My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Elixir Collector Witch Mother Witch Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Skeleton King
Giant Snowball
Witch Miner Skeleton King
Zap
Witch Skeleton King
Barbarian Barrel
Ice Spirit Witch Skeleton King
The Log
Ice Spirit Witch Skeleton King
Earthquake
Elixir Collector Witch Skeleton King
Arrows
Ice Spirit Witch Skeleton King
Royal Delivery
Ice Spirit Witch Miner Mother Witch Skeleton King
Fireball
Elixir Collector Witch Mother Witch Skeleton King
Poison
Elixir Collector Witch Mother Witch Skeleton King
Lightning
Elixir Collector Witch Mother Witch Skeleton King
Rocket
Elixir Collector Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Elixir Collector Miner Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Miner Mother Witch Skeleton King Witch Elixir Collector Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Miner Mother Witch

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Witch Miner Mega Knight
Elixir Collector
Witch
Ice Spirit Miner Mega Knight Skeleton King
The Log
Miner Mega Knight
Miner
Ice Spirit Witch The Log Mother Witch Mega Knight Skeleton King
Mother Witch
Miner Mega Knight
Mega Knight
Ice Spirit Witch The Log Miner Mother Witch
Skeleton King
Witch Miner

Defense Synergies 0 12

Ice Spirit
Witch The Log Miner Mega Knight
Elixir Collector
Witch
Ice Spirit The Log Mega Knight
The Log
Ice Spirit Witch Miner Mother Witch Mega Knight
Miner
Ice Spirit The Log Mega Knight
Mother Witch
The Log Mega Knight Skeleton King
Mega Knight
Ice Spirit Witch The Log Miner Mother Witch
Skeleton King
Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Ice Spirit Witch The Log Mega Knight
Witch Mega Knight
Witch Mega Knight Skeleton King
The Log Mega Knight
The Log Mother Witch Mega Knight
Ice Spirit Witch
The Log Mega Knight
Witch Skeleton King
Ice Spirit Miner Mega Knight
Witch Mother Witch The Log Mega Knight Skeleton King
Witch
Mega Knight Ice Spirit Witch The Log
Mega Knight Ice Spirit Witch The Log Skeleton King
Mega Knight Skeleton King
Ice Spirit The Log Mega Knight
Mega Knight Witch
Ice Spirit Mega Knight Witch The Log
Witch The Log Ice Spirit Mother Witch Mega Knight
Mega Knight Witch The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
The Log Miner Mega Knight
Mega Knight Ice Spirit Witch The Log
Mega Knight The Log
Witch Mega Knight
Mother Witch Ice Spirit Witch
Witch
Mega Knight
Mega Knight Ice Spirit Witch The Log
Witch
Mega Knight Witch
Mega Knight The Log
Mega Knight Witch Skeleton King
Witch Mega Knight
Witch Ice Spirit The Log Skeleton King
Mega Knight Witch The Log Mother Witch Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
The Log Mega Knight
Mother Witch Ice Spirit Witch
Witch The Log
The Log Ice Spirit
The Log Miner
Miner The Log
The Log Miner
The Log
Witch The Log
The Log Mega Knight
The Log Mega Knight
Witch The Log Miner Mother Witch Mega Knight
The Log Mega Knight
The Log
The Log
The Log Mother Witch Ice Spirit Witch Mega Knight
Witch
The Log Miner Witch
Witch The Log Miner Mega Knight
Miner The Log
Witch Mother Witch
Ice Spirit Witch
The Log Miner Mega Knight
Ice Spirit
Mega Knight
The Log
Ice Spirit Witch
Witch
The Log
Miner Mega Knight
The Log Skeleton King
Mega Knight
Ice Spirit Witch The Log Skeleton King
Witch
Witch The Log Miner Mega Knight
Mega Knight

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