My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Guards
Giant Snowball
Goblin Gang Musketeer Hog Rider Guards Baby Dragon
Zap
Goblin Gang Guards
Barbarian Barrel
Ice Spirit Goblin Gang Musketeer Valkyrie Guards
The Log
Ice Spirit Goblin Gang Musketeer Hog Rider Guards
Earthquake
Goblin Gang Hog Rider Guards
Arrows
Ice Spirit Goblin Gang Guards
Royal Delivery
Ice Spirit Goblin Gang Musketeer Valkyrie Hog Rider Guards Baby Dragon
Fireball
Goblin Gang Musketeer Hog Rider Baby Dragon
Poison
Goblin Gang Musketeer Guards
Lightning
Musketeer Valkyrie Baby Dragon
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Guards Musketeer Valkyrie Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Guards

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Musketeer Guards Baby Dragon
Goblin Gang
Hog Rider Valkyrie Baby Dragon
Musketeer
Valkyrie Hog Rider Ice Spirit Baby Dragon The Log
Valkyrie
Ice Spirit Musketeer Hog Rider Goblin Gang Baby Dragon
Hog Rider
Ice Spirit Goblin Gang Musketeer Valkyrie The Log Guards Baby Dragon
Guards
Ice Spirit Hog Rider The Log
Baby Dragon
Ice Spirit Goblin Gang Musketeer Valkyrie Hog Rider
The Log
Hog Rider Musketeer Guards

Defense Synergies 6 13

Ice Spirit
Goblin Gang Musketeer Valkyrie Guards Baby Dragon The Log
Goblin Gang
Ice Spirit Musketeer Valkyrie Guards The Log
Musketeer
Ice Spirit Goblin Gang Valkyrie Guards The Log Baby Dragon
Valkyrie
Musketeer Ice Spirit Goblin Gang Baby Dragon The Log
Hog Rider
Guards
Musketeer Ice Spirit Goblin Gang Baby Dragon The Log
Baby Dragon
Ice Spirit Musketeer Valkyrie Guards The Log
The Log
Musketeer Ice Spirit Goblin Gang Valkyrie Guards Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Baby Dragon The Log
Ice Spirit Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Musketeer Valkyrie
Goblin Gang Musketeer Valkyrie Guards
Valkyrie The Log
Goblin Gang The Log Musketeer Valkyrie Guards Baby Dragon
Musketeer Ice Spirit Goblin Gang Baby Dragon
Musketeer Valkyrie Baby Dragon The Log
Goblin Gang Musketeer
Goblin Gang Guards Ice Spirit Musketeer Valkyrie
Goblin Gang Valkyrie Guards Musketeer Baby Dragon The Log
Musketeer Goblin Gang Baby Dragon
Ice Spirit Goblin Gang Musketeer Valkyrie Guards The Log
Valkyrie Ice Spirit Goblin Gang Guards Baby Dragon The Log
Goblin Gang
Ice Spirit Goblin Gang The Log
Goblin Gang Musketeer Valkyrie
Ice Spirit Valkyrie Goblin Gang Musketeer Guards Baby Dragon The Log
Valkyrie Baby Dragon The Log Ice Spirit Musketeer Guards
Musketeer
Goblin Gang Valkyrie Musketeer Guards Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Guards
Goblin Gang Musketeer Valkyrie Baby Dragon The Log
Goblin Gang Guards Ice Spirit Musketeer Valkyrie The Log
Goblin Gang Valkyrie Guards Musketeer The Log
Goblin Gang Musketeer Valkyrie Guards
Ice Spirit Goblin Gang Musketeer Baby Dragon
Goblin Gang Guards Musketeer Valkyrie
Valkyrie
Ice Spirit Valkyrie Baby Dragon The Log
Goblin Gang Musketeer Guards
Musketeer Valkyrie Guards
Valkyrie Guards The Log
Goblin Gang Valkyrie Guards
Musketeer Valkyrie Baby Dragon
Goblin Gang Guards Ice Spirit Musketeer Valkyrie Baby Dragon The Log
Valkyrie Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Guards Baby Dragon The Log
Musketeer Baby Dragon The Log
Baby Dragon The Log
Musketeer Valkyrie Guards The Log
Valkyrie Baby Dragon The Log
Ice Spirit Musketeer Baby Dragon
Musketeer Baby Dragon The Log
The Log Ice Spirit Baby Dragon
The Log
Goblin Gang Musketeer Guards
Musketeer Valkyrie The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Valkyrie Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer The Log
Musketeer Baby Dragon The Log
The Log Ice Spirit Valkyrie Baby Dragon
The Log Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Ice Spirit Musketeer Guards
Musketeer The Log
Ice Spirit
The Log
Ice Spirit Goblin Gang Musketeer Guards
Musketeer Baby Dragon
The Log
Goblin Gang Musketeer Valkyrie Baby Dragon
The Log Musketeer Baby Dragon
Musketeer
Ice Spirit Goblin Gang Musketeer Guards Baby Dragon The Log
Musketeer
Musketeer Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: