My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Inferno Dragon Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Firecracker Mortar Inferno Dragon
Barbarian Barrel
Knight Firecracker Mortar Tesla Magic Archer
The Log
Firecracker
Earthquake
Firecracker Mortar Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Inferno Dragon Magic Archer
Fireball
Firecracker Mortar Tesla Inferno Dragon Magic Archer
Poison
Firecracker Mortar Magic Archer
Lightning
Knight Mortar Tesla Inferno Dragon Magic Archer Goblinstein
Rocket
Mortar Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Mortar Tesla Inferno Dragon Magic Archer Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Mortar

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Mortar The Log Magic Archer
Firecracker
Knight Mortar Inferno Dragon
Mortar
Knight Firecracker The Log
Tesla
The Log
Knight Mortar Magic Archer
Inferno Dragon
Firecracker
Magic Archer
Knight The Log
Goblinstein

Defense Synergies 5 11

Knight
Firecracker Tesla Magic Archer Mortar The Log
Firecracker
Knight The Log Mortar Tesla
Mortar
Knight Firecracker Tesla The Log Inferno Dragon
Tesla
Knight The Log Firecracker Mortar Inferno Dragon Magic Archer
The Log
Firecracker Tesla Knight Mortar Inferno Dragon Magic Archer
Inferno Dragon
Mortar Tesla The Log
Magic Archer
Knight Tesla The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Tesla The Log Magic Archer
Inferno Dragon Knight Firecracker Mortar Tesla The Log
Mortar Tesla Knight Inferno Dragon
Tesla Inferno Dragon Knight Firecracker Mortar
Firecracker The Log
The Log Firecracker Tesla Magic Archer
Tesla Inferno Dragon Firecracker Mortar Magic Archer
Tesla The Log Magic Archer
Tesla Inferno Dragon Mortar
Knight Firecracker Tesla
Knight Firecracker Tesla The Log Magic Archer
Tesla Inferno Dragon Firecracker Magic Archer
Mortar Tesla Knight The Log
Firecracker Mortar Tesla The Log Magic Archer
Inferno Dragon Knight Mortar Tesla
Mortar Tesla The Log Inferno Dragon
Tesla Knight Firecracker Mortar
Mortar Tesla Knight Firecracker The Log Magic Archer
Mortar The Log Knight Firecracker Tesla Inferno Dragon Magic Archer
Mortar Tesla Inferno Dragon
Knight Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Knight Firecracker Mortar Tesla The Log Inferno Dragon Magic Archer
Knight The Log
Knight Tesla The Log
Knight Tesla Inferno Dragon
Firecracker Tesla Magic Archer
Knight Tesla
Knight Tesla Inferno Dragon
Knight Firecracker Mortar The Log Inferno Dragon Magic Archer
Tesla Inferno Dragon
Inferno Dragon Knight Tesla
The Log
Knight Tesla
Firecracker Tesla Magic Archer
Tesla Knight Firecracker Mortar The Log Inferno Dragon Magic Archer
Firecracker Tesla The Log Inferno Dragon Magic Archer
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Mortar The Log
Firecracker Mortar The Log Magic Archer
The Log Magic Archer
Knight Firecracker The Log
Firecracker Mortar The Log Magic Archer
Firecracker Magic Archer
Firecracker Mortar The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker Mortar
Firecracker Knight Mortar The Log Magic Archer
Firecracker Magic Archer
Knight Firecracker Mortar The Log Magic Archer
Firecracker Mortar Magic Archer
Firecracker Mortar The Log Magic Archer
Firecracker Mortar The Log Magic Archer
Magic Archer Firecracker Mortar The Log
Mortar
Firecracker Mortar The Log Magic Archer
Firecracker Mortar The Log Magic Archer
The Log Magic Archer
The Log
Mortar The Log
Firecracker The Log Mortar Magic Archer
Inferno Dragon
Firecracker Mortar The Log Magic Archer
Mortar The Log Magic Archer
Firecracker Mortar The Log Magic Archer
Firecracker Magic Archer
Firecracker
Mortar The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Magic Archer
Firecracker Magic Archer
The Log
Knight Firecracker Magic Archer
The Log Firecracker Mortar Magic Archer
Firecracker
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker Mortar The Log Magic Archer
Inferno Dragon
Firecracker Mortar

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