My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight Goblin Demolisher Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher Dark Prince Graveyard
Giant Snowball
Spear Goblins Graveyard
Zap
Spear Goblins Dark Prince Graveyard
Barbarian Barrel
Ice Spirit Spear Goblins Knight Bomb Tower Dark Prince Graveyard
The Log
Ice Spirit Spear Goblins Goblin Demolisher Dark Prince Graveyard
Earthquake
Spear Goblins Bomb Tower Graveyard
Arrows
Ice Spirit Spear Goblins Graveyard
Royal Delivery
Ice Spirit Spear Goblins Knight Goblin Demolisher Dark Prince P.E.K.K.A Graveyard
Fireball
Bomb Tower
Poison
Spear Goblins Bomb Tower Graveyard
Lightning
Knight Bomb Tower Dark Prince
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomb Tower Goblin Demolisher Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Goblin Demolisher Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Knight Bomb Tower Goblin Demolisher Dark Prince Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Spear Goblins Knight Bomb Tower

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight P.E.K.K.A Spear Goblins Goblin Demolisher Dark Prince Graveyard
Spear Goblins
Knight Ice Spirit Dark Prince Graveyard
Knight
Ice Spirit Spear Goblins Graveyard Goblin Demolisher
Bomb Tower
Goblin Demolisher
Ice Spirit Knight P.E.K.K.A
Dark Prince
Ice Spirit Spear Goblins Graveyard
P.E.K.K.A
Ice Spirit Goblin Demolisher Graveyard
Graveyard
Knight Ice Spirit Spear Goblins Dark Prince P.E.K.K.A

Defense Synergies 3 11

Ice Spirit
Spear Goblins Knight Bomb Tower Goblin Demolisher Dark Prince P.E.K.K.A
Spear Goblins
Knight Ice Spirit Bomb Tower Dark Prince P.E.K.K.A
Knight
Spear Goblins Bomb Tower Goblin Demolisher Ice Spirit
Bomb Tower
Knight Ice Spirit Spear Goblins
Goblin Demolisher
Knight Ice Spirit Dark Prince P.E.K.K.A
Dark Prince
Ice Spirit Spear Goblins Goblin Demolisher
P.E.K.K.A
Ice Spirit Spear Goblins Goblin Demolisher
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Goblin Demolisher
Bomb Tower P.E.K.K.A Ice Spirit Knight Dark Prince
Bomb Tower P.E.K.K.A Knight Dark Prince
Bomb Tower P.E.K.K.A Knight Dark Prince
Bomb Tower Goblin Demolisher Dark Prince P.E.K.K.A
Spear Goblins Bomb Tower Goblin Demolisher Dark Prince
Ice Spirit Spear Goblins Bomb Tower
Bomb Tower P.E.K.K.A
P.E.K.K.A Bomb Tower
Knight Ice Spirit Spear Goblins Dark Prince
Spear Goblins Knight Bomb Tower Goblin Demolisher Dark Prince
Spear Goblins
Bomb Tower P.E.K.K.A Ice Spirit Knight Dark Prince
Bomb Tower Ice Spirit Goblin Demolisher Dark Prince P.E.K.K.A
P.E.K.K.A Knight Bomb Tower
Bomb Tower Ice Spirit P.E.K.K.A
Bomb Tower Knight Dark Prince P.E.K.K.A
Ice Spirit Bomb Tower Spear Goblins Knight Goblin Demolisher Dark Prince
Bomb Tower Ice Spirit Spear Goblins Knight Goblin Demolisher Dark Prince
P.E.K.K.A Bomb Tower
Goblin Demolisher Dark Prince Spear Goblins Knight Bomb Tower P.E.K.K.A
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Dark Prince P.E.K.K.A
Knight Bomb Tower
P.E.K.K.A Ice Spirit Spear Goblins Knight Bomb Tower Dark Prince
Dark Prince P.E.K.K.A Knight
P.E.K.K.A Knight Dark Prince
Ice Spirit Bomb Tower Goblin Demolisher
Dark Prince P.E.K.K.A Spear Goblins Knight Bomb Tower
P.E.K.K.A Knight Bomb Tower Dark Prince
P.E.K.K.A Ice Spirit Spear Goblins Knight Bomb Tower Dark Prince
P.E.K.K.A
P.E.K.K.A Knight Bomb Tower Dark Prince
P.E.K.K.A Dark Prince
Dark Prince P.E.K.K.A Knight Bomb Tower
Bomb Tower Goblin Demolisher
Ice Spirit Spear Goblins Knight Bomb Tower Dark Prince P.E.K.K.A
Bomb Tower Dark Prince P.E.K.K.A
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Knight Dark Prince
Goblin Demolisher Dark Prince
Ice Spirit Spear Goblins
Goblin Demolisher
Ice Spirit Goblin Demolisher
Knight Dark Prince
Knight
Spear Goblins Goblin Demolisher
Goblin Demolisher
Goblin Demolisher Dark Prince
Goblin Demolisher
Goblin Demolisher Ice Spirit Dark Prince
Ice Spirit
Ice Spirit
P.E.K.K.A
Ice Spirit Spear Goblins Dark Prince
Knight Dark Prince
Dark Prince P.E.K.K.A
Ice Spirit
Dark Prince
P.E.K.K.A

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