My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Dark Prince Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Goblin Gang Hog Rider Little Prince
Zap
Goblin Gang Firecracker Dark Prince Little Prince
Barbarian Barrel
Knight Goblin Gang Firecracker Dark Prince Electro Wizard Little Prince
The Log
Goblin Gang Firecracker Hog Rider Dark Prince Little Prince
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker Little Prince
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider Dark Prince Electro Wizard Little Prince
Fireball
Goblin Gang Firecracker Hog Rider Electro Wizard Little Prince
Poison
Goblin Gang Firecracker Electro Wizard Little Prince
Lightning
Knight Dark Prince Electro Wizard Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Little Prince Hog Rider Dark Prince Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider The Log Electro Wizard Little Prince
Goblin Gang
Knight Hog Rider Firecracker Dark Prince
Firecracker
Knight Hog Rider Goblin Gang Dark Prince
Hog Rider
Knight Goblin Gang Firecracker The Log Dark Prince Electro Wizard Little Prince
Dark Prince
Goblin Gang Firecracker Hog Rider Electro Wizard Little Prince
The Log
Hog Rider Knight Little Prince
Electro Wizard
Knight Hog Rider Dark Prince
Little Prince
Knight Hog Rider Dark Prince The Log

Defense Synergies 5 13

Knight
Goblin Gang Firecracker Electro Wizard Little Prince The Log
Goblin Gang
Knight Firecracker Dark Prince The Log Electro Wizard
Firecracker
Knight The Log Goblin Gang Dark Prince Electro Wizard
Hog Rider
Dark Prince
Goblin Gang Firecracker The Log Electro Wizard Little Prince
The Log
Firecracker Knight Goblin Gang Dark Prince Electro Wizard Little Prince
Electro Wizard
Knight Goblin Gang Firecracker Dark Prince The Log Little Prince
Little Prince
Knight Dark Prince The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log Electro Wizard
Knight Goblin Gang Firecracker Dark Prince The Log Electro Wizard
Goblin Gang Knight Dark Prince Electro Wizard
Knight Goblin Gang Firecracker Dark Prince Electro Wizard
Firecracker Dark Prince The Log
Goblin Gang The Log Firecracker Dark Prince Electro Wizard
Electro Wizard Goblin Gang Firecracker Little Prince
The Log Electro Wizard
Goblin Gang
Knight Goblin Gang Firecracker Dark Prince Electro Wizard Little Prince
Goblin Gang Electro Wizard Knight Firecracker Dark Prince The Log
Goblin Gang Firecracker Electro Wizard
Knight Goblin Gang Dark Prince The Log Electro Wizard
Goblin Gang Firecracker Dark Prince The Log Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang The Log Electro Wizard
Knight Goblin Gang Firecracker Dark Prince Electro Wizard
Knight Goblin Gang Firecracker Dark Prince The Log Electro Wizard Little Prince
The Log Knight Firecracker Dark Prince Electro Wizard Little Prince
Electro Wizard
Goblin Gang Dark Prince Knight Firecracker The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Dark Prince Electro Wizard
Electro Wizard Knight Goblin Gang Firecracker The Log
Goblin Gang Knight Dark Prince The Log Electro Wizard
Goblin Gang Dark Prince Knight The Log Electro Wizard
Knight Goblin Gang Dark Prince
Firecracker Goblin Gang Electro Wizard
Goblin Gang Dark Prince Knight Electro Wizard
Knight Dark Prince
Electro Wizard Knight Firecracker Dark Prince The Log
Goblin Gang
Knight Dark Prince
Dark Prince The Log Electro Wizard
Dark Prince Knight Goblin Gang
Firecracker
Goblin Gang Electro Wizard Knight Firecracker Dark Prince The Log Little Prince
Firecracker Dark Prince The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Knight Firecracker Dark Prince The Log
Firecracker Dark Prince The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Goblin Gang Electro Wizard
Firecracker Knight Dark Prince The Log Electro Wizard
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Dark Prince The Log Electro Wizard
Firecracker The Log Little Prince
The Log
The Log
The Log
Firecracker The Log Dark Prince Little Prince
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Electro Wizard Little Prince
Electro Wizard Firecracker
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Goblin Gang Dark Prince
Firecracker Electro Wizard
The Log
Knight Goblin Gang Firecracker Dark Prince Electro Wizard
The Log Firecracker
Firecracker Dark Prince
Goblin Gang Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince The Log Electro Wizard Little Prince
Firecracker

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