My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Knight Valkyrie Inferno Tower Wizard Skeleton Army
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Baby Dragon
Fireball
Inferno Tower Wizard Skeleton Army Baby Dragon
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Knight Mini P.E.K.K.A Valkyrie Inferno Tower Wizard Baby Dragon
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Mini P.E.K.K.A Valkyrie Baby Dragon Freeze Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Wizard
Mini P.E.K.K.A
Valkyrie Wizard Baby Dragon
Valkyrie
Mini P.E.K.K.A Wizard Baby Dragon
Inferno Tower
Wizard
Knight Mini P.E.K.K.A Valkyrie
Skeleton Army
Baby Dragon
Knight Mini P.E.K.K.A Valkyrie
Freeze

Defense Synergies 2 17

Knight
Inferno Tower Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon
Mini P.E.K.K.A
Knight Valkyrie Wizard Skeleton Army Baby Dragon Freeze
Valkyrie
Mini P.E.K.K.A Inferno Tower Wizard Baby Dragon Freeze
Inferno Tower
Knight Skeleton Army Valkyrie Baby Dragon
Wizard
Knight Mini P.E.K.K.A Valkyrie Skeleton Army Freeze
Skeleton Army
Inferno Tower Knight Mini P.E.K.K.A Wizard Freeze
Baby Dragon
Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Freeze
Mini P.E.K.K.A Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Inferno Tower Wizard Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Knight Valkyrie
Mini P.E.K.K.A Inferno Tower Skeleton Army Knight Valkyrie Freeze
Mini P.E.K.K.A Inferno Tower Skeleton Army Knight Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Freeze Valkyrie Baby Dragon
Inferno Tower Wizard Baby Dragon Freeze
Valkyrie Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A Valkyrie Inferno Tower
Valkyrie Skeleton Army Knight Wizard Baby Dragon Freeze
Inferno Tower Wizard Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Knight Valkyrie Wizard Freeze
Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Baby Dragon Freeze
Mini P.E.K.K.A Inferno Tower Skeleton Army Knight
Inferno Tower Skeleton Army Mini P.E.K.K.A Freeze
Wizard Knight Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army
Valkyrie Knight Wizard Skeleton Army Baby Dragon
Valkyrie Wizard Baby Dragon Freeze Knight
Mini P.E.K.K.A Inferno Tower
Valkyrie Wizard Skeleton Army Knight Mini P.E.K.K.A Baby Dragon
Inferno Tower Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Tower
Knight Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Skeleton Army Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A Valkyrie Skeleton Army Knight Inferno Tower
Inferno Tower Knight Mini P.E.K.K.A Valkyrie Skeleton Army
Wizard Baby Dragon Freeze
Mini P.E.K.K.A Skeleton Army Knight Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight Valkyrie Skeleton Army
Freeze Knight Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Baby Dragon
Inferno Tower Skeleton Army
Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Knight Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Knight Mini P.E.K.K.A Valkyrie Baby Dragon Freeze
Valkyrie Mini P.E.K.K.A Inferno Tower Wizard Baby Dragon Freeze
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon Freeze
Baby Dragon
Baby Dragon
Knight Valkyrie Freeze
Wizard Valkyrie Baby Dragon
Wizard Baby Dragon Freeze
Wizard Baby Dragon
Wizard Baby Dragon Freeze
Wizard
Mini P.E.K.K.A
Knight Valkyrie Wizard
Wizard Baby Dragon
Knight Baby Dragon
Baby Dragon Freeze
Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon
Valkyrie Wizard Baby Dragon
Baby Dragon
Wizard
Baby Dragon
Freeze Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon
Wizard Baby Dragon
Wizard Freeze
Mini P.E.K.K.A
Wizard
Freeze
Wizard
Skeleton Army Freeze
Wizard Baby Dragon
Freeze
Knight Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon Freeze
Baby Dragon Freeze
Wizard

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