My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard Baby Dragon Cannon Cart P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Baby Dragon Cannon Cart P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Baby Dragon
Zap
Mortar Cannon Cart
Barbarian Barrel
Ice Spirit Mortar Wizard Cannon Cart
The Log
Ice Spirit Cannon Cart
Earthquake
Mortar
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Wizard Baby Dragon Cannon Cart P.E.K.K.A
Fireball
Mortar Wizard Baby Dragon Cannon Cart
Poison
Mortar Wizard
Lightning
Mortar Wizard Baby Dragon Cannon Cart
Rocket
Mortar Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Mortar Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Arrows Mortar Baby Dragon Wizard Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Arrows Mortar

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Mortar Baby Dragon Cannon Cart
Zap
Ice Spirit Arrows Cannon Cart P.E.K.K.A Mortar Baby Dragon
Arrows
Zap P.E.K.K.A Mortar Cannon Cart
Mortar
Ice Spirit Zap Arrows Baby Dragon
Wizard
P.E.K.K.A
Baby Dragon
Ice Spirit Zap Mortar Cannon Cart P.E.K.K.A
Cannon Cart
Zap Ice Spirit Arrows Baby Dragon
P.E.K.K.A
Ice Spirit Zap Arrows Wizard Baby Dragon

Defense Synergies 1 19

Ice Spirit
Zap Mortar Wizard Baby Dragon Cannon Cart P.E.K.K.A
Zap
Ice Spirit Arrows Mortar Baby Dragon Cannon Cart P.E.K.K.A
Arrows
Zap Mortar Cannon Cart P.E.K.K.A
Mortar
Ice Spirit Zap Arrows Wizard Baby Dragon
Wizard
Ice Spirit Mortar Cannon Cart P.E.K.K.A
Baby Dragon
Ice Spirit Zap Mortar Cannon Cart P.E.K.K.A
Cannon Cart
Ice Spirit Zap Arrows Wizard Baby Dragon
P.E.K.K.A
Ice Spirit Zap Arrows Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mortar Wizard Baby Dragon
P.E.K.K.A Ice Spirit Zap Mortar Cannon Cart
Mortar P.E.K.K.A Cannon Cart
P.E.K.K.A Mortar Cannon Cart
Arrows P.E.K.K.A
Arrows Zap Baby Dragon Cannon Cart
Ice Spirit Zap Arrows Mortar Wizard Baby Dragon
Zap Arrows Baby Dragon Cannon Cart P.E.K.K.A
P.E.K.K.A Mortar
Ice Spirit Cannon Cart
Zap Arrows Wizard Baby Dragon Cannon Cart
Arrows Zap Wizard Baby Dragon
Mortar P.E.K.K.A Ice Spirit Zap Wizard Cannon Cart
Wizard Ice Spirit Zap Arrows Mortar Baby Dragon Cannon Cart P.E.K.K.A
P.E.K.K.A Mortar Cannon Cart
Ice Spirit Zap Mortar P.E.K.K.A
Wizard Arrows Mortar Cannon Cart P.E.K.K.A
Ice Spirit Arrows Mortar Zap Wizard Baby Dragon Cannon Cart
Zap Arrows Mortar Wizard Baby Dragon Ice Spirit Cannon Cart
P.E.K.K.A Mortar Cannon Cart
Wizard Arrows Baby Dragon Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Cannon Cart P.E.K.K.A
Zap Arrows Mortar Wizard Baby Dragon Cannon Cart
P.E.K.K.A Ice Spirit Zap Cannon Cart
P.E.K.K.A Zap Cannon Cart
P.E.K.K.A Cannon Cart
Arrows Wizard Ice Spirit Zap Baby Dragon
P.E.K.K.A Cannon Cart
P.E.K.K.A Cannon Cart
Zap P.E.K.K.A Ice Spirit Mortar Baby Dragon Cannon Cart
P.E.K.K.A
P.E.K.K.A Cannon Cart
P.E.K.K.A Zap Arrows
Cannon Cart P.E.K.K.A Wizard
Wizard Baby Dragon Cannon Cart
Ice Spirit Zap Mortar Baby Dragon Cannon Cart P.E.K.K.A
Arrows Zap Wizard Baby Dragon Cannon Cart P.E.K.K.A
Zap Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Baby Dragon
Arrows Mortar Zap Baby Dragon
Arrows Baby Dragon Cannon Cart
Cannon Cart Arrows
Wizard Zap Arrows Mortar Baby Dragon
Arrows Wizard Ice Spirit Zap Baby Dragon
Arrows Mortar Wizard Baby Dragon
Arrows Ice Spirit Zap Wizard Baby Dragon
Arrows Zap Mortar Wizard
Zap Arrows Mortar Wizard Cannon Cart
Zap Arrows Wizard Baby Dragon
Mortar Baby Dragon Cannon Cart
Arrows Mortar Baby Dragon Cannon Cart
Zap Arrows Mortar Baby Dragon Cannon Cart
Zap Arrows Mortar Wizard Baby Dragon Cannon Cart
Arrows Mortar Wizard Baby Dragon Cannon Cart
Arrows Mortar
Zap Arrows Mortar Wizard Baby Dragon
Zap Arrows Mortar Wizard Baby Dragon
Baby Dragon
Arrows Wizard
Zap Arrows Mortar Baby Dragon Cannon Cart
Zap Arrows Ice Spirit Mortar Wizard Baby Dragon
Arrows Mortar Zap Wizard Baby Dragon
Zap Arrows Mortar Wizard Baby Dragon
Zap Arrows Mortar Baby Dragon
Zap Arrows Wizard Baby Dragon
Zap Ice Spirit Wizard
Zap Arrows Mortar Wizard
Zap Ice Spirit Arrows
P.E.K.K.A
Arrows Wizard
Zap Ice Spirit Cannon Cart
Zap Arrows Wizard Baby Dragon
Arrows
Wizard Baby Dragon Cannon Cart
Arrows Zap Mortar Wizard Baby Dragon
Zap Arrows
Cannon Cart P.E.K.K.A
Zap Ice Spirit Baby Dragon
Zap
Zap Mortar Baby Dragon Cannon Cart
Cannon Cart P.E.K.K.A
Mortar Wizard

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