My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Valkyrie Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Dark Prince
Giant Snowball
Bats Cannon Dart Goblin Hog Rider
Zap
Bats Cannon Dart Goblin Dark Prince
Barbarian Barrel
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince
The Log
Ice Spirit Cannon Dart Goblin Hog Rider Dark Prince
Earthquake
Cannon Hog Rider
Arrows
Ice Spirit Bats Dart Goblin
Royal Delivery
Ice Spirit Bats Dart Goblin Valkyrie Hog Rider Dark Prince
Fireball
Cannon Dart Goblin Hog Rider
Poison
Bats Cannon Dart Goblin
Lightning
Cannon Valkyrie Dark Prince
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Cannon Dart Goblin Valkyrie Hog Rider Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Cannon

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Bats Dart Goblin Dark Prince
Bats
Valkyrie Hog Rider Ice Spirit Dark Prince
Cannon
Dart Goblin
Valkyrie Ice Spirit Hog Rider Dark Prince The Log
Valkyrie
Ice Spirit Bats Dart Goblin Hog Rider Dark Prince
Hog Rider
Ice Spirit Bats Valkyrie The Log Dart Goblin Dark Prince
Dark Prince
Ice Spirit Bats Dart Goblin Valkyrie Hog Rider
The Log
Hog Rider Dart Goblin

Defense Synergies 1 19

Ice Spirit
Bats Cannon Dart Goblin Valkyrie Dark Prince The Log
Bats
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince The Log
Cannon
The Log Ice Spirit Bats Dart Goblin Valkyrie Dark Prince
Dart Goblin
Ice Spirit Bats Cannon Valkyrie Dark Prince The Log
Valkyrie
Ice Spirit Bats Cannon Dart Goblin The Log
Hog Rider
Dark Prince
Ice Spirit Bats Cannon Dart Goblin The Log
The Log
Cannon Ice Spirit Bats Dart Goblin Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Valkyrie The Log
Ice Spirit Bats Cannon Dart Goblin Valkyrie Dark Prince The Log
Cannon Bats Dart Goblin Valkyrie Dark Prince
Cannon Bats Dart Goblin Valkyrie Dark Prince
Valkyrie Dark Prince The Log
The Log Bats Cannon Dart Goblin Valkyrie Dark Prince
Bats Dart Goblin Ice Spirit Cannon
Cannon Dart Goblin Valkyrie The Log
Cannon
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince
Bats Dart Goblin Valkyrie Cannon Dark Prince The Log
Bats Dart Goblin
Cannon Ice Spirit Bats Valkyrie Dark Prince The Log
Valkyrie Ice Spirit Bats Cannon Dart Goblin Dark Prince The Log
Cannon
Ice Spirit Cannon The Log
Bats Cannon Valkyrie Dark Prince
Ice Spirit Cannon Valkyrie Bats Dart Goblin Dark Prince The Log
Valkyrie The Log Ice Spirit Bats Cannon Dart Goblin Dark Prince
Cannon Dart Goblin
Valkyrie Dark Prince Bats Cannon Dart Goblin The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince
Valkyrie The Log
Ice Spirit Bats Valkyrie Dark Prince The Log
Valkyrie Dark Prince Bats The Log
Cannon Valkyrie Dark Prince
Ice Spirit Bats Dart Goblin
Dark Prince Bats Dart Goblin Valkyrie
Valkyrie Dark Prince
Ice Spirit Bats Valkyrie Dark Prince The Log
Cannon Dart Goblin
Bats Dart Goblin Valkyrie Dark Prince
Valkyrie Dark Prince The Log
Dark Prince Cannon Valkyrie
Cannon Dart Goblin Valkyrie
Ice Spirit Bats Dart Goblin Valkyrie Dark Prince The Log
Bats Valkyrie Cannon Dart Goblin Dark Prince The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Valkyrie Dark Prince The Log
Valkyrie Dark Prince The Log
Ice Spirit Bats Dart Goblin
Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin
Bats
Dart Goblin Valkyrie Dark Prince The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Bats
Dart Goblin Dark Prince The Log
Dart Goblin Valkyrie The Log
The Log
The Log
The Log
The Log Ice Spirit Valkyrie Dark Prince
The Log Dart Goblin
The Log
Dart Goblin The Log
Bats Dart Goblin
Ice Spirit Bats Dart Goblin
Dart Goblin The Log
Ice Spirit
The Log
Ice Spirit Bats Dart Goblin Dark Prince
Dart Goblin
The Log
Dart Goblin Valkyrie Dark Prince
The Log Dart Goblin
Dart Goblin Dark Prince
Ice Spirit Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin Dark Prince The Log
Dart Goblin

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