My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Elixir Collector Hunter Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon Skeleton King
Giant Snowball
Cannon Inferno Dragon Skeleton King
Zap
Cannon Royal Giant Inferno Dragon Skeleton King
Barbarian Barrel
Ice Spirit Cannon Hunter Skeleton King
The Log
Ice Spirit Cannon Royal Giant Hunter Skeleton King
Earthquake
Cannon Elixir Collector Skeleton King
Arrows
Ice Spirit Skeleton King
Royal Delivery
Ice Spirit Hunter Inferno Dragon Skeleton King
Fireball
Cannon Elixir Collector Hunter Inferno Dragon Skeleton King
Poison
Cannon Elixir Collector Hunter Skeleton King
Lightning
Cannon Elixir Collector Hunter Inferno Dragon Skeleton King
Rocket
Elixir Collector Hunter Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Hunter Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Elixir Collector Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Cannon Hunter Inferno Dragon Skeleton King Royal Giant Rocket Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Cannon Hunter Inferno Dragon

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Hunter Inferno Dragon
Cannon
Royal Giant
Ice Spirit Hunter Ice Spirit Rocket Skeleton King
Rocket
Royal Giant
Elixir Collector
Hunter
Royal Giant Ice Spirit
Inferno Dragon
Ice Spirit
Skeleton King
Royal Giant

Defense Synergies 0 9

Ice Spirit
Cannon Rocket Hunter Inferno Dragon
Cannon
Ice Spirit Rocket Hunter Inferno Dragon
Royal Giant
Rocket
Ice Spirit Cannon
Elixir Collector
Hunter
Ice Spirit Cannon Skeleton King
Inferno Dragon
Ice Spirit Cannon Skeleton King
Skeleton King
Hunter Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon
Hunter Inferno Dragon Ice Spirit Cannon
Cannon Rocket Hunter Inferno Dragon
Cannon Hunter Inferno Dragon Skeleton King
Rocket
Cannon Hunter
Rocket Hunter Inferno Dragon Ice Spirit Cannon
Rocket Cannon
Cannon Hunter Inferno Dragon Skeleton King
Ice Spirit Cannon Hunter
Cannon Hunter Skeleton King
Hunter Inferno Dragon
Cannon Hunter Ice Spirit Rocket
Rocket Ice Spirit Cannon Hunter Skeleton King
Inferno Dragon Cannon Hunter Skeleton King
Rocket Ice Spirit Cannon Hunter Inferno Dragon
Cannon Hunter
Ice Spirit Cannon Hunter
Hunter Ice Spirit Cannon Inferno Dragon
Cannon Hunter Inferno Dragon
Cannon Hunter
Cannon Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rocket Hunter Inferno Dragon
Ice Spirit Rocket Hunter
Rocket Hunter
Cannon Hunter Inferno Dragon
Rocket Ice Spirit Hunter
Rocket Hunter
Hunter Inferno Dragon
Rocket Ice Spirit Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Hunter
Rocket
Rocket Cannon Hunter Skeleton King
Cannon
Ice Spirit Rocket Hunter Inferno Dragon Skeleton King
Cannon Hunter Inferno Dragon Skeleton King
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Rocket
Rocket
Rocket
Ice Spirit Rocket Hunter
Ice Spirit Hunter
Rocket
Rocket
Rocket
Rocket Hunter
Rocket
Rocket Hunter
Rocket
Rocket
Rocket
Rocket Hunter
Rocket
Rocket
Rocket
Rocket
Rocket
Ice Spirit Hunter
Inferno Dragon
Hunter
Rocket
Hunter
Rocket Ice Spirit
Rocket Hunter
Rocket Ice Spirit
Rocket
Ice Spirit Rocket
Rocket Hunter
Rocket Hunter
Skeleton King
Rocket
Ice Spirit Rocket Skeleton King
Rocket
Rocket
Inferno Dragon
Rocket

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