My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Cannon Inferno Dragon
Zap
Cannon Inferno Dragon
Barbarian Barrel
Ice Spirit Cannon Electro Wizard
The Log
Ice Spirit Cannon
Earthquake
Cannon
Arrows
Ice Spirit
Royal Delivery
Ice Spirit P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Cannon Electro Wizard Inferno Dragon
Poison
Cannon Electro Wizard
Lightning
Cannon Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Barbarian Barrel Arrows Cannon Electro Wizard Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap Barbarian Barrel Arrows

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Barbarian Barrel Inferno Dragon
Zap
Ice Spirit Arrows P.E.K.K.A Electro Wizard Barbarian Barrel
Arrows
Zap P.E.K.K.A
Cannon
Barbarian Barrel
Ice Spirit Zap P.E.K.K.A
P.E.K.K.A
Ice Spirit Zap Arrows Electro Wizard Barbarian Barrel
Electro Wizard
Zap P.E.K.K.A
Inferno Dragon
Ice Spirit

Defense Synergies 3 19

Ice Spirit
Zap Cannon Barbarian Barrel P.E.K.K.A Electro Wizard Inferno Dragon
Zap
Ice Spirit Cannon Electro Wizard Arrows Barbarian Barrel P.E.K.K.A Inferno Dragon
Arrows
Zap Cannon Barbarian Barrel P.E.K.K.A
Cannon
Zap Ice Spirit Arrows Barbarian Barrel Electro Wizard Inferno Dragon
Barbarian Barrel
Ice Spirit Zap Arrows Cannon P.E.K.K.A Electro Wizard
P.E.K.K.A
Ice Spirit Zap Arrows Barbarian Barrel Electro Wizard
Electro Wizard
Zap Ice Spirit Cannon Barbarian Barrel P.E.K.K.A Inferno Dragon
Inferno Dragon
Ice Spirit Zap Cannon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Barbarian Barrel Electro Wizard
P.E.K.K.A Inferno Dragon Ice Spirit Zap Cannon Electro Wizard
Cannon P.E.K.K.A Electro Wizard Inferno Dragon
Cannon P.E.K.K.A Inferno Dragon Electro Wizard
Arrows Barbarian Barrel P.E.K.K.A
Arrows Barbarian Barrel Zap Cannon Electro Wizard
Electro Wizard Inferno Dragon Ice Spirit Zap Arrows Cannon
Zap Arrows Cannon Barbarian Barrel P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Inferno Dragon
Ice Spirit Cannon Barbarian Barrel Electro Wizard
Electro Wizard Zap Arrows Cannon Barbarian Barrel
Arrows Inferno Dragon Zap Electro Wizard
Cannon P.E.K.K.A Ice Spirit Zap Electro Wizard
Ice Spirit Zap Arrows Cannon Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Cannon Electro Wizard
Ice Spirit Zap Cannon P.E.K.K.A Electro Wizard Inferno Dragon
Arrows Cannon P.E.K.K.A Electro Wizard
Ice Spirit Arrows Cannon Zap Barbarian Barrel Electro Wizard
Zap Arrows Barbarian Barrel Ice Spirit Cannon Electro Wizard Inferno Dragon
P.E.K.K.A Cannon Electro Wizard Inferno Dragon
Arrows Cannon Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Barbarian Barrel P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Barbarian Barrel Inferno Dragon
P.E.K.K.A Ice Spirit Zap Electro Wizard
P.E.K.K.A Zap Barbarian Barrel Electro Wizard
P.E.K.K.A Cannon Inferno Dragon
Arrows Ice Spirit Zap Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Electro Wizard Ice Spirit Barbarian Barrel Inferno Dragon
P.E.K.K.A Cannon Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Zap Arrows Electro Wizard
P.E.K.K.A Cannon
Cannon
Electro Wizard Ice Spirit Zap Barbarian Barrel P.E.K.K.A Inferno Dragon
Arrows Zap Cannon Barbarian Barrel P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Zap Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Ice Spirit Zap
Arrows
Arrows Ice Spirit Zap Barbarian Barrel
Arrows Zap
Electro Wizard
Zap Arrows Barbarian Barrel Electro Wizard
Zap Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel Electro Wizard
Zap Arrows Barbarian Barrel
Arrows
Zap Arrows Barbarian Barrel
Zap Arrows Ice Spirit Barbarian Barrel
Inferno Dragon
Arrows Zap Barbarian Barrel Electro Wizard
Zap Arrows
Zap Arrows Barbarian Barrel
Zap Arrows Electro Wizard
Zap Electro Wizard Ice Spirit
Zap Arrows
Zap Ice Spirit Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Electro Wizard Ice Spirit Barbarian Barrel
Zap Arrows Electro Wizard
Arrows Barbarian Barrel
Electro Wizard
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Ice Spirit Electro Wizard
Zap Electro Wizard
Zap Barbarian Barrel Electro Wizard

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