My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Balloon Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Prince
Giant Snowball
Goblin Gang Balloon
Zap
Goblin Gang Balloon Prince
Barbarian Barrel
Knight Goblin Gang Tesla
The Log
Goblin Gang Mini P.E.K.K.A Prince
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Balloon Prince
Fireball
Goblin Gang Tesla Balloon
Poison
Goblin Gang Balloon
Lightning
Knight Tesla Mini P.E.K.K.A Balloon Prince
Rocket
Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Tornado Tesla Mini P.E.K.K.A Golden Knight Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Tornado Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Balloon Prince
Goblin Gang
Knight Mini P.E.K.K.A Balloon Prince
Tesla
Mini P.E.K.K.A
Goblin Gang Tornado
Tornado
Mini P.E.K.K.A Balloon
Balloon
Knight Goblin Gang Tornado Golden Knight
Prince
Knight Goblin Gang
Golden Knight
Balloon

Defense Synergies 3 9

Knight
Goblin Gang Tesla Mini P.E.K.K.A Tornado
Goblin Gang
Knight Tesla Mini P.E.K.K.A Prince
Tesla
Knight Goblin Gang Mini P.E.K.K.A Tornado Prince
Mini P.E.K.K.A
Knight Goblin Gang Tesla Tornado
Tornado
Knight Tesla Mini P.E.K.K.A Prince
Balloon
Prince
Goblin Gang Tesla Tornado
Golden Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Golden Knight
Mini P.E.K.K.A Knight Goblin Gang Tesla Prince
Goblin Gang Tesla Mini P.E.K.K.A Tornado Prince Knight
Tesla Mini P.E.K.K.A Prince Knight Goblin Gang
Mini P.E.K.K.A Tornado Prince
Goblin Gang Tornado Tesla
Tesla Tornado Goblin Gang
Tesla Golden Knight
Tesla Mini P.E.K.K.A Goblin Gang Tornado Prince
Knight Goblin Gang Tornado Tesla Mini P.E.K.K.A Prince
Goblin Gang Knight Tesla Tornado
Tesla Goblin Gang Tornado
Tesla Mini P.E.K.K.A Prince Knight Goblin Gang
Goblin Gang Tesla Mini P.E.K.K.A Tornado Prince Golden Knight
Mini P.E.K.K.A Knight Goblin Gang Tesla Prince
Tornado Goblin Gang Tesla Mini P.E.K.K.A Prince
Tesla Knight Goblin Gang Mini P.E.K.K.A Tornado Prince
Tesla Knight Goblin Gang Tornado Prince Golden Knight
Tornado Knight Tesla
Mini P.E.K.K.A Tesla Tornado Prince
Goblin Gang Knight Tesla Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Tesla Prince
Knight Goblin Gang Tesla Mini P.E.K.K.A Prince
Goblin Gang Knight Mini P.E.K.K.A Prince Golden Knight
Goblin Gang Mini P.E.K.K.A Prince Knight Tesla Tornado
Knight Goblin Gang Tesla Mini P.E.K.K.A Prince
Goblin Gang Tesla Tornado
Goblin Gang Mini P.E.K.K.A Prince Knight Tesla
Mini P.E.K.K.A Knight Tesla Prince
Knight Mini P.E.K.K.A Tornado Prince
Goblin Gang Tesla
Knight Tesla Mini P.E.K.K.A Prince Golden Knight
Tornado Prince
Mini P.E.K.K.A Prince Knight Goblin Gang Tesla Golden Knight
Tesla
Goblin Gang Tesla Knight Mini P.E.K.K.A Tornado Prince Golden Knight
Tesla Mini P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Golden Knight
Tornado Golden Knight
Knight Prince
Tornado
Tornado
Tornado
Tornado Golden Knight
Goblin Gang Mini P.E.K.K.A Tornado Prince
Knight Tornado Prince Golden Knight
Tornado
Knight Golden Knight
Prince
Golden Knight
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Prince
Tornado Golden Knight
Prince
Tornado
Tornado Prince
Tornado
Tornado Golden Knight
Tornado Prince Golden Knight
Tornado Golden Knight
Tornado
Mini P.E.K.K.A
Prince
Goblin Gang Prince
Tornado
Knight Goblin Gang Mini P.E.K.K.A Prince
Tornado
Prince
Goblin Gang Tornado Golden Knight
Tornado
Tornado Prince Golden Knight
Prince

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