin Gang Bats Arrows Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch P.E.K.K.A
Arrows Goblin Gang
Goblin Gang P.E.K.K.A Ice Spirit Bats Witch
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A Goblin Gang Witch
Arrows Ice Spirit Bats Goblin Gang Witch
Goblin Gang P.E.K.K.A Bats Witch
P.E.K.K.A
P.E.K.K.A Ice Spirit Bats Witch
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Witch
P.E.K.K.A Arrows
P.E.K.K.A Goblin Gang Witch
Witch
Goblin Gang Witch Ice Spirit Bats P.E.K.K.A
Bats Arrows Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Ice Spirit Bats Witch
Arrows Witch
Arrows Ice Spirit
Arrows
Bats Goblin Gang
Arrows
Arrows
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Bats
Arrows
Arrows Witch
Arrows
Arrows
Arrows Ice Spirit Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Bats Arrows Witch
Ice Spirit Bats Witch
Arrows
Ice Spirit Arrows
P.E.K.K.A
Arrows
Ice Spirit Bats Goblin Gang Witch
Arrows Witch
Arrows
Goblin Gang
Arrows
Arrows
P.E.K.K.A
Ice Spirit Bats Goblin Gang Witch
Bats Witch
Witch
P.E.K.K.A

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