My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tombstone Valkyrie Wizard Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Tombstone Guards Witch
Zap
Firecracker Tombstone Guards Witch
Barbarian Barrel
Knight Firecracker Tombstone Valkyrie Wizard Guards Witch
The Log
Firecracker Tombstone Guards Witch
Earthquake
Firecracker Tombstone Guards Witch
Arrows
Firecracker Tombstone Guards Witch
Royal Delivery
Knight Firecracker Valkyrie Wizard Guards Witch Bowler
Fireball
Firecracker Tombstone Wizard Witch Bowler
Poison
Firecracker Tombstone Wizard Guards Witch
Lightning
Knight Tombstone Valkyrie Wizard Witch Bowler
Rocket
Valkyrie Wizard Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Valkyrie Guards Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Tombstone Guards Valkyrie Wizard Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Tombstone Guards

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Wizard Witch
Firecracker
Knight Valkyrie Bowler
Tombstone
Valkyrie
Firecracker Wizard Witch
Wizard
Knight Valkyrie
Guards
Witch
Knight Valkyrie Bowler
Bowler
Firecracker Witch

Defense Synergies 2 13

Knight
Firecracker Wizard Witch Bowler
Firecracker
Knight Valkyrie Tombstone Guards
Tombstone
Firecracker Wizard Guards
Valkyrie
Firecracker Wizard Witch Bowler
Wizard
Knight Tombstone Valkyrie Guards
Guards
Firecracker Tombstone Wizard Witch
Witch
Knight Valkyrie Guards Bowler
Bowler
Knight Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Tombstone Valkyrie Wizard
Knight Firecracker Tombstone Valkyrie Witch
Witch Bowler Knight Tombstone Valkyrie
Witch Knight Firecracker Tombstone Valkyrie Guards Bowler
Firecracker Tombstone Valkyrie Bowler
Bowler Firecracker Valkyrie Guards
Firecracker Tombstone Wizard Witch
Bowler Valkyrie
Witch Tombstone
Knight Guards Firecracker Valkyrie Bowler
Valkyrie Guards Witch Knight Firecracker Tombstone Wizard Bowler
Firecracker Wizard Witch
Tombstone Bowler Knight Valkyrie Wizard Guards Witch
Valkyrie Wizard Bowler Firecracker Tombstone Guards Witch
Knight Tombstone
Bowler
Wizard Knight Firecracker Tombstone Valkyrie Witch Bowler
Tombstone Knight Firecracker Valkyrie Wizard Guards Witch Bowler
Valkyrie Wizard Witch Knight Firecracker Tombstone Guards Bowler
Valkyrie Wizard Bowler Knight Firecracker Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Tombstone Witch Bowler
Knight Firecracker Valkyrie Wizard Bowler
Tombstone Guards Knight Valkyrie Witch Bowler
Valkyrie Guards Bowler Knight
Knight Tombstone Valkyrie Guards Witch Bowler
Firecracker Wizard Witch
Guards Knight Tombstone Valkyrie Witch Bowler
Knight Valkyrie
Knight Firecracker Tombstone Valkyrie Witch
Witch Tombstone Guards
Knight Tombstone Valkyrie Guards Witch Bowler
Valkyrie Guards Bowler
Bowler Knight Tombstone Valkyrie Wizard Guards Witch
Wizard Firecracker Valkyrie Witch Bowler
Tombstone Guards Witch Knight Firecracker Valkyrie Bowler
Valkyrie Bowler Firecracker Wizard Witch
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Guards
Firecracker Bowler
Knight Firecracker Valkyrie Guards
Wizard Firecracker Valkyrie Bowler
Firecracker Wizard Witch
Firecracker Wizard Witch Bowler
Firecracker Wizard Bowler
Firecracker Wizard
Guards Bowler
Firecracker Knight Valkyrie Wizard Bowler
Firecracker Wizard
Knight Firecracker Bowler
Firecracker
Firecracker
Firecracker Wizard Witch Bowler
Firecracker Wizard Bowler
Firecracker Wizard Bowler
Firecracker Valkyrie Wizard Witch Bowler
Bowler
Wizard
Bowler
Firecracker Valkyrie Wizard Witch Bowler
Witch
Firecracker Wizard Witch Bowler
Wizard Witch Bowler
Firecracker
Firecracker Wizard Witch
Firecracker Wizard Guards Witch
Bowler
Wizard
Firecracker
Firecracker Wizard Bowler
Tombstone Guards Witch
Firecracker Wizard Witch
Knight Firecracker Valkyrie Wizard Bowler
Firecracker Wizard Bowler
Firecracker
Firecracker Guards Witch Bowler
Firecracker Witch
Firecracker Witch Bowler
Firecracker Wizard Bowler

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