My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Goblin Gang Dart Goblin Goblin Barrel
The Log
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Knight Goblin Gang Dart Goblin Goblin Barrel
Fireball
Goblin Gang Dart Goblin Goblin Barrel
Poison
Goblin Gang Dart Goblin
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Goblin Gang Dart Goblin Goblin Barrel Tornado Fireball

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Goblin Gang

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Dart Goblin
Knight
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Fireball The Log
Goblin Gang
Knight Goblin Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Ice Spirit Goblin Gang The Log
Fireball
Tornado Knight The Log
Goblin Barrel
Ice Spirit Knight Goblin Gang Dart Goblin
Tornado
Fireball The Log
The Log
Knight Dart Goblin Fireball Tornado

Defense Synergies 5 13

Ice Spirit
Goblin Gang Knight Dart Goblin Fireball Tornado The Log
Knight
Goblin Gang Dart Goblin Ice Spirit Fireball Tornado The Log
Goblin Gang
Ice Spirit Knight Dart Goblin The Log
Dart Goblin
Knight Ice Spirit Goblin Gang Tornado The Log
Fireball
Tornado The Log Ice Spirit Knight
Goblin Barrel
Tornado
Fireball Ice Spirit Knight Dart Goblin The Log
The Log
Fireball Ice Spirit Knight Goblin Gang Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball The Log
Ice Spirit Knight Goblin Gang Dart Goblin The Log
Goblin Gang Tornado Knight Dart Goblin
Knight Goblin Gang Dart Goblin
Fireball Tornado The Log
Goblin Gang Fireball Tornado The Log Dart Goblin
Dart Goblin Tornado Ice Spirit Goblin Gang Fireball
Dart Goblin Fireball The Log
Goblin Gang Tornado
Knight Goblin Gang Tornado Ice Spirit Dart Goblin
Goblin Gang Dart Goblin Knight Fireball Tornado The Log
Goblin Gang Dart Goblin Fireball Tornado
Ice Spirit Knight Goblin Gang Fireball The Log
Fireball Ice Spirit Goblin Gang Dart Goblin Tornado The Log
Knight Goblin Gang
Tornado Ice Spirit Goblin Gang Fireball The Log
Knight Goblin Gang Fireball Tornado
Ice Spirit Fireball Knight Goblin Gang Dart Goblin Tornado The Log
Tornado The Log Ice Spirit Knight Dart Goblin Fireball
Dart Goblin Tornado
Goblin Gang Knight Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Knight Goblin Gang The Log
Goblin Gang Ice Spirit Knight The Log
Goblin Gang Knight Fireball Tornado The Log
Knight Goblin Gang
Fireball Ice Spirit Goblin Gang Dart Goblin Tornado
Goblin Gang Knight Dart Goblin Fireball
Knight
Ice Spirit Knight Fireball Tornado The Log
Goblin Gang Dart Goblin
Knight Dart Goblin
Fireball Tornado The Log
Knight Goblin Gang Fireball
Dart Goblin Fireball
Goblin Gang Ice Spirit Knight Dart Goblin Fireball Tornado The Log
Dart Goblin Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin The Log
Fireball Dart Goblin Tornado The Log
Dart Goblin Fireball The Log
Knight Dart Goblin Fireball The Log
Fireball The Log
Fireball Ice Spirit Dart Goblin Tornado
Dart Goblin Tornado The Log
Fireball The Log Ice Spirit Dart Goblin Tornado
Fireball The Log Dart Goblin Tornado
Goblin Gang Fireball Tornado
Knight Dart Goblin Fireball Tornado The Log
Fireball Dart Goblin Tornado
Knight Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball Tornado
Dart Goblin Fireball The Log
Dart Goblin Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Ice Spirit Fireball
Fireball The Log Dart Goblin Tornado
Fireball Tornado The Log
Fireball Dart Goblin Tornado The Log
Dart Goblin Fireball Tornado
Ice Spirit Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Goblin Gang Dart Goblin Fireball
Fireball Dart Goblin Tornado
The Log Fireball
Fireball Knight Goblin Gang Dart Goblin
The Log Dart Goblin Fireball
Fireball Tornado
Dart Goblin
Ice Spirit Goblin Gang Dart Goblin Fireball Tornado The Log
Dart Goblin Fireball Tornado
Dart Goblin Fireball Tornado The Log
Fireball Dart Goblin

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