My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Bandit
Barbarian Barrel
Ice Spirit Knight Goblin Gang Tesla Bandit Electro Wizard
The Log
Ice Spirit Goblin Gang Hog Rider Bandit
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Knight Goblin Gang Hog Rider Bandit Electro Wizard
Fireball
Goblin Gang Tesla Hog Rider Bandit Electro Wizard
Poison
Goblin Gang Electro Wizard
Lightning
Knight Tesla Bandit Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Knight Goblin Gang Bandit Tesla Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Knight Goblin Gang

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Giant Snowball Bandit
Giant Snowball
Hog Rider Ice Spirit Knight Bandit Electro Wizard
Knight
Ice Spirit Goblin Gang Hog Rider Giant Snowball Electro Wizard
Goblin Gang
Knight Hog Rider Bandit
Tesla
Hog Rider
Ice Spirit Giant Snowball Knight Goblin Gang Bandit Electro Wizard
Bandit
Ice Spirit Giant Snowball Goblin Gang Hog Rider Electro Wizard
Electro Wizard
Giant Snowball Knight Hog Rider Bandit

Defense Synergies 6 13

Ice Spirit
Goblin Gang Giant Snowball Knight Tesla Bandit Electro Wizard
Giant Snowball
Goblin Gang Ice Spirit Knight Tesla Bandit Electro Wizard
Knight
Goblin Gang Tesla Electro Wizard Ice Spirit Giant Snowball
Goblin Gang
Ice Spirit Giant Snowball Knight Tesla Bandit Electro Wizard
Tesla
Knight Goblin Gang Ice Spirit Giant Snowball Electro Wizard
Hog Rider
Bandit
Ice Spirit Giant Snowball Goblin Gang Electro Wizard
Electro Wizard
Knight Ice Spirit Giant Snowball Goblin Gang Tesla Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Electro Wizard
Ice Spirit Knight Goblin Gang Tesla Bandit Electro Wizard
Goblin Gang Tesla Giant Snowball Knight Bandit Electro Wizard
Tesla Knight Goblin Gang Bandit Electro Wizard
Goblin Gang Giant Snowball Tesla Bandit Electro Wizard
Giant Snowball Tesla Electro Wizard Ice Spirit Goblin Gang
Tesla Bandit Electro Wizard
Tesla Goblin Gang
Knight Goblin Gang Ice Spirit Giant Snowball Tesla Bandit Electro Wizard
Goblin Gang Electro Wizard Giant Snowball Knight Tesla Bandit
Tesla Giant Snowball Goblin Gang Electro Wizard
Tesla Ice Spirit Giant Snowball Knight Goblin Gang Bandit Electro Wizard
Ice Spirit Giant Snowball Goblin Gang Tesla Electro Wizard
Knight Goblin Gang Tesla Bandit Electro Wizard
Ice Spirit Giant Snowball Goblin Gang Tesla Bandit Electro Wizard
Tesla Knight Goblin Gang Electro Wizard
Ice Spirit Tesla Giant Snowball Knight Goblin Gang Bandit Electro Wizard
Giant Snowball Ice Spirit Knight Tesla Bandit Electro Wizard
Tesla Electro Wizard
Goblin Gang Giant Snowball Knight Tesla Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Snowball Tesla Bandit Electro Wizard
Bandit Electro Wizard Giant Snowball Knight Goblin Gang Tesla
Goblin Gang Bandit Ice Spirit Knight Electro Wizard
Goblin Gang Knight Tesla Bandit Electro Wizard
Knight Goblin Gang Tesla Bandit
Ice Spirit Giant Snowball Goblin Gang Tesla Electro Wizard
Goblin Gang Knight Tesla Bandit Electro Wizard
Knight Tesla
Electro Wizard Ice Spirit Giant Snowball Knight Bandit
Goblin Gang Tesla
Knight Tesla
Giant Snowball Electro Wizard
Knight Goblin Gang Tesla Bandit
Tesla
Goblin Gang Tesla Electro Wizard Ice Spirit Knight
Giant Snowball Tesla Electro Wizard
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Giant Snowball Bandit Electro Wizard
Bandit
Knight
Giant Snowball
Ice Spirit Giant Snowball
Ice Spirit Giant Snowball
Giant Snowball Bandit
Giant Snowball Goblin Gang Electro Wizard
Knight Bandit Electro Wizard
Giant Snowball
Giant Snowball Knight Bandit
Bandit
Giant Snowball
Giant Snowball Bandit
Bandit
Giant Snowball
Giant Snowball Bandit Electro Wizard
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Ice Spirit
Giant Snowball Bandit Electro Wizard
Giant Snowball Bandit
Bandit
Giant Snowball Electro Wizard
Electro Wizard Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Bandit
Ice Spirit Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Ice Spirit Goblin Gang Bandit
Giant Snowball Electro Wizard
Knight Goblin Gang Electro Wizard
Giant Snowball
Giant Snowball
Ice Spirit Giant Snowball Goblin Gang Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: