My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Bats Valkyrie Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider Balloon
Giant Snowball
Bomber Bats Hog Rider Witch Balloon
Zap
Bomber Bats Witch Balloon
Barbarian Barrel
Ice Spirit Bomber Valkyrie Witch
The Log
Ice Spirit Bomber Hog Rider Witch
Earthquake
Bomber Hog Rider Witch
Arrows
Ice Spirit Bomber Bats Witch
Royal Delivery
Ice Spirit Bomber Bats Valkyrie Hog Rider Witch Balloon
Fireball
Bomber Hog Rider Witch Balloon
Poison
Bomber Bats Witch Balloon
Lightning
Valkyrie Witch Balloon
Rocket
Valkyrie Hog Rider Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Bats Valkyrie Hog Rider Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bomber Bats Valkyrie

Attack Synergies 9 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Balloon Bomber Bats Witch Mega Knight
Bomber
Ice Spirit Bats Valkyrie Hog Rider Mega Knight
Bats
Valkyrie Hog Rider Balloon Mega Knight Ice Spirit Bomber
Valkyrie
Ice Spirit Bats Hog Rider Balloon Bomber Witch
Hog Rider
Ice Spirit Bats Valkyrie Bomber Witch Balloon Mega Knight
Witch
Ice Spirit Valkyrie Hog Rider Mega Knight
Balloon
Ice Spirit Bats Valkyrie Hog Rider Mega Knight
Mega Knight
Bats Ice Spirit Bomber Hog Rider Witch Balloon

Defense Synergies 0 11

Ice Spirit
Bomber Bats Valkyrie Witch Mega Knight
Bomber
Ice Spirit Bats Valkyrie
Bats
Ice Spirit Bomber Valkyrie Mega Knight
Valkyrie
Ice Spirit Bomber Bats Witch
Hog Rider
Witch
Ice Spirit Valkyrie Mega Knight
Balloon
Mega Knight
Ice Spirit Bats Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie
Ice Spirit Bats Valkyrie Witch Mega Knight
Witch Mega Knight Bomber Bats Valkyrie
Witch Bats Valkyrie Mega Knight
Bomber Valkyrie Mega Knight
Bomber Bats Valkyrie Mega Knight
Bats Ice Spirit Witch
Valkyrie Mega Knight
Witch
Ice Spirit Bomber Valkyrie Mega Knight
Bats Valkyrie Witch Bomber Mega Knight
Bats Witch
Mega Knight Ice Spirit Bomber Bats Valkyrie Witch
Bomber Valkyrie Mega Knight Ice Spirit Bats Witch
Mega Knight
Ice Spirit Mega Knight
Mega Knight Bomber Bats Valkyrie Witch
Ice Spirit Valkyrie Mega Knight Bomber Bats Witch
Valkyrie Witch Ice Spirit Bomber Bats Mega Knight
Bomber Valkyrie Mega Knight Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Bomber Valkyrie Mega Knight
Mega Knight Ice Spirit Bats Valkyrie Witch
Valkyrie Mega Knight Bats
Valkyrie Witch Mega Knight
Ice Spirit Bats Witch
Bats Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Ice Spirit Bats Valkyrie Witch
Witch
Mega Knight Bats Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Witch
Bomber Valkyrie Witch Mega Knight
Witch Ice Spirit Bomber Bats Valkyrie
Bats Valkyrie Mega Knight Bomber Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Valkyrie Mega Knight
Ice Spirit Bats Witch
Bomber Witch
Ice Spirit
Bats
Valkyrie
Bomber Witch
Mega Knight
Bomber Bats
Bomber Mega Knight
Bomber Valkyrie Witch Mega Knight
Mega Knight
Ice Spirit Bomber Valkyrie Witch Mega Knight
Witch
Witch
Witch Mega Knight
Bats Witch
Ice Spirit Bats Witch
Bomber Mega Knight
Ice Spirit
Mega Knight
Ice Spirit Bats Witch
Witch
Valkyrie Mega Knight
Bomber
Mega Knight
Ice Spirit Bats Witch
Bats Witch
Witch Mega Knight
Mega Knight

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