My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Elixir Golem Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Royal Hogs
Giant Snowball
Goblin Gang Royal Hogs Little Prince
Zap
Goblin Gang Mortar Royal Hogs Little Prince
Barbarian Barrel
Knight Goblin Gang Mortar Elixir Golem Royal Hogs Little Prince
The Log
Goblin Gang Elixir Golem Royal Hogs Little Prince
Earthquake
Goblin Gang Mortar Elixir Golem Royal Hogs
Arrows
Goblin Gang Royal Hogs Little Prince
Royal Delivery
Knight Goblin Gang Elixir Golem Royal Hogs Mother Witch Little Prince
Fireball
Goblin Gang Mortar Elixir Golem Royal Hogs Mother Witch Little Prince
Poison
Goblin Gang Mortar Elixir Golem Royal Hogs Mother Witch Little Prince
Lightning
Knight Mortar Mother Witch Little Prince
Rocket
Mortar Royal Hogs Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Earthquake Elixir Golem Little Prince Mortar Mother Witch Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Earthquake Elixir Golem

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mortar Earthquake Royal Hogs Mother Witch Little Prince
Goblin Gang
Knight Mortar Elixir Golem Royal Hogs
Mortar
Knight Goblin Gang
Earthquake
Elixir Golem Royal Hogs Knight Mother Witch
Elixir Golem
Earthquake Goblin Gang Mother Witch
Royal Hogs
Earthquake Mother Witch Knight Goblin Gang Little Prince
Mother Witch
Royal Hogs Knight Earthquake Elixir Golem
Little Prince
Knight Royal Hogs

Defense Synergies 2 5

Knight
Goblin Gang Little Prince Mortar Earthquake Mother Witch
Goblin Gang
Knight Mortar
Mortar
Knight Goblin Gang Earthquake
Earthquake
Knight Mortar
Elixir Golem
Royal Hogs
Mother Witch
Knight
Little Prince
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Mortar
Knight Goblin Gang Mortar
Goblin Gang Mortar Knight
Knight Goblin Gang Mortar
Earthquake
Goblin Gang Earthquake Mother Witch
Goblin Gang Mortar Little Prince
Earthquake
Goblin Gang Mortar
Knight Goblin Gang Little Prince
Goblin Gang Mother Witch Knight Earthquake
Goblin Gang
Mortar Knight Goblin Gang Earthquake
Goblin Gang Mortar Earthquake
Knight Goblin Gang Mortar
Goblin Gang Mortar
Knight Goblin Gang Mortar
Mortar Knight Goblin Gang Little Prince
Mortar Earthquake Knight Mother Witch Little Prince
Mortar
Goblin Gang Knight Earthquake Mother Witch Little Prince
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Mortar
Goblin Gang Knight
Goblin Gang Knight
Knight Goblin Gang
Mother Witch Goblin Gang
Goblin Gang Knight
Knight
Knight Mortar
Goblin Gang
Knight
Knight Goblin Gang
Goblin Gang Knight Mortar Little Prince
Earthquake Mother Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Mortar
Mortar
Earthquake
Earthquake Knight
Mortar Earthquake
Mother Witch
Mortar Earthquake
Earthquake
Mortar
Goblin Gang
Knight Mortar Earthquake
Earthquake Knight Mortar
Earthquake Mortar
Earthquake Mortar
Earthquake Mortar
Earthquake Mortar
Mortar Earthquake
Mortar Earthquake
Mortar Earthquake Mother Witch Little Prince
Earthquake
Earthquake Mortar
Earthquake Mother Witch Mortar Little Prince
Mortar Earthquake
Mortar
Mortar
Mother Witch Little Prince
Mortar Earthquake
Earthquake
Earthquake Goblin Gang
Knight Goblin Gang
Mortar Earthquake
Goblin Gang
Mortar Little Prince
Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: