My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Baby Dragon Prince Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Baby Dragon Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince
Giant Snowball
Battle Ram Baby Dragon Lumberjack
Zap
Battle Ram Prince
Barbarian Barrel
Knight Battle Ram Lumberjack
The Log
Battle Ram Prince Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Battle Ram Baby Dragon Prince Lumberjack
Fireball
Battle Ram Baby Dragon Lumberjack
Poison
Lightning
Knight Battle Ram Baby Dragon Prince Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Baby Dragon Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Fireball Battle Ram Baby Dragon Lumberjack Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Fireball Battle Ram

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Battle Ram Baby Dragon Fireball Prince The Log Lumberjack
Fireball
Knight Battle Ram Baby Dragon The Log Mega Knight
Battle Ram
Knight The Log Fireball Baby Dragon Lumberjack
Baby Dragon
Knight Fireball Battle Ram Prince Lumberjack Mega Knight
Prince
Mega Knight Knight Baby Dragon The Log Lumberjack
The Log
Battle Ram Knight Fireball Prince Lumberjack Mega Knight
Lumberjack
Knight Battle Ram Baby Dragon Prince The Log Mega Knight
Mega Knight
Prince Fireball Baby Dragon The Log Lumberjack

Defense Synergies 2 12

Knight
Fireball Baby Dragon The Log Lumberjack
Fireball
The Log Knight Lumberjack Mega Knight
Battle Ram
Baby Dragon
Knight Prince The Log Lumberjack Mega Knight
Prince
The Log Baby Dragon
The Log
Fireball Prince Knight Baby Dragon Lumberjack Mega Knight
Lumberjack
Knight Fireball Baby Dragon The Log
Mega Knight
Fireball Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Baby Dragon The Log
Lumberjack Knight Prince The Log Mega Knight
Prince Lumberjack Mega Knight Knight
Prince Lumberjack Knight Mega Knight
Fireball Prince The Log Lumberjack Mega Knight
Fireball The Log Baby Dragon Lumberjack Mega Knight
Fireball Baby Dragon
Fireball Baby Dragon The Log Mega Knight
Prince Lumberjack
Knight Prince Lumberjack Mega Knight
Knight Fireball Baby Dragon The Log Lumberjack Mega Knight
Fireball Baby Dragon
Prince Lumberjack Mega Knight Knight Fireball The Log
Fireball Mega Knight Baby Dragon Prince The Log Lumberjack
Knight Prince Lumberjack Mega Knight
Fireball Prince The Log Lumberjack Mega Knight
Mega Knight Knight Fireball Prince Lumberjack
Fireball Mega Knight Knight Baby Dragon Prince The Log Lumberjack
Baby Dragon The Log Knight Fireball Lumberjack Mega Knight
Prince Lumberjack
Mega Knight Knight Fireball Baby Dragon Prince The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Fireball Prince
Fireball Knight Baby Dragon Prince The Log Lumberjack Mega Knight
Lumberjack Mega Knight Knight Prince The Log
Prince Lumberjack Mega Knight Knight Fireball The Log
Knight Prince Lumberjack Mega Knight
Fireball Baby Dragon
Prince Knight Fireball Lumberjack
Mega Knight Knight Prince Lumberjack
Mega Knight Knight Fireball Baby Dragon Prince The Log
Mega Knight Knight Prince Lumberjack
Mega Knight Fireball Prince The Log
Prince Mega Knight Knight Fireball Lumberjack
Fireball Baby Dragon Mega Knight
Knight Fireball Baby Dragon Prince The Log Lumberjack
Mega Knight Fireball Baby Dragon The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Knight Fireball Prince The Log
Fireball Baby Dragon The Log Mega Knight
Fireball Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Prince Lumberjack
Knight Fireball Prince The Log
Fireball Baby Dragon
Knight Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon Prince The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log Mega Knight
Fireball
Fireball Baby Dragon Prince The Log Mega Knight
Fireball Baby Dragon The Log Mega Knight
Fireball Baby Dragon Prince The Log Mega Knight
Fireball
Prince The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon Mega Knight
Fireball The Log Baby Dragon
Fireball Baby Dragon Prince The Log Mega Knight
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball
Fireball
Fireball The Log Mega Knight
Fireball
Prince Mega Knight
Fireball The Log
Fireball Prince
Fireball Baby Dragon
The Log Fireball
Fireball Knight Baby Dragon Prince Lumberjack Mega Knight
The Log Fireball Baby Dragon
Fireball
Prince Mega Knight
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon Prince The Log Mega Knight

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