My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Rune Giant Hunter Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Rune Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Fisherman
Giant Snowball
Guards Fisherman
Zap
Royal Giant Guards Fisherman
Barbarian Barrel
Ice Spirit Guards Hunter
The Log
Ice Spirit Royal Giant Guards Hunter Fisherman
Earthquake
Guards
Arrows
Ice Spirit Guards
Royal Delivery
Ice Spirit Guards Hunter Fisherman
Fireball
Hunter Fisherman
Poison
Guards Hunter Fisherman
Lightning
Hunter Fisherman
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Guards Fisherman Rune Giant Hunter Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Guards Fisherman

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Guards Hunter Fisherman
Royal Giant
Ice Spirit Hunter Lightning Fisherman Ice Spirit Guards The Log
Guards
Ice Spirit Royal Giant The Log
Rune Giant
Hunter
Hunter
Royal Giant Fisherman Ice Spirit Rune Giant
Lightning
Royal Giant
The Log
Royal Giant Guards Fisherman
Fisherman
Royal Giant Hunter Ice Spirit The Log

Defense Synergies 3 8

Ice Spirit
Guards Hunter The Log Fisherman
Royal Giant
Guards
Hunter Fisherman Ice Spirit The Log
Rune Giant
Hunter
Guards Fisherman Ice Spirit The Log
Lightning
The Log
The Log
Ice Spirit Guards Hunter Lightning Fisherman
Fisherman
Guards Hunter Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log
Hunter Ice Spirit The Log Fisherman
Hunter Fisherman Lightning
Hunter Guards Fisherman
Lightning The Log
The Log Guards Hunter
Hunter Lightning Ice Spirit
Lightning The Log
Hunter Fisherman
Guards Ice Spirit Hunter Fisherman
Guards Hunter The Log Fisherman
Hunter
Hunter Ice Spirit Guards Lightning The Log
Ice Spirit Guards Hunter The Log
Hunter
Ice Spirit Hunter Lightning The Log Fisherman
Hunter Fisherman
Ice Spirit Guards Hunter The Log Fisherman
Hunter The Log Ice Spirit Guards Fisherman
Hunter Fisherman
Guards Hunter The Log Fisherman
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fisherman
Hunter Lightning The Log Fisherman
Guards Ice Spirit Hunter Lightning The Log Fisherman
Guards Hunter Lightning The Log Fisherman
Guards Hunter Fisherman
Ice Spirit Hunter
Guards Hunter Lightning
Hunter Fisherman
Lightning Ice Spirit The Log
Guards
Guards Hunter
Lightning Guards The Log
Lightning Guards Hunter
Guards Ice Spirit Hunter Lightning The Log Fisherman
Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards The Log
The Log Fisherman
Lightning The Log
Lightning Guards The Log
The Log
Ice Spirit Hunter
The Log
The Log Ice Spirit Hunter Lightning
The Log Lightning Fisherman
Lightning Guards Fisherman
Lightning The Log Fisherman
Lightning
Lightning Hunter The Log Fisherman
Lightning Fisherman
Lightning The Log Fisherman
Lightning Hunter The Log
Lightning The Log
Lightning
Lightning Fisherman
Lightning Hunter The Log Fisherman
Lightning The Log
Lightning The Log
Lightning
Lightning The Log Fisherman
Lightning The Log
The Log Ice Spirit Hunter
Fisherman
The Log Hunter Lightning Fisherman
Lightning The Log Fisherman
Lightning The Log Fisherman
Lightning Hunter
Lightning Ice Spirit Guards
Lightning
Lightning Hunter The Log
Lightning Ice Spirit
Lightning The Log
Lightning Ice Spirit Guards
Lightning Hunter
The Log
Lightning Hunter
The Log Lightning
Lightning
Ice Spirit Guards Lightning The Log
Lightning
Lightning The Log
Lightning

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