My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians
Giant Snowball
Goblins Minions Musketeer
Zap
Goblins Minions
Barbarian Barrel
Ice Spirit Goblins Knight Tesla Elite Barbarians Musketeer
The Log
Ice Spirit Goblins Elite Barbarians Musketeer
Earthquake
Tesla
Arrows
Ice Spirit Goblins Minions
Royal Delivery
Ice Spirit Goblins Knight Minions Elite Barbarians Musketeer
Fireball
Minions Tesla Elite Barbarians Musketeer
Poison
Minions Musketeer
Lightning
Knight Tesla Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins The Log Knight Minions Tesla Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins The Log Knight

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Minions Goblins Elite Barbarians Musketeer
Goblins
Ice Spirit
Knight
Ice Spirit Minions Musketeer Elite Barbarians The Log
Minions
Ice Spirit Knight Elite Barbarians
Tesla
Elite Barbarians
Ice Spirit Knight Minions The Log
Musketeer
Knight Ice Spirit The Log
The Log
Knight Elite Barbarians Musketeer

Defense Synergies 7 15

Ice Spirit
Musketeer Goblins Knight Minions Tesla Elite Barbarians The Log
Goblins
Ice Spirit Knight Tesla Musketeer The Log
Knight
Minions Tesla Musketeer Ice Spirit Goblins The Log
Minions
Knight Ice Spirit Tesla Musketeer The Log
Tesla
Knight Musketeer The Log Ice Spirit Goblins Minions
Elite Barbarians
Ice Spirit The Log
Musketeer
Ice Spirit Knight Tesla The Log Goblins Minions
The Log
Tesla Musketeer Ice Spirit Goblins Knight Minions Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla Musketeer The Log
Elite Barbarians Ice Spirit Goblins Knight Minions Tesla Musketeer The Log
Tesla Goblins Knight Minions Elite Barbarians Musketeer
Tesla Elite Barbarians Goblins Knight Minions Musketeer
Elite Barbarians The Log
The Log Goblins Minions Tesla Musketeer
Minions Tesla Musketeer Ice Spirit
Tesla Musketeer The Log
Tesla Goblins Minions Elite Barbarians Musketeer
Knight Elite Barbarians Ice Spirit Goblins Tesla Musketeer
Goblins Minions Knight Tesla Musketeer The Log
Minions Tesla Musketeer
Tesla Ice Spirit Knight Minions Elite Barbarians Musketeer The Log
Ice Spirit Goblins Minions Tesla The Log
Elite Barbarians Knight Tesla
Ice Spirit Tesla Elite Barbarians The Log
Tesla Goblins Knight Minions Elite Barbarians Musketeer
Ice Spirit Tesla Goblins Knight Minions Elite Barbarians Musketeer The Log
The Log Ice Spirit Knight Minions Tesla Musketeer
Tesla Elite Barbarians Musketeer
Goblins Knight Minions Tesla Elite Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Tesla Elite Barbarians
Knight Tesla Elite Barbarians Musketeer The Log
Ice Spirit Goblins Knight Minions Elite Barbarians Musketeer The Log
Knight Tesla Elite Barbarians Musketeer The Log
Knight Tesla Elite Barbarians Musketeer
Ice Spirit Minions Tesla Musketeer
Goblins Knight Minions Tesla Elite Barbarians Musketeer
Knight Tesla Elite Barbarians
Ice Spirit Goblins Knight Minions Elite Barbarians The Log
Tesla Musketeer
Knight Minions Tesla Elite Barbarians Musketeer
Elite Barbarians The Log
Elite Barbarians Knight Tesla
Tesla Musketeer
Tesla Elite Barbarians Ice Spirit Goblins Knight Minions Musketeer The Log
Minions Tesla Elite Barbarians Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer The Log
Musketeer The Log
The Log
Knight Musketeer The Log
The Log
Ice Spirit Minions Musketeer
Musketeer The Log
The Log Ice Spirit
The Log
Goblins Minions Elite Barbarians Musketeer
Knight Musketeer The Log
Musketeer
Knight Elite Barbarians Musketeer The Log
Minions Musketeer
Elite Barbarians Musketeer The Log
Musketeer The Log
Musketeer The Log
Minions
Musketeer The Log
The Log
Minions Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Ice Spirit
The Log Musketeer
Musketeer The Log
Musketeer The Log
Elite Barbarians Musketeer
Ice Spirit Minions Musketeer
Elite Barbarians
Musketeer The Log
Ice Spirit
The Log
Ice Spirit Minions Musketeer
Musketeer
The Log
Knight Musketeer
The Log Musketeer
Elite Barbarians Musketeer
Ice Spirit Minions Elite Barbarians Musketeer The Log
Musketeer
Musketeer The Log

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