My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Knight Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army
Giant Snowball
Bomber Goblin Barrel Skeleton Army
Zap
Bomber Goblin Barrel Skeleton Army
Barbarian Barrel
Ice Spirit Bomber Knight Goblin Barrel Skeleton Army Electro Wizard
The Log
Ice Spirit Bomber Goblin Barrel Skeleton Army
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Ice Spirit Bomber Goblin Barrel Skeleton Army
Royal Delivery
Ice Spirit Bomber Knight Goblin Barrel Skeleton Army Electro Wizard
Fireball
Bomber Goblin Barrel Skeleton Army Electro Wizard
Poison
Bomber Skeleton Army Electro Wizard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber The Log Knight Goblin Barrel Skeleton Army Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber The Log Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Bomber Mega Knight
Bomber
Ice Spirit Knight Mega Knight
Knight
Ice Spirit Goblin Barrel Bomber The Log Electro Wizard
Goblin Barrel
Ice Spirit Knight Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
The Log
Knight Mega Knight
Electro Wizard
Knight Mega Knight
Mega Knight
Ice Spirit Bomber Goblin Barrel The Log Electro Wizard

Defense Synergies 2 15

Ice Spirit
Bomber Knight Skeleton Army The Log Electro Wizard Mega Knight
Bomber
Knight Ice Spirit The Log Electro Wizard
Knight
Bomber Electro Wizard Ice Spirit Skeleton Army The Log
Goblin Barrel
Skeleton Army
Ice Spirit Knight The Log Electro Wizard
The Log
Ice Spirit Bomber Knight Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Knight Ice Spirit Bomber Skeleton Army The Log Mega Knight
Mega Knight
Ice Spirit The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight The Log Electro Wizard
Skeleton Army Ice Spirit Knight The Log Electro Wizard Mega Knight
Skeleton Army Mega Knight Bomber Knight Electro Wizard
Skeleton Army Knight Electro Wizard Mega Knight
Bomber Skeleton Army The Log Mega Knight
Skeleton Army The Log Bomber Electro Wizard Mega Knight
Electro Wizard Ice Spirit
The Log Electro Wizard Mega Knight
Skeleton Army
Knight Skeleton Army Ice Spirit Bomber Electro Wizard Mega Knight
Skeleton Army Electro Wizard Bomber Knight The Log Mega Knight
Electro Wizard
Skeleton Army Mega Knight Ice Spirit Bomber Knight The Log Electro Wizard
Bomber Skeleton Army Mega Knight Ice Spirit The Log Electro Wizard
Skeleton Army Knight Electro Wizard Mega Knight
Skeleton Army Ice Spirit The Log Electro Wizard Mega Knight
Mega Knight Bomber Knight Skeleton Army Electro Wizard
Ice Spirit Mega Knight Bomber Knight Skeleton Army The Log Electro Wizard
The Log Ice Spirit Bomber Knight Electro Wizard Mega Knight
Electro Wizard
Bomber Skeleton Army Mega Knight Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Electro Wizard
Electro Wizard Bomber Knight The Log Mega Knight
Skeleton Army Mega Knight Ice Spirit Knight The Log Electro Wizard
Skeleton Army Mega Knight Knight The Log Electro Wizard
Knight Skeleton Army Mega Knight
Ice Spirit Electro Wizard
Skeleton Army Knight Electro Wizard
Mega Knight Knight Skeleton Army
Electro Wizard Mega Knight Ice Spirit Knight Skeleton Army The Log
Skeleton Army
Mega Knight Knight
Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Mega Knight Knight
Bomber Skeleton Army Mega Knight
Skeleton Army Electro Wizard Ice Spirit Bomber Knight The Log
Mega Knight Bomber The Log Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log Electro Wizard
The Log
Knight The Log
Bomber The Log Mega Knight
Ice Spirit
Bomber The Log
The Log Ice Spirit
The Log
Electro Wizard
Knight The Log Electro Wizard
Knight The Log
The Log
Bomber The Log
The Log Mega Knight
Bomber
Bomber The Log Electro Wizard Mega Knight
Bomber The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Ice Spirit Bomber Mega Knight
The Log Electro Wizard
The Log Mega Knight
The Log
Electro Wizard
Electro Wizard Ice Spirit
Bomber The Log Mega Knight
Ice Spirit Electro Wizard
Mega Knight
The Log
Electro Wizard Ice Spirit Skeleton Army
Electro Wizard
The Log
Knight Electro Wizard Mega Knight
The Log Bomber
Mega Knight
Ice Spirit The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Mega Knight
Mega Knight

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