My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Cannon Cart Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Wall Breakers Cannon Cart Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers Cannon Cart Skeleton King
Giant Snowball
Minions Dart Goblin Wall Breakers Skeleton King
Zap
Minions Dart Goblin Wall Breakers Cannon Cart Skeleton King
Barbarian Barrel
Ice Spirit Tesla Dart Goblin Wall Breakers Cannon Cart Skeleton King
The Log
Ice Spirit Dart Goblin Wall Breakers Cannon Cart Skeleton King
Earthquake
Tesla Skeleton King
Arrows
Ice Spirit Minions Dart Goblin Wall Breakers Skeleton King
Royal Delivery
Ice Spirit Minions Dart Goblin Wall Breakers Cannon Cart Skeleton King
Fireball
Minions Tesla Dart Goblin Wall Breakers Cannon Cart Skeleton King
Poison
Minions Dart Goblin Skeleton King
Lightning
Tesla Cannon Cart Skeleton King
Rocket
Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Minions Dart Goblin Tesla Skeleton King Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Minions

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Dart Goblin Wall Breakers Cannon Cart
Minions
Ice Spirit Wall Breakers Cannon Cart Skeleton King
Tesla
Dart Goblin
Ice Spirit Wall Breakers Cannon Cart The Log Skeleton King
Wall Breakers
Ice Spirit Minions Dart Goblin The Log Skeleton King
Cannon Cart
The Log Ice Spirit Minions Dart Goblin
The Log
Cannon Cart Dart Goblin Wall Breakers
Skeleton King
Minions Dart Goblin Wall Breakers

Defense Synergies 1 13

Ice Spirit
Minions Tesla Dart Goblin Cannon Cart The Log
Minions
Ice Spirit Tesla Dart Goblin Cannon Cart The Log
Tesla
The Log Ice Spirit Minions Dart Goblin Cannon Cart
Dart Goblin
Ice Spirit Minions Tesla Cannon Cart The Log
Wall Breakers
Cannon Cart
Ice Spirit Minions Tesla Dart Goblin
The Log
Tesla Ice Spirit Minions Dart Goblin
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Tesla Dart Goblin The Log
Ice Spirit Minions Tesla Dart Goblin Cannon Cart The Log
Tesla Minions Dart Goblin Cannon Cart
Tesla Minions Dart Goblin Cannon Cart Skeleton King
The Log
The Log Minions Tesla Dart Goblin Cannon Cart
Minions Tesla Dart Goblin Ice Spirit
Tesla Dart Goblin Cannon Cart The Log
Tesla Minions Skeleton King
Ice Spirit Tesla Dart Goblin Cannon Cart
Minions Dart Goblin Tesla Cannon Cart The Log Skeleton King
Minions Tesla Dart Goblin
Tesla Ice Spirit Minions Cannon Cart The Log
Ice Spirit Minions Tesla Dart Goblin Cannon Cart The Log Skeleton King
Tesla Cannon Cart Skeleton King
Ice Spirit Tesla The Log
Tesla Minions Cannon Cart
Ice Spirit Tesla Minions Dart Goblin Cannon Cart The Log
The Log Ice Spirit Minions Tesla Dart Goblin Cannon Cart
Tesla Dart Goblin Cannon Cart
Minions Tesla Dart Goblin Cannon Cart The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Cannon Cart
Tesla Cannon Cart The Log
Ice Spirit Minions Cannon Cart The Log
Tesla Cannon Cart The Log
Tesla Cannon Cart
Ice Spirit Minions Tesla Dart Goblin
Minions Tesla Dart Goblin Cannon Cart
Tesla Cannon Cart
Ice Spirit Minions Cannon Cart The Log
Tesla Dart Goblin
Minions Tesla Dart Goblin Cannon Cart
The Log
Cannon Cart Tesla Skeleton King
Tesla Dart Goblin Cannon Cart
Tesla Ice Spirit Minions Dart Goblin Cannon Cart The Log Skeleton King
Minions Tesla Dart Goblin Cannon Cart The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Cannon Cart The Log
Cannon Cart Dart Goblin The Log
The Log
Ice Spirit Minions Dart Goblin
Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin
Minions
Dart Goblin Cannon Cart The Log
Dart Goblin
Dart Goblin Cannon Cart The Log
Minions Dart Goblin Cannon Cart
Dart Goblin Cannon Cart The Log
Dart Goblin Cannon Cart The Log
Dart Goblin Cannon Cart The Log
Minions
Dart Goblin The Log
Dart Goblin The Log
Minions The Log
The Log
Cannon Cart The Log
The Log Ice Spirit
The Log Dart Goblin
The Log
Dart Goblin The Log
Dart Goblin
Ice Spirit Minions Dart Goblin
Dart Goblin The Log
Ice Spirit
The Log
Ice Spirit Minions Dart Goblin Cannon Cart
Dart Goblin
The Log
Dart Goblin Cannon Cart
The Log Dart Goblin Skeleton King
Dart Goblin Cannon Cart
Ice Spirit Minions Dart Goblin The Log Skeleton King
Dart Goblin
Dart Goblin Cannon Cart The Log
Cannon Cart
Dart Goblin

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