My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Dart Goblin Balloon Lumberjack
Zap
Bats Dart Goblin Balloon
Barbarian Barrel
Ice Spirit Tesla Dart Goblin Wizard Lumberjack
The Log
Ice Spirit Dart Goblin Lumberjack
Earthquake
Tesla
Arrows
Ice Spirit Bats Dart Goblin
Royal Delivery
Ice Spirit Bats Dart Goblin Wizard Balloon Lumberjack
Fireball
Tesla Dart Goblin Wizard Balloon Lumberjack
Poison
Bats Dart Goblin Wizard Balloon
Lightning
Tesla Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Dart Goblin Tesla Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Dart Goblin

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Bats Dart Goblin Lumberjack
Bats
Balloon Ice Spirit Lumberjack
Tesla
Dart Goblin
Ice Spirit Balloon The Log
Wizard
Balloon Lumberjack
Balloon
Ice Spirit Bats Lumberjack Dart Goblin Wizard The Log
The Log
Dart Goblin Balloon Lumberjack
Lumberjack
Balloon Ice Spirit Bats Wizard The Log

Defense Synergies 1 17

Ice Spirit
Bats Tesla Dart Goblin Wizard The Log Lumberjack
Bats
Ice Spirit Tesla Dart Goblin The Log Lumberjack
Tesla
The Log Ice Spirit Bats Dart Goblin Wizard
Dart Goblin
Ice Spirit Bats Tesla The Log Lumberjack
Wizard
Ice Spirit Tesla The Log Lumberjack
Balloon
The Log
Tesla Ice Spirit Bats Dart Goblin Wizard Lumberjack
Lumberjack
Ice Spirit Bats Dart Goblin Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Wizard The Log
Lumberjack Ice Spirit Bats Tesla Dart Goblin The Log
Tesla Lumberjack Bats Dart Goblin
Tesla Lumberjack Bats Dart Goblin
The Log Lumberjack
The Log Bats Tesla Dart Goblin Lumberjack
Bats Tesla Dart Goblin Ice Spirit Wizard
Tesla Dart Goblin The Log
Tesla Lumberjack
Ice Spirit Tesla Dart Goblin Lumberjack
Bats Dart Goblin Tesla Wizard The Log Lumberjack
Tesla Bats Dart Goblin Wizard
Tesla Lumberjack Ice Spirit Bats Wizard The Log
Wizard Ice Spirit Bats Tesla Dart Goblin The Log Lumberjack
Tesla Lumberjack
Ice Spirit Tesla The Log Lumberjack
Tesla Wizard Bats Lumberjack
Ice Spirit Tesla Bats Dart Goblin Wizard The Log Lumberjack
Wizard The Log Ice Spirit Bats Tesla Dart Goblin Lumberjack
Tesla Dart Goblin Lumberjack
Wizard Bats Tesla Dart Goblin The Log Lumberjack
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla
Tesla Wizard The Log Lumberjack
Lumberjack Ice Spirit Bats The Log
Lumberjack Bats Tesla The Log
Tesla Lumberjack
Wizard Ice Spirit Bats Tesla Dart Goblin
Bats Tesla Dart Goblin Lumberjack
Tesla Lumberjack
Ice Spirit Bats The Log
Tesla Dart Goblin
Bats Tesla Dart Goblin Lumberjack
The Log
Tesla Wizard Lumberjack
Wizard Tesla Dart Goblin
Tesla Ice Spirit Bats Dart Goblin The Log Lumberjack
Bats Tesla Dart Goblin Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Wizard The Log
Wizard Ice Spirit Bats Dart Goblin
Dart Goblin Wizard The Log
The Log Ice Spirit Dart Goblin Wizard
The Log Dart Goblin Wizard
Bats Lumberjack
Dart Goblin Wizard The Log
Dart Goblin Wizard
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Bats
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
The Log
Wizard
The Log
The Log
The Log Ice Spirit Wizard
The Log Dart Goblin Wizard
Wizard The Log
Dart Goblin The Log
Bats Dart Goblin Wizard
Ice Spirit Bats Dart Goblin Wizard
Dart Goblin Wizard The Log
Ice Spirit
Wizard The Log
Ice Spirit Bats Dart Goblin
Dart Goblin Wizard
The Log
Dart Goblin Wizard Lumberjack
The Log Dart Goblin Wizard
Dart Goblin
Ice Spirit Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin The Log
Dart Goblin Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: