My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Battle Ram Wizard Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Ram Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Balloon
Giant Snowball
Mega Minion Battle Ram Hog Rider Balloon Lumberjack
Zap
Battle Ram Balloon
Barbarian Barrel
Ice Spirit Battle Ram Wizard Executioner Lumberjack
The Log
Ice Spirit Battle Ram Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mega Minion Battle Ram Hog Rider Wizard Balloon Executioner Lumberjack
Fireball
Mega Minion Battle Ram Hog Rider Wizard Balloon Executioner Lumberjack
Poison
Mega Minion Wizard Balloon Executioner
Lightning
Mega Minion Battle Ram Wizard Balloon Executioner Lumberjack
Rocket
Hog Rider Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Battle Ram Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Mega Minion Battle Ram Hog Rider Lumberjack Wizard Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Mega Minion Battle Ram Hog Rider

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Battle Ram Hog Rider Balloon Mega Minion Executioner Lumberjack
Mega Minion
Ice Spirit Balloon
Battle Ram
Ice Spirit Lumberjack
Hog Rider
Ice Spirit Wizard Balloon Executioner Lumberjack
Wizard
Hog Rider Balloon Lumberjack
Balloon
Ice Spirit Lumberjack Mega Minion Hog Rider Wizard Executioner
Executioner
Ice Spirit Hog Rider Balloon
Lumberjack
Balloon Ice Spirit Battle Ram Hog Rider Wizard

Defense Synergies 0 8

Ice Spirit
Mega Minion Wizard Executioner Lumberjack
Mega Minion
Ice Spirit Wizard Lumberjack
Battle Ram
Hog Rider
Wizard
Ice Spirit Mega Minion Lumberjack
Balloon
Executioner
Ice Spirit Lumberjack
Lumberjack
Ice Spirit Mega Minion Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Executioner
Lumberjack Ice Spirit Mega Minion Executioner
Lumberjack Mega Minion Executioner
Lumberjack Mega Minion
Lumberjack
Mega Minion Executioner Lumberjack
Mega Minion Ice Spirit Wizard Executioner
Lumberjack
Ice Spirit Lumberjack
Executioner Mega Minion Wizard Lumberjack
Mega Minion Executioner Wizard
Lumberjack Ice Spirit Wizard
Wizard Executioner Ice Spirit Mega Minion Lumberjack
Lumberjack
Ice Spirit Lumberjack
Wizard Executioner Lumberjack
Ice Spirit Mega Minion Wizard Executioner Lumberjack
Wizard Executioner Ice Spirit Mega Minion Lumberjack
Lumberjack
Wizard Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Mega Minion Wizard Executioner Lumberjack
Lumberjack Ice Spirit
Lumberjack
Executioner Lumberjack
Wizard Executioner Ice Spirit
Mega Minion Lumberjack
Lumberjack
Ice Spirit Mega Minion
Mega Minion
Mega Minion Lumberjack
Wizard Executioner Lumberjack
Wizard Executioner
Ice Spirit Mega Minion Executioner Lumberjack
Executioner Mega Minion Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Executioner
Wizard Executioner
Wizard Executioner Ice Spirit Mega Minion
Wizard Executioner
Ice Spirit Wizard Executioner
Wizard
Lumberjack
Wizard
Wizard Executioner
Executioner
Wizard Executioner
Wizard Executioner
Mega Minion Wizard Executioner
Wizard
Wizard
Ice Spirit Wizard Executioner
Mega Minion
Wizard Executioner
Wizard
Wizard Executioner
Ice Spirit Mega Minion Wizard
Mega Minion
Wizard
Ice Spirit
Wizard
Ice Spirit
Mega Minion Wizard Executioner
Mega Minion Wizard Executioner Lumberjack
Wizard Executioner
Mega Minion Executioner
Ice Spirit
Executioner
Executioner

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