My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch
Zap
Mortar Witch
Barbarian Barrel
Ice Spirit Mortar Tesla Valkyrie Witch
The Log
Ice Spirit Witch
Earthquake
Mortar Tesla Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Valkyrie Baby Dragon Witch
Fireball
Mortar Tesla Baby Dragon Witch
Poison
Mortar Witch
Lightning
Mortar Tesla Valkyrie Baby Dragon Witch
Rocket
Mortar Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Fireball Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Mortar Tesla Fireball Valkyrie Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit The Log Mortar Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Mortar Baby Dragon Witch
Mortar
Ice Spirit Fireball Baby Dragon The Log
Tesla
Fireball
Mortar Baby Dragon The Log
Valkyrie
Ice Spirit Baby Dragon Witch
Baby Dragon
Ice Spirit Mortar Fireball Valkyrie Witch
Witch
Ice Spirit Valkyrie Baby Dragon
The Log
Mortar Fireball

Defense Synergies 2 22

Ice Spirit
Mortar Tesla Fireball Valkyrie Baby Dragon Witch The Log
Mortar
Ice Spirit Tesla Fireball Valkyrie Baby Dragon The Log
Tesla
The Log Ice Spirit Mortar Fireball Valkyrie Baby Dragon
Fireball
The Log Ice Spirit Mortar Tesla Valkyrie
Valkyrie
Ice Spirit Mortar Tesla Fireball Baby Dragon Witch The Log
Baby Dragon
Ice Spirit Mortar Tesla Valkyrie Witch The Log
Witch
Ice Spirit Valkyrie Baby Dragon The Log
The Log
Tesla Fireball Ice Spirit Mortar Valkyrie Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla Fireball Valkyrie Baby Dragon The Log
Ice Spirit Mortar Tesla Valkyrie Witch The Log
Mortar Tesla Witch Valkyrie
Tesla Witch Mortar Valkyrie
Fireball Valkyrie The Log
Fireball The Log Tesla Valkyrie Baby Dragon
Tesla Ice Spirit Mortar Fireball Baby Dragon Witch
Tesla Fireball Valkyrie Baby Dragon The Log
Tesla Witch Mortar
Ice Spirit Tesla Valkyrie
Valkyrie Witch Tesla Fireball Baby Dragon The Log
Tesla Fireball Baby Dragon Witch
Mortar Tesla Ice Spirit Fireball Valkyrie Witch The Log
Fireball Valkyrie Ice Spirit Mortar Tesla Baby Dragon Witch The Log
Mortar Tesla
Ice Spirit Mortar Tesla Fireball The Log
Tesla Mortar Fireball Valkyrie Witch
Ice Spirit Mortar Tesla Fireball Valkyrie Baby Dragon Witch The Log
Mortar Valkyrie Baby Dragon Witch The Log Ice Spirit Tesla Fireball
Mortar Tesla
Valkyrie Tesla Fireball Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Witch
Fireball Mortar Tesla Valkyrie Baby Dragon The Log
Ice Spirit Valkyrie Witch The Log
Valkyrie Tesla Fireball The Log
Tesla Valkyrie Witch
Fireball Ice Spirit Tesla Baby Dragon Witch
Tesla Fireball Valkyrie Witch
Tesla Valkyrie
Ice Spirit Mortar Fireball Valkyrie Baby Dragon Witch The Log
Witch Tesla
Tesla Valkyrie Witch
Fireball Valkyrie The Log
Tesla Fireball Valkyrie Witch
Tesla Fireball Valkyrie Baby Dragon Witch
Tesla Witch Ice Spirit Mortar Fireball Valkyrie Baby Dragon The Log
Valkyrie Tesla Fireball Baby Dragon Witch The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Valkyrie Baby Dragon The Log
Mortar Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Fireball Mortar Valkyrie Baby Dragon The Log
Fireball Ice Spirit Baby Dragon Witch
Mortar Baby Dragon Witch The Log
Fireball The Log Ice Spirit Baby Dragon
Fireball The Log Mortar
Fireball
Mortar Fireball Valkyrie The Log
Fireball Baby Dragon
Mortar Fireball Baby Dragon The Log
Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon The Log
Mortar Fireball Baby Dragon Witch The Log
Mortar Fireball Baby Dragon The Log
Mortar Fireball
Mortar Fireball Baby Dragon The Log
Mortar Fireball Valkyrie Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
The Log
Mortar Fireball Baby Dragon The Log
The Log Ice Spirit Mortar Fireball Valkyrie Baby Dragon Witch
Witch
Mortar Fireball The Log Baby Dragon Witch
Fireball Mortar Baby Dragon Witch The Log
Fireball Mortar Baby Dragon The Log
Fireball Baby Dragon Witch
Ice Spirit Fireball Witch
Fireball
Mortar Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Fireball Witch
Fireball Baby Dragon Witch
The Log Fireball
Fireball Valkyrie Baby Dragon
The Log Mortar Fireball Baby Dragon
Fireball
Ice Spirit Fireball Baby Dragon Witch The Log
Fireball Witch
Mortar Fireball Baby Dragon Witch The Log
Fireball Mortar

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