My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Knight Goblin Gang Dart Goblin Wizard Giant Skeleton Royal Ghost
The Log
Goblin Gang Dart Goblin Giant Skeleton
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Knight Goblin Gang Dart Goblin Wizard Giant Skeleton Royal Ghost
Fireball
Goblin Gang Dart Goblin Wizard
Poison
Goblin Gang Dart Goblin Wizard
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Giant Skeleton Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Goblin Gang Dart Goblin Royal Ghost Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Goblin Gang

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Wizard The Log
Goblin Gang
Knight Dart Goblin Giant Skeleton Royal Ghost
Dart Goblin
Knight Goblin Gang Giant Skeleton The Log
Wizard
Knight Rage Giant Skeleton Royal Ghost
Rage
Wizard Giant Skeleton
Giant Skeleton
Goblin Gang Dart Goblin Wizard Rage The Log
The Log
Knight Dart Goblin Giant Skeleton
Royal Ghost
Goblin Gang Wizard

Defense Synergies 2 12

Knight
Goblin Gang Dart Goblin Wizard The Log
Goblin Gang
Knight Dart Goblin Giant Skeleton The Log
Dart Goblin
Knight Goblin Gang Giant Skeleton The Log
Wizard
Knight Giant Skeleton The Log Royal Ghost
Rage
Giant Skeleton
Goblin Gang Dart Goblin Wizard The Log
The Log
Knight Goblin Gang Dart Goblin Wizard Giant Skeleton Royal Ghost
Royal Ghost
Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Wizard The Log
Knight Goblin Gang Dart Goblin The Log
Goblin Gang Knight Dart Goblin Giant Skeleton
Knight Goblin Gang Dart Goblin
Giant Skeleton The Log
Goblin Gang The Log Dart Goblin Royal Ghost
Dart Goblin Goblin Gang Wizard
Dart Goblin Giant Skeleton The Log
Goblin Gang
Knight Goblin Gang Dart Goblin Giant Skeleton Royal Ghost
Goblin Gang Dart Goblin Knight Wizard Giant Skeleton The Log Royal Ghost
Goblin Gang Dart Goblin Wizard
Knight Goblin Gang Wizard Giant Skeleton The Log
Wizard Goblin Gang Dart Goblin The Log Royal Ghost
Knight Goblin Gang
Goblin Gang The Log
Wizard Knight Goblin Gang
Knight Goblin Gang Dart Goblin Wizard The Log Royal Ghost
Wizard The Log Knight Dart Goblin Giant Skeleton Royal Ghost
Dart Goblin
Goblin Gang Wizard Royal Ghost Knight Dart Goblin Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Skeleton Royal Ghost
Knight Goblin Gang Wizard The Log Royal Ghost
Goblin Gang Giant Skeleton Knight The Log
Goblin Gang Giant Skeleton Knight The Log
Giant Skeleton Knight Goblin Gang
Wizard Goblin Gang Dart Goblin
Goblin Gang Knight Dart Goblin Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Knight The Log
Goblin Gang Dart Goblin
Knight Dart Goblin Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Knight Goblin Gang Wizard
Wizard Dart Goblin
Goblin Gang Knight Dart Goblin Giant Skeleton The Log
Dart Goblin Wizard Giant Skeleton The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Giant Skeleton The Log Royal Ghost
Dart Goblin The Log Royal Ghost
Dart Goblin Giant Skeleton The Log
Knight Dart Goblin Giant Skeleton The Log
Wizard The Log
Wizard Dart Goblin
Dart Goblin Wizard The Log
The Log Dart Goblin Wizard
The Log Dart Goblin Wizard
Goblin Gang
Knight Dart Goblin Wizard The Log
Dart Goblin Wizard
Knight Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Wizard
The Log Dart Goblin Wizard Royal Ghost
Wizard The Log
Dart Goblin The Log
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard The Log
Giant Skeleton
Wizard The Log
Goblin Gang Dart Goblin
Dart Goblin Wizard
The Log
Knight Goblin Gang Dart Goblin Wizard
The Log Dart Goblin Wizard
Giant Skeleton
Dart Goblin
Goblin Gang Dart Goblin Giant Skeleton The Log
Dart Goblin
Dart Goblin Giant Skeleton The Log Royal Ghost
Dart Goblin Wizard

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