My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon Bowler Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Barbarians Baby Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Knight Barbarians Wizard Executioner
The Log
Barbarians
Earthquake
Barbarians
Arrows
Royal Delivery
Knight Barbarians Wizard Baby Dragon Bowler Executioner Inferno Dragon
Fireball
Barbarians Wizard Baby Dragon Bowler Executioner Inferno Dragon
Poison
Barbarians Wizard Executioner
Lightning
Knight Wizard Baby Dragon Bowler Executioner Inferno Dragon
Rocket
Barbarians Wizard Bowler Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Poison Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Poison Bowler Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Baby Dragon Poison Inferno Dragon Barbarians Wizard Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Baby Dragon Poison Inferno Dragon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Executioner Wizard Poison
Barbarians
Wizard
Knight
Baby Dragon
Knight Poison Bowler Inferno Dragon
Poison
Knight Baby Dragon Bowler
Bowler
Baby Dragon Poison Executioner
Executioner
Knight Bowler
Inferno Dragon
Baby Dragon

Defense Synergies 1 6

Knight
Executioner Wizard Baby Dragon Poison Bowler
Barbarians
Wizard
Knight
Baby Dragon
Knight Bowler Inferno Dragon
Poison
Knight
Bowler
Knight Baby Dragon
Executioner
Knight
Inferno Dragon
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Wizard Baby Dragon Executioner
Barbarians Inferno Dragon Knight Executioner
Barbarians Bowler Knight Executioner Inferno Dragon
Barbarians Inferno Dragon Knight Bowler
Barbarians Poison Bowler
Bowler Baby Dragon Executioner
Inferno Dragon Wizard Baby Dragon Poison Executioner
Bowler Barbarians Baby Dragon Poison
Barbarians Inferno Dragon
Knight Barbarians Bowler
Barbarians Poison Executioner Knight Wizard Baby Dragon Bowler
Executioner Inferno Dragon Wizard Baby Dragon Poison
Barbarians Bowler Knight Wizard
Wizard Bowler Executioner Barbarians Baby Dragon Poison
Barbarians Inferno Dragon Knight
Barbarians Bowler Inferno Dragon
Barbarians Wizard Knight Poison Bowler Executioner
Knight Barbarians Wizard Baby Dragon Bowler Executioner
Wizard Baby Dragon Poison Executioner Knight Barbarians Bowler Inferno Dragon
Barbarians Inferno Dragon
Wizard Bowler Knight Barbarians Baby Dragon Poison Executioner
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Bowler
Poison Knight Wizard Baby Dragon Bowler Executioner Inferno Dragon
Barbarians Knight Bowler
Bowler Knight Barbarians
Barbarians Knight Bowler Executioner Inferno Dragon
Wizard Poison Executioner Baby Dragon
Knight Barbarians Bowler
Knight Barbarians Inferno Dragon
Knight Barbarians Baby Dragon Poison Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Knight Barbarians Bowler
Barbarians Poison Bowler
Barbarians Bowler Knight Wizard Executioner
Wizard Barbarians Baby Dragon Bowler Executioner
Barbarians Knight Baby Dragon Poison Bowler Executioner Inferno Dragon
Poison Bowler Executioner Barbarians Wizard Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon
Poison Baby Dragon Bowler Executioner
Baby Dragon Poison
Knight Barbarians Poison
Wizard Poison Executioner Baby Dragon Bowler
Wizard Poison Executioner Baby Dragon
Wizard Baby Dragon Poison Bowler Executioner
Poison Wizard Baby Dragon Bowler Executioner
Poison Wizard
Poison Bowler
Poison Knight Wizard Bowler
Poison Wizard Baby Dragon Executioner
Poison Knight Baby Dragon Bowler Executioner
Baby Dragon Poison
Baby Dragon Poison
Wizard Baby Dragon Poison Bowler Executioner
Wizard Baby Dragon Poison Bowler Executioner
Poison
Wizard Baby Dragon Poison Bowler Executioner
Wizard Baby Dragon Poison Bowler
Baby Dragon Poison Bowler
Wizard Poison
Bowler
Barbarians Baby Dragon Poison
Poison Wizard Baby Dragon Bowler Executioner
Inferno Dragon
Poison Wizard Baby Dragon Bowler Executioner
Wizard Baby Dragon Poison Bowler
Poison Baby Dragon
Poison Wizard Baby Dragon Executioner
Wizard Poison
Bowler
Poison Wizard
Poison
Wizard Poison Bowler
Barbarians
Poison Wizard Baby Dragon Executioner
Poison Knight Wizard Baby Dragon Bowler Executioner
Wizard Baby Dragon Poison Bowler Executioner
Poison
Executioner
Baby Dragon Poison Bowler
Poison Executioner
Poison Baby Dragon Bowler Executioner
Inferno Dragon
Wizard Bowler
Poison

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