My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Electro Dragon Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Witch Electro Dragon Inferno Dragon
Zap
Firecracker Witch Inferno Dragon
Barbarian Barrel
Knight Firecracker Witch
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Hog Rider Witch Electro Dragon Inferno Dragon
Fireball
Firecracker Hog Rider Witch Electro Dragon Inferno Dragon
Poison
Firecracker Witch Electro Dragon
Lightning
Knight Witch Electro Dragon Inferno Dragon Goblinstein
Rocket
Hog Rider Witch Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Hog Rider Inferno Dragon Witch Electro Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Hog Rider Inferno Dragon

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Witch Electro Dragon
Firecracker
Knight Hog Rider Inferno Dragon Mega Knight
Hog Rider
Knight Firecracker Witch Mega Knight
Witch
Knight Hog Rider Mega Knight
Electro Dragon
Knight Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Firecracker Electro Dragon
Mega Knight
Inferno Dragon Firecracker Hog Rider Witch Electro Dragon
Goblinstein

Defense Synergies 2 7

Knight
Firecracker Electro Dragon Witch
Firecracker
Knight Electro Dragon Mega Knight
Hog Rider
Witch
Knight Electro Dragon Mega Knight
Electro Dragon
Knight Firecracker Witch Inferno Dragon
Inferno Dragon
Electro Dragon Mega Knight
Mega Knight
Firecracker Witch Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Electro Dragon
Inferno Dragon Knight Firecracker Witch Electro Dragon Mega Knight
Witch Mega Knight Knight Electro Dragon Inferno Dragon
Witch Inferno Dragon Knight Firecracker Electro Dragon Mega Knight
Firecracker Mega Knight
Firecracker Electro Dragon Mega Knight
Inferno Dragon Firecracker Witch Electro Dragon
Electro Dragon Mega Knight
Witch Inferno Dragon
Knight Firecracker Mega Knight
Witch Knight Firecracker Electro Dragon Mega Knight
Inferno Dragon Firecracker Witch Electro Dragon
Mega Knight Knight Witch Electro Dragon
Mega Knight Firecracker Witch Electro Dragon
Inferno Dragon Knight Mega Knight
Inferno Dragon Mega Knight Goblinstein
Mega Knight Knight Firecracker Witch Electro Dragon
Mega Knight Knight Firecracker Witch Electro Dragon
Witch Knight Firecracker Electro Dragon Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Knight Firecracker Witch Electro Dragon
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Witch
Knight Firecracker Electro Dragon Inferno Dragon Mega Knight
Mega Knight Knight Witch Electro Dragon
Mega Knight Knight
Knight Witch Inferno Dragon Mega Knight
Firecracker Goblinstein Witch Electro Dragon
Knight Witch
Mega Knight Knight Inferno Dragon
Electro Dragon Mega Knight Goblinstein Knight Firecracker Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Knight Witch Electro Dragon
Mega Knight
Mega Knight Knight Witch
Firecracker Witch Electro Dragon Mega Knight
Witch Electro Dragon Knight Firecracker Inferno Dragon Goblinstein
Mega Knight Firecracker Witch Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon
Knight Firecracker
Firecracker Mega Knight Goblinstein
Firecracker Goblinstein Witch Electro Dragon
Firecracker Witch
Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon
Firecracker Knight Electro Dragon
Firecracker Electro Dragon
Knight Firecracker
Firecracker Electro Dragon
Firecracker
Firecracker Witch Electro Dragon
Firecracker Electro Dragon Mega Knight
Firecracker Electro Dragon Mega Knight
Firecracker Witch Electro Dragon Mega Knight
Mega Knight
Electro Dragon
Firecracker Witch Electro Dragon Mega Knight Goblinstein
Witch Inferno Dragon
Firecracker Witch Electro Dragon
Witch Electro Dragon Mega Knight
Firecracker
Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch Goblinstein
Electro Dragon Mega Knight
Firecracker Electro Dragon
Mega Knight
Firecracker
Witch Electro Dragon Goblinstein
Firecracker Witch Electro Dragon
Knight Firecracker Electro Dragon Mega Knight
Firecracker Electro Dragon
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Witch
Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch Mega Knight
Inferno Dragon
Firecracker Electro Dragon Mega Knight

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