My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Ice Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Princess
Zap
Goblin Gang Inferno Tower Princess
Barbarian Barrel
Knight Goblin Gang Inferno Tower Princess Ice Wizard
The Log
Goblin Gang Hog Rider Princess
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang Princess
Royal Delivery
Knight Goblin Gang Hog Rider Princess Ice Wizard
Fireball
Goblin Gang Hog Rider Inferno Tower Princess Ice Wizard
Poison
Goblin Gang Inferno Tower Princess Ice Wizard
Lightning
Knight Inferno Tower Ice Wizard Monk
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Princess Ice Wizard Hog Rider Inferno Tower Monk Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Princess Ice Wizard

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Princess Ice Wizard
Goblin Gang
Knight Hog Rider Princess Monk
Hog Rider
Knight Goblin Gang Lightning Princess
Inferno Tower
Lightning
Hog Rider
Princess
Knight Goblin Gang Hog Rider
Ice Wizard
Knight
Monk
Goblin Gang

Defense Synergies 5 5

Knight
Goblin Gang Inferno Tower Princess Ice Wizard
Goblin Gang
Knight Inferno Tower Princess Ice Wizard
Hog Rider
Inferno Tower
Knight Goblin Gang Princess Ice Wizard
Lightning
Princess
Knight Goblin Gang Inferno Tower Ice Wizard
Ice Wizard
Knight Goblin Gang Inferno Tower Princess
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Inferno Tower
Inferno Tower Knight Goblin Gang Ice Wizard Monk
Goblin Gang Inferno Tower Knight Lightning Ice Wizard
Inferno Tower Knight Goblin Gang Ice Wizard Monk
Lightning Princess Monk
Goblin Gang Ice Wizard
Inferno Tower Lightning Goblin Gang Princess Ice Wizard
Lightning Inferno Tower Monk
Inferno Tower Goblin Gang Princess Ice Wizard
Knight Goblin Gang Inferno Tower Ice Wizard
Goblin Gang Ice Wizard Knight Princess
Inferno Tower Goblin Gang Princess Ice Wizard
Inferno Tower Knight Goblin Gang Lightning Ice Wizard
Goblin Gang Princess
Inferno Tower Knight Goblin Gang
Inferno Tower Monk Goblin Gang Lightning
Knight Goblin Gang Inferno Tower
Knight Goblin Gang Ice Wizard
Knight Princess Ice Wizard
Inferno Tower
Goblin Gang Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Inferno Tower
Knight Goblin Gang Lightning Monk
Goblin Gang Knight Inferno Tower Lightning
Goblin Gang Lightning Knight Inferno Tower Monk
Inferno Tower Knight Goblin Gang
Goblin Gang Princess Ice Wizard Monk
Goblin Gang Knight Inferno Tower Lightning Ice Wizard
Inferno Tower Knight
Lightning Knight Inferno Tower Monk
Inferno Tower Goblin Gang
Knight Inferno Tower
Lightning Monk
Lightning Knight Goblin Gang Inferno Tower
Princess
Goblin Gang Inferno Tower Knight Lightning Monk
Inferno Tower Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Knight Monk
Monk Princess Ice Wizard
Lightning
Lightning Knight
Princess Ice Wizard Monk
Princess
Lightning Princess Ice Wizard
Monk Lightning
Lightning Goblin Gang
Lightning Monk Knight Princess
Lightning Monk Princess
Lightning Knight Princess
Lightning Princess Monk
Lightning Princess
Lightning Princess
Lightning Princess
Lightning Monk
Lightning
Lightning Princess Monk
Lightning Princess Monk
Lightning Monk
Lightning Princess
Lightning Monk
Lightning Monk
Princess Ice Wizard
Lightning Princess Ice Wizard Monk
Lightning Princess Monk
Lightning
Lightning Princess Ice Wizard
Lightning
Lightning
Lightning
Lightning Princess Monk
Lightning Princess Monk
Lightning Goblin Gang Princess
Lightning Princess Ice Wizard Monk
Lightning Knight Goblin Gang Princess
Lightning Princess
Lightning Monk
Goblin Gang Lightning Princess
Lightning Princess
Lightning Princess Monk

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