My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Executioner Electro Giant Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Sparky Skeleton King
Giant Snowball
Goblin Barrel Skeleton Army Skeleton King
Zap
Inferno Tower Goblin Barrel Skeleton Army Sparky Skeleton King
Barbarian Barrel
Inferno Tower Goblin Barrel Skeleton Army Executioner Sparky Skeleton King
The Log
Goblin Barrel Skeleton Army Sparky Skeleton King
Earthquake
Inferno Tower Goblin Barrel Skeleton Army Skeleton King
Arrows
Goblin Barrel Skeleton Army Skeleton King
Royal Delivery
Goblin Barrel Skeleton Army Bowler Executioner Sparky Skeleton King
Fireball
Inferno Tower Goblin Barrel Skeleton Army Bowler Executioner Sparky Skeleton King
Poison
Inferno Tower Skeleton Army Executioner Sparky Skeleton King
Lightning
Inferno Tower Bowler Executioner Sparky Skeleton King
Rocket
Inferno Tower Bowler Executioner Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bowler Executioner Electro Giant Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Bowler Executioner Electro Giant Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Skeleton King Inferno Tower Bowler Executioner Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Skeleton Army Skeleton King Inferno Tower

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Goblin Barrel
Skeleton Army Bowler Sparky Skeleton King
Skeleton Army
Skeleton King Goblin Barrel Sparky
Bowler
Goblin Barrel Executioner
Executioner
Bowler
Electro Giant
Sparky
Sparky
Goblin Barrel Skeleton Army Electro Giant
Skeleton King
Skeleton Army Goblin Barrel

Defense Synergies 1 4

Inferno Tower
Skeleton Army Skeleton King
Goblin Barrel
Skeleton Army
Inferno Tower Executioner Sparky Skeleton King
Bowler
Executioner
Skeleton Army
Electro Giant
Sparky
Skeleton Army
Skeleton King
Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Inferno Tower Executioner Sparky
Inferno Tower Skeleton Army Sparky Executioner
Inferno Tower Skeleton Army Bowler Sparky Executioner
Inferno Tower Skeleton Army Sparky Bowler Skeleton King
Skeleton Army Bowler Sparky
Skeleton Army Bowler Executioner
Inferno Tower Executioner
Bowler Inferno Tower Electro Giant Sparky
Inferno Tower Sparky Skeleton Army Skeleton King
Skeleton Army Inferno Tower Bowler Sparky
Skeleton Army Executioner Bowler Electro Giant Skeleton King
Inferno Tower Executioner
Inferno Tower Skeleton Army Bowler Sparky
Skeleton Army Bowler Executioner Sparky Skeleton King
Inferno Tower Skeleton Army Sparky Skeleton King
Inferno Tower Skeleton Army Bowler Electro Giant Sparky
Sparky Inferno Tower Skeleton Army Bowler Executioner
Skeleton Army Bowler Executioner
Executioner Bowler
Sparky Inferno Tower
Skeleton Army Bowler Executioner Electro Giant Sparky
Inferno Tower Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Bowler Electro Giant Sparky
Bowler Executioner
Skeleton Army Inferno Tower Bowler Sparky
Skeleton Army Bowler Inferno Tower Sparky
Inferno Tower Skeleton Army Bowler Executioner Sparky
Executioner Electro Giant
Skeleton Army Sparky Inferno Tower Bowler
Inferno Tower Skeleton Army Sparky
Inferno Tower Skeleton Army Sparky
Inferno Tower Skeleton Army Sparky
Inferno Tower Bowler Sparky
Skeleton Army Bowler Electro Giant
Skeleton Army Bowler Inferno Tower Executioner Sparky Skeleton King
Skeleton Army Bowler Executioner Electro Giant Sparky
Inferno Tower Skeleton Army Electro Giant Sparky Bowler Executioner Skeleton King
Bowler Executioner Inferno Tower Electro Giant Sparky Skeleton King
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Bowler Executioner
Sparky
Sparky
Executioner Bowler Sparky
Executioner Electro Giant
Bowler Executioner Sparky
Bowler Executioner
Bowler Sparky
Bowler Sparky
Executioner
Bowler Executioner Sparky
Sparky
Bowler Executioner Sparky
Bowler Executioner Sparky
Sparky
Sparky
Bowler Executioner Sparky
Bowler Electro Giant
Bowler Sparky
Bowler Sparky
Electro Giant Bowler Executioner Sparky
Bowler Executioner Sparky
Bowler Sparky
Sparky
Executioner Electro Giant Sparky
Electro Giant
Bowler Sparky
Sparky
Sparky
Sparky
Bowler Sparky
Skeleton Army
Executioner
Bowler Executioner Sparky
Bowler Executioner Skeleton King
Electro Giant Sparky
Executioner Sparky
Electro Giant Bowler Sparky Skeleton King
Executioner
Bowler Executioner Electro Giant Sparky
Sparky
Bowler Sparky

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