My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tombstone Goblin Demolisher Dark Prince Witch P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Demolisher Dark Prince
Giant Snowball
Bats Tombstone Witch
Zap
Bats Tombstone Dark Prince Witch
Barbarian Barrel
Knight Tombstone Dark Prince Witch Magic Archer
The Log
Tombstone Goblin Demolisher Dark Prince Witch
Earthquake
Tombstone Witch
Arrows
Bats Tombstone Witch
Royal Delivery
Bats Knight Goblin Demolisher Dark Prince Witch P.E.K.K.A Magic Archer
Fireball
Tombstone Witch Magic Archer
Poison
Bats Tombstone Witch Magic Archer
Lightning
Knight Tombstone Dark Prince Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tombstone Goblin Demolisher Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Tombstone Goblin Demolisher Dark Prince Magic Archer Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Tombstone Goblin Demolisher

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Goblin Demolisher Dark Prince P.E.K.K.A
Knight
Bats Goblin Demolisher Witch Magic Archer
Tombstone
Goblin Demolisher
Bats Knight P.E.K.K.A
Dark Prince
Bats Witch Magic Archer
Witch
Knight Dark Prince P.E.K.K.A
P.E.K.K.A
Magic Archer Bats Goblin Demolisher Witch
Magic Archer
P.E.K.K.A Knight Dark Prince

Defense Synergies 3 10

Bats
Knight Goblin Demolisher Dark Prince P.E.K.K.A
Knight
Bats Goblin Demolisher Magic Archer Witch
Tombstone
Goblin Demolisher Magic Archer
Goblin Demolisher
Knight Bats Tombstone Dark Prince P.E.K.K.A
Dark Prince
Bats Goblin Demolisher Witch Magic Archer
Witch
Knight Dark Prince
P.E.K.K.A
Bats Goblin Demolisher
Magic Archer
Knight Tombstone Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Goblin Demolisher Magic Archer
P.E.K.K.A Bats Knight Tombstone Dark Prince Witch
Witch P.E.K.K.A Bats Knight Tombstone Dark Prince
Witch P.E.K.K.A Bats Knight Tombstone Dark Prince
Tombstone Goblin Demolisher Dark Prince P.E.K.K.A
Bats Goblin Demolisher Dark Prince Magic Archer
Bats Tombstone Witch Magic Archer
P.E.K.K.A Magic Archer
Witch P.E.K.K.A Tombstone
Knight Dark Prince
Bats Witch Knight Tombstone Goblin Demolisher Dark Prince Magic Archer
Bats Witch Magic Archer
Tombstone P.E.K.K.A Bats Knight Dark Prince Witch
Bats Tombstone Goblin Demolisher Dark Prince Witch P.E.K.K.A Magic Archer
P.E.K.K.A Knight Tombstone
P.E.K.K.A
Bats Knight Tombstone Dark Prince Witch P.E.K.K.A
Tombstone Bats Knight Goblin Demolisher Dark Prince Witch Magic Archer
Witch Bats Knight Tombstone Goblin Demolisher Dark Prince Magic Archer
P.E.K.K.A
Goblin Demolisher Dark Prince Bats Knight Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Dark Prince Witch P.E.K.K.A
Knight Magic Archer
Tombstone P.E.K.K.A Bats Knight Dark Prince Witch
Dark Prince P.E.K.K.A Bats Knight
P.E.K.K.A Knight Tombstone Dark Prince Witch
Bats Goblin Demolisher Witch Magic Archer
Dark Prince P.E.K.K.A Bats Knight Tombstone Witch
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Bats Knight Tombstone Dark Prince Witch Magic Archer
Witch P.E.K.K.A Tombstone
P.E.K.K.A Bats Knight Tombstone Dark Prince Witch
P.E.K.K.A Dark Prince
Dark Prince P.E.K.K.A Knight Tombstone Witch
Goblin Demolisher Witch Magic Archer
Tombstone Witch Bats Knight Dark Prince P.E.K.K.A Magic Archer
Bats Dark Prince Witch P.E.K.K.A Magic Archer
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight
Magic Archer
Magic Archer
Knight Dark Prince
Goblin Demolisher Dark Prince Magic Archer
Bats Witch Magic Archer
Goblin Demolisher Witch Magic Archer
Goblin Demolisher Magic Archer
Bats
Knight Dark Prince Magic Archer
Magic Archer
Knight Magic Archer
Magic Archer
Magic Archer
Goblin Demolisher Witch Magic Archer
Magic Archer Goblin Demolisher
Bats
Goblin Demolisher Dark Prince Magic Archer
Goblin Demolisher Witch Magic Archer
Magic Archer
Goblin Demolisher Dark Prince Witch Magic Archer
Witch
Witch Magic Archer
Witch Magic Archer
Magic Archer
Bats Witch Magic Archer
Bats Witch
Magic Archer
Magic Archer
P.E.K.K.A
Magic Archer
Bats Tombstone Dark Prince Witch Magic Archer
Witch Magic Archer
Knight Dark Prince Magic Archer
Magic Archer
Dark Prince P.E.K.K.A
Bats Witch Magic Archer
Bats Witch Magic Archer
Dark Prince Witch Magic Archer
P.E.K.K.A

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