My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Knight Elite Barbarians Valkyrie Witch Electro Wizard
The Log
Elite Barbarians Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Elite Barbarians Valkyrie Hog Rider Witch Electro Wizard
Fireball
Elite Barbarians Hog Rider Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Knight Elite Barbarians Valkyrie Witch Electro Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Valkyrie Hog Rider Electro Wizard Witch Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Fireball Valkyrie Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Elite Barbarians Fireball Witch Electro Wizard
Elite Barbarians
Valkyrie Knight Fireball Hog Rider
Fireball
Hog Rider Knight Elite Barbarians Electro Wizard
Valkyrie
Elite Barbarians Hog Rider Witch Electro Wizard
Hog Rider
Knight Fireball Valkyrie Elite Barbarians Witch Electro Wizard
Witch
Knight Valkyrie Hog Rider
Electro Giant
Electro Wizard
Knight Fireball Valkyrie Hog Rider

Defense Synergies 2 7

Knight
Electro Wizard Fireball Witch
Elite Barbarians
Valkyrie
Fireball
Knight Valkyrie Electro Wizard
Valkyrie
Elite Barbarians Fireball Witch Electro Wizard
Hog Rider
Witch
Knight Valkyrie Electro Wizard
Electro Giant
Electro Wizard
Knight Fireball Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Electro Wizard
Elite Barbarians Knight Valkyrie Witch Electro Wizard
Witch Knight Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Witch Knight Valkyrie Electro Wizard
Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Electro Wizard
Electro Wizard Fireball Witch
Fireball Valkyrie Electro Giant Electro Wizard
Witch Elite Barbarians
Knight Elite Barbarians Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Knight Fireball Electro Giant
Fireball Witch Electro Wizard
Knight Elite Barbarians Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Witch Electro Wizard
Elite Barbarians Knight Electro Wizard
Elite Barbarians Fireball Electro Giant Electro Wizard
Knight Elite Barbarians Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Knight Elite Barbarians Witch Electro Wizard
Valkyrie Witch Knight Fireball Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Knight Elite Barbarians Fireball Witch Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Elite Barbarians Fireball Witch Electro Giant Electro Wizard
Fireball Electro Wizard Knight Elite Barbarians Valkyrie
Knight Elite Barbarians Valkyrie Witch Electro Wizard
Valkyrie Knight Elite Barbarians Fireball Electro Wizard
Knight Elite Barbarians Valkyrie Witch
Fireball Electro Giant Witch Electro Wizard
Knight Elite Barbarians Fireball Valkyrie Witch Electro Wizard
Knight Elite Barbarians Valkyrie
Electro Wizard Knight Elite Barbarians Fireball Valkyrie Witch
Witch
Knight Elite Barbarians Valkyrie Witch
Elite Barbarians Fireball Valkyrie Electro Giant Electro Wizard
Elite Barbarians Knight Fireball Valkyrie Witch
Fireball Valkyrie Witch Electro Giant
Elite Barbarians Witch Electro Giant Electro Wizard Knight Fireball Valkyrie
Valkyrie Elite Barbarians Fireball Witch Electro Giant Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball Electro Wizard
Fireball
Knight Fireball Valkyrie
Fireball Valkyrie
Fireball Electro Giant Witch
Witch
Fireball
Fireball
Elite Barbarians Fireball Electro Wizard
Knight Fireball Valkyrie Electro Wizard
Fireball
Knight Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
Fireball Valkyrie Witch Electro Giant
Fireball
Fireball
Fireball
Electro Giant Fireball Valkyrie Witch
Witch
Fireball Witch Electro Wizard
Fireball Witch
Fireball
Elite Barbarians Fireball Witch Electro Giant Electro Wizard
Electro Wizard Fireball Witch Electro Giant
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Witch
Fireball Witch Electro Wizard
Fireball
Fireball Knight Valkyrie Electro Wizard
Fireball
Fireball Electro Giant
Elite Barbarians
Electro Giant Elite Barbarians Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Giant Electro Wizard
Fireball

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