My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Royal Ghost Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Barbarians Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Cannon Skeleton Barrel Barbarians
Zap
Cannon Skeleton Barrel Firecracker
Barbarian Barrel
Knight Cannon Skeleton Barrel Firecracker Barbarians Royal Ghost
The Log
Cannon Skeleton Barrel Firecracker Barbarians
Earthquake
Cannon Firecracker Barbarians
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Knight Skeleton Barrel Firecracker Barbarians Royal Ghost
Fireball
Cannon Skeleton Barrel Firecracker Barbarians
Poison
Cannon Skeleton Barrel Firecracker Barbarians
Lightning
Knight Cannon Goblinstein
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Skeleton Barrel Firecracker Royal Ghost Barbarians Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Skeleton Barrel

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Firecracker The Log
Cannon
Skeleton Barrel
Knight Firecracker Royal Ghost
Firecracker
Knight Skeleton Barrel
Barbarians
The Log
Knight
Royal Ghost
Skeleton Barrel
Goblinstein

Defense Synergies 4 4

Knight
Cannon Firecracker The Log
Cannon
Knight The Log Firecracker Royal Ghost
Skeleton Barrel
Firecracker
Knight The Log Cannon
Barbarians
The Log
Cannon Firecracker Knight Royal Ghost
Royal Ghost
Cannon The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Skeleton Barrel Firecracker The Log
Barbarians Knight Cannon Firecracker The Log
Cannon Barbarians Knight
Cannon Barbarians Knight Firecracker
Firecracker Barbarians The Log
The Log Cannon Firecracker Royal Ghost
Cannon Firecracker
Cannon Skeleton Barrel Barbarians The Log
Cannon Barbarians
Knight Cannon Firecracker Barbarians Royal Ghost
Barbarians Knight Cannon Firecracker The Log Royal Ghost
Firecracker
Cannon Barbarians Knight The Log
Cannon Firecracker Barbarians The Log Royal Ghost
Barbarians Knight Cannon
Barbarians Cannon The Log
Barbarians Knight Cannon Firecracker
Cannon Knight Firecracker Barbarians The Log Royal Ghost
The Log Knight Cannon Firecracker Barbarians Royal Ghost
Barbarians Cannon
Royal Ghost Knight Cannon Firecracker Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Royal Ghost
Knight Skeleton Barrel Firecracker The Log Royal Ghost
Barbarians Knight The Log
Knight Barbarians The Log
Barbarians Knight Cannon
Firecracker Skeleton Barrel
Knight Barbarians
Knight Barbarians
Knight Firecracker Barbarians The Log
Cannon Barbarians
Knight Barbarians
Barbarians The Log
Barbarians Knight Cannon
Cannon Firecracker Barbarians
Barbarians Knight Firecracker The Log
Cannon Firecracker Barbarians The Log Royal Ghost
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker The Log Royal Ghost
Firecracker Skeleton Barrel The Log Royal Ghost
Skeleton Barrel The Log
Knight Skeleton Barrel Firecracker Barbarians The Log
Firecracker The Log
Firecracker Skeleton Barrel
Firecracker The Log
The Log Skeleton Barrel Firecracker
The Log Skeleton Barrel Firecracker
Firecracker Knight Skeleton Barrel The Log
Firecracker
Knight Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
The Log
The Log
Skeleton Barrel Barbarians The Log
Firecracker The Log
Firecracker The Log Skeleton Barrel Royal Ghost
Skeleton Barrel The Log
Skeleton Barrel Firecracker The Log
Firecracker
Skeleton Barrel Firecracker
The Log
Firecracker
Firecracker The Log
Skeleton Barrel Barbarians
Firecracker
The Log
Knight Firecracker
The Log Skeleton Barrel Firecracker
Firecracker
Firecracker The Log
Firecracker
Skeleton Barrel Firecracker The Log Royal Ghost
Firecracker

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