My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Electro Giant Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider Sparky
Giant Snowball
Musketeer Ram Rider
Zap
Firecracker Ram Rider Sparky
Barbarian Barrel
Knight Firecracker Elite Barbarians Musketeer Sparky
The Log
Firecracker Elite Barbarians Musketeer Ram Rider Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Musketeer Ram Rider Sparky
Fireball
Firecracker Elite Barbarians Musketeer Ram Rider Sparky
Poison
Firecracker Musketeer Sparky
Lightning
Knight Elite Barbarians Musketeer Ram Rider Sparky
Rocket
Elite Barbarians Musketeer Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Electro Giant Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Musketeer Freeze Ram Rider Elite Barbarians Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Musketeer Freeze

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Musketeer Elite Barbarians Ram Rider Sparky
Firecracker
Knight Elite Barbarians Ram Rider Sparky
Elite Barbarians
Knight Firecracker Sparky
Musketeer
Knight Ram Rider
Freeze
Electro Giant
Sparky
Ram Rider
Knight Firecracker Musketeer
Sparky
Knight Firecracker Elite Barbarians Electro Giant

Defense Synergies 2 4

Knight
Firecracker Musketeer Sparky
Firecracker
Knight Musketeer
Elite Barbarians
Musketeer
Knight Firecracker Ram Rider
Freeze
Sparky
Electro Giant
Ram Rider
Musketeer
Sparky
Knight Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Musketeer Ram Rider Sparky
Elite Barbarians Sparky Knight Firecracker Musketeer Ram Rider
Ram Rider Sparky Knight Elite Barbarians Musketeer Freeze
Elite Barbarians Sparky Knight Firecracker Musketeer Ram Rider
Firecracker Elite Barbarians Sparky
Freeze Firecracker Musketeer
Musketeer Ram Rider Firecracker Freeze
Musketeer Electro Giant Ram Rider Sparky
Sparky Elite Barbarians Musketeer
Knight Elite Barbarians Firecracker Musketeer Sparky
Knight Firecracker Musketeer Freeze Electro Giant Ram Rider
Musketeer Firecracker Ram Rider
Sparky Knight Elite Barbarians Musketeer Freeze Ram Rider
Sparky Firecracker Freeze
Elite Barbarians Sparky Knight Ram Rider
Elite Barbarians Freeze Electro Giant Ram Rider Sparky
Sparky Knight Firecracker Elite Barbarians Musketeer
Knight Firecracker Elite Barbarians Musketeer Ram Rider
Freeze Knight Firecracker Musketeer Ram Rider
Sparky Elite Barbarians Musketeer Ram Rider
Knight Firecracker Elite Barbarians Musketeer Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Electro Giant Sparky
Knight Firecracker Elite Barbarians Musketeer
Knight Elite Barbarians Musketeer Ram Rider Sparky
Knight Elite Barbarians Musketeer Ram Rider Sparky
Knight Elite Barbarians Musketeer Ram Rider Sparky
Firecracker Electro Giant Musketeer Freeze Ram Rider
Sparky Knight Elite Barbarians Musketeer Ram Rider
Knight Elite Barbarians Sparky
Freeze Knight Firecracker Elite Barbarians Sparky
Musketeer Sparky
Knight Elite Barbarians Musketeer Sparky
Elite Barbarians Electro Giant
Elite Barbarians Knight Ram Rider Sparky
Firecracker Musketeer Electro Giant Sparky
Elite Barbarians Electro Giant Sparky Knight Firecracker Musketeer Freeze
Firecracker Elite Barbarians Musketeer Freeze Electro Giant Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer Freeze Sparky
Firecracker Musketeer Ram Rider
Sparky
Knight Firecracker Musketeer Freeze Sparky
Firecracker Sparky
Firecracker Electro Giant Musketeer Freeze Ram Rider
Firecracker Musketeer Sparky
Firecracker Freeze Ram Rider
Firecracker Ram Rider
Elite Barbarians Musketeer Sparky
Firecracker Knight Musketeer Ram Rider Sparky
Firecracker Musketeer
Knight Firecracker Elite Barbarians Musketeer Sparky
Firecracker Musketeer Freeze
Firecracker Elite Barbarians Musketeer Sparky
Firecracker Musketeer Sparky
Firecracker Musketeer Sparky
Freeze Sparky
Sparky
Firecracker Musketeer Sparky
Firecracker Electro Giant
Musketeer Sparky
Musketeer Sparky
Musketeer
Firecracker Freeze Electro Giant Sparky
Firecracker Musketeer Ram Rider Sparky
Musketeer Ram Rider Sparky
Firecracker Musketeer Sparky
Elite Barbarians Firecracker Musketeer Electro Giant Sparky
Firecracker Musketeer Freeze Electro Giant
Elite Barbarians Sparky
Musketeer Sparky
Firecracker Freeze Sparky
Sparky
Firecracker Sparky
Musketeer Freeze
Firecracker Musketeer Ram Rider
Freeze
Knight Firecracker Musketeer Sparky
Firecracker Musketeer
Electro Giant Sparky
Firecracker Elite Barbarians Musketeer Sparky
Electro Giant Firecracker Elite Barbarians Musketeer Freeze Sparky
Firecracker Musketeer
Firecracker Musketeer Freeze Electro Giant Sparky
Sparky
Firecracker Sparky

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