My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Tesla Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Dragons Tesla Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Skeleton Dragons Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Knight Tesla Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Tesla
Arrows
Skeleton Dragons Night Witch
Royal Delivery
Knight Skeleton Dragons Lumberjack Night Witch
Fireball
Skeleton Dragons Tesla Lumberjack Night Witch
Poison
Skeleton Dragons Night Witch
Lightning
Knight Skeleton Dragons Tesla Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tornado Skeleton Dragons Tesla Lumberjack Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Tornado Skeleton Dragons

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Dragons The Log Lumberjack Night Witch
Skeleton Dragons
Knight Tornado Golem Lumberjack
Tesla
Tornado
Skeleton Dragons Golem The Log Night Witch
Golem
Skeleton Dragons Night Witch Tornado The Log Lumberjack
The Log
Knight Tornado Golem Lumberjack
Lumberjack
Knight Skeleton Dragons Golem The Log Night Witch
Night Witch
Golem Knight Tornado Lumberjack

Defense Synergies 5 12

Knight
Skeleton Dragons Tesla Tornado The Log Lumberjack Night Witch
Skeleton Dragons
Knight Tornado The Log Tesla Lumberjack Night Witch
Tesla
Knight The Log Skeleton Dragons Tornado Night Witch
Tornado
Skeleton Dragons Knight Tesla The Log
Golem
The Log
Skeleton Dragons Tesla Knight Tornado Lumberjack Night Witch
Lumberjack
Knight Skeleton Dragons The Log
Night Witch
Knight Skeleton Dragons Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Tesla The Log
Lumberjack Knight Skeleton Dragons Tesla The Log Night Witch
Tesla Tornado Lumberjack Knight Skeleton Dragons Night Witch
Tesla Lumberjack Night Witch Knight Skeleton Dragons
Tornado The Log Lumberjack
Tornado The Log Skeleton Dragons Tesla Lumberjack Night Witch
Skeleton Dragons Tesla Tornado Night Witch
Skeleton Dragons Tesla The Log
Tesla Tornado Lumberjack Night Witch
Knight Tornado Tesla Lumberjack Night Witch
Skeleton Dragons Knight Tesla Tornado The Log Lumberjack Night Witch
Skeleton Dragons Tesla Tornado Night Witch
Tesla Lumberjack Night Witch Knight Skeleton Dragons The Log
Skeleton Dragons Tesla Tornado The Log Lumberjack Night Witch
Knight Tesla Lumberjack
Tornado Tesla The Log Lumberjack
Tesla Knight Skeleton Dragons Tornado Lumberjack Night Witch
Tesla Knight Skeleton Dragons Tornado The Log Lumberjack Night Witch
Tornado The Log Knight Skeleton Dragons Tesla Lumberjack
Tesla Tornado Lumberjack
Skeleton Dragons Knight Tesla The Log Lumberjack Night Witch
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Tesla
Knight Skeleton Dragons Tesla The Log Lumberjack
Lumberjack Knight The Log
Lumberjack Knight Tesla Tornado The Log Night Witch
Knight Tesla Lumberjack Night Witch
Skeleton Dragons Tesla Tornado
Knight Tesla Lumberjack Night Witch
Knight Tesla Lumberjack
Knight Skeleton Dragons Tornado The Log
Skeleton Dragons Tesla
Knight Tesla Lumberjack
Tornado The Log
Knight Tesla Lumberjack Night Witch
Skeleton Dragons Tesla
Tesla Knight Skeleton Dragons Tornado The Log Lumberjack Night Witch
Skeleton Dragons Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Skeleton Dragons The Log
Skeleton Dragons Tornado The Log
Skeleton Dragons The Log
Knight Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons Tornado
Skeleton Dragons Tornado The Log
The Log Skeleton Dragons Tornado
The Log Skeleton Dragons Tornado
Tornado Lumberjack Night Witch
Knight Skeleton Dragons Tornado The Log
Skeleton Dragons Tornado
Knight Skeleton Dragons The Log
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Tornado
Skeleton Dragons Night Witch
Skeleton Dragons The Log
Skeleton Dragons Tornado The Log
Skeleton Dragons The Log Night Witch
Skeleton Dragons Tornado
Tornado The Log
Skeleton Dragons The Log
Tornado The Log Skeleton Dragons
The Log Skeleton Dragons Tornado
Skeleton Dragons Tornado The Log
Skeleton Dragons Tornado The Log
Skeleton Dragons Tornado Night Witch
Skeleton Dragons
Night Witch
Skeleton Dragons The Log Night Witch
Skeleton Dragons
The Log
Night Witch
Skeleton Dragons Tornado
The Log
Knight Skeleton Dragons Lumberjack
The Log Skeleton Dragons
Tornado
Skeleton Dragons
Skeleton Dragons Tornado The Log
Skeleton Dragons Tornado
Tornado The Log
Skeleton Dragons

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