My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Hunter Witch Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Knight Firecracker Valkyrie Hunter Witch
The Log
Firecracker Mini P.E.K.K.A Hunter Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter Witch
Fireball
Firecracker Hunter Witch
Poison
Firecracker Hunter Witch
Lightning
Knight Mini P.E.K.K.A Valkyrie Hunter Witch
Rocket
Valkyrie Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter Witch Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hunter Witch
Firecracker
Knight Mini P.E.K.K.A Valkyrie Golem Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Hunter Golem Mega Knight
Valkyrie
Firecracker Mini P.E.K.K.A Hunter Witch
Hunter
Knight Mini P.E.K.K.A Valkyrie Golem Mega Knight
Witch
Knight Valkyrie Golem Mega Knight
Golem
Firecracker Mini P.E.K.K.A Hunter Witch
Mega Knight
Firecracker Mini P.E.K.K.A Hunter Witch

Defense Synergies 3 12

Knight
Firecracker Hunter Mini P.E.K.K.A Witch
Firecracker
Knight Valkyrie Mini P.E.K.K.A Hunter Mega Knight
Mini P.E.K.K.A
Knight Firecracker Valkyrie Hunter Witch
Valkyrie
Firecracker Mini P.E.K.K.A Hunter Witch
Hunter
Knight Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Witch
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Golem
Mega Knight
Firecracker Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie
Mini P.E.K.K.A Hunter Knight Firecracker Valkyrie Witch Mega Knight
Mini P.E.K.K.A Hunter Witch Mega Knight Knight Valkyrie
Mini P.E.K.K.A Hunter Witch Knight Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker Valkyrie Hunter Mega Knight
Hunter Firecracker Witch
Valkyrie Mega Knight
Mini P.E.K.K.A Hunter Witch
Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter Mega Knight
Valkyrie Witch Knight Firecracker Hunter Mega Knight
Hunter Firecracker Witch
Mini P.E.K.K.A Hunter Mega Knight Knight Valkyrie Witch
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Hunter Witch
Mini P.E.K.K.A Knight Hunter Mega Knight
Mini P.E.K.K.A Hunter Mega Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter Witch
Mega Knight Knight Firecracker Valkyrie Hunter Witch
Valkyrie Hunter Witch Knight Firecracker Mega Knight
Mini P.E.K.K.A Hunter
Valkyrie Mega Knight Knight Firecracker Mini P.E.K.K.A Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Mega Knight Witch
Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter Mega Knight
Mega Knight Knight Mini P.E.K.K.A Valkyrie Hunter Witch
Mini P.E.K.K.A Valkyrie Hunter Mega Knight Knight
Knight Mini P.E.K.K.A Valkyrie Hunter Witch Mega Knight
Firecracker Hunter Witch
Mini P.E.K.K.A Knight Valkyrie Hunter Witch
Mini P.E.K.K.A Mega Knight Knight Valkyrie Hunter
Mega Knight Knight Firecracker Mini P.E.K.K.A Valkyrie Witch
Witch
Mega Knight Knight Mini P.E.K.K.A Valkyrie Hunter Witch
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie Hunter Witch
Firecracker Valkyrie Witch Mega Knight
Witch Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker
Knight Firecracker Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Hunter Witch
Firecracker Witch
Firecracker Hunter
Firecracker
Mini P.E.K.K.A
Firecracker Knight Valkyrie
Firecracker
Knight Firecracker Hunter
Firecracker
Firecracker
Firecracker Hunter Witch
Firecracker Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Hunter Mega Knight
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Firecracker Valkyrie Hunter Witch Mega Knight
Witch
Firecracker Hunter Witch
Witch Mega Knight
Firecracker
Firecracker Hunter Witch
Firecracker Witch
Mini P.E.K.K.A
Hunter Mega Knight
Firecracker
Mega Knight
Firecracker
Witch
Firecracker Hunter Witch
Knight Firecracker Mini P.E.K.K.A Valkyrie Hunter Mega Knight
Firecracker
Firecracker Mega Knight
Firecracker Witch
Firecracker Witch
Firecracker Witch Mega Knight

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