My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Goblin Demolisher Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher
Giant Snowball
Electro Dragon
Zap
Barbarian Barrel
Heal Spirit Goblin Cage
The Log
Heal Spirit Goblin Cage Goblin Demolisher
Earthquake
Goblin Cage
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Goblin Cage Battle Healer Goblin Demolisher Electro Dragon
Fireball
Goblin Cage Battle Healer Electro Dragon
Poison
Goblin Cage Battle Healer Electro Dragon
Lightning
Goblin Cage Battle Healer Electro Dragon
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Electro Dragon The Log Goblin Machine Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Healer Goblin Demolisher Goblin Machine Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Goblin Cage Battle Healer Goblin Demolisher Electro Dragon Goblin Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit The Log Goblin Cage Battle Healer

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Battle Healer Goblin Cage Goblin Demolisher Electro Dragon Mega Knight
Goblin Cage
Heal Spirit Battle Healer The Log
Battle Healer
Heal Spirit Electro Dragon Goblin Cage Goblin Demolisher
Goblin Demolisher
Heal Spirit Battle Healer Goblin Machine
Electro Dragon
Battle Healer Heal Spirit Mega Knight
The Log
Goblin Cage Mega Knight
Goblin Machine
Goblin Demolisher
Mega Knight
Heal Spirit Electro Dragon The Log

Defense Synergies 2 8

Heal Spirit
Goblin Cage
Goblin Demolisher Battle Healer Electro Dragon The Log
Battle Healer
Electro Dragon Goblin Cage The Log
Goblin Demolisher
Goblin Cage The Log Goblin Machine
Electro Dragon
Battle Healer Goblin Cage The Log
The Log
Goblin Cage Battle Healer Goblin Demolisher Electro Dragon Mega Knight
Goblin Machine
Goblin Demolisher
Mega Knight
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Goblin Demolisher Electro Dragon The Log
Goblin Cage Battle Healer Electro Dragon The Log Mega Knight
Goblin Cage Mega Knight Electro Dragon
Goblin Cage Electro Dragon Mega Knight
Goblin Cage Battle Healer Goblin Demolisher The Log Mega Knight
The Log Goblin Demolisher Electro Dragon Mega Knight
Goblin Cage Electro Dragon
Goblin Cage Battle Healer Electro Dragon The Log Mega Knight
Goblin Cage
Battle Healer Mega Knight
Goblin Demolisher Electro Dragon The Log Mega Knight
Electro Dragon
Goblin Cage Mega Knight Battle Healer Electro Dragon The Log
Mega Knight Goblin Cage Goblin Demolisher Electro Dragon The Log
Goblin Cage Mega Knight
Goblin Cage The Log Mega Knight
Mega Knight Goblin Cage Electro Dragon
Goblin Cage Mega Knight Battle Healer Goblin Demolisher Electro Dragon The Log
Goblin Cage The Log Battle Healer Goblin Demolisher Electro Dragon Mega Knight
Goblin Cage
Goblin Demolisher Mega Knight Battle Healer Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Cage Battle Healer
Battle Healer Electro Dragon The Log Mega Knight
Mega Knight Goblin Cage Battle Healer Electro Dragon The Log
Mega Knight Goblin Cage Battle Healer The Log
Goblin Cage Battle Healer Mega Knight
Goblin Demolisher Electro Dragon
Goblin Cage Battle Healer
Mega Knight Goblin Cage Battle Healer
Goblin Cage Electro Dragon Mega Knight The Log
Goblin Cage
Mega Knight Goblin Cage Electro Dragon
Mega Knight Goblin Cage The Log
Mega Knight Goblin Cage
Goblin Cage Goblin Demolisher Electro Dragon Mega Knight
Electro Dragon Goblin Cage Battle Healer The Log
Mega Knight Goblin Cage Battle Healer Electro Dragon The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log
Electro Dragon The Log
Electro Dragon The Log
The Log
Goblin Demolisher The Log Mega Knight
Electro Dragon Goblin Machine
Goblin Demolisher The Log
The Log Goblin Demolisher Electro Dragon
The Log Electro Dragon
Electro Dragon
Electro Dragon The Log Goblin Machine
Electro Dragon
The Log
Electro Dragon
The Log
Goblin Demolisher Electro Dragon The Log
Goblin Demolisher Electro Dragon The Log Mega Knight
Goblin Demolisher Electro Dragon The Log Goblin Machine Mega Knight
Goblin Demolisher Electro Dragon The Log Goblin Machine Mega Knight
The Log Mega Knight
The Log
Electro Dragon The Log
Goblin Demolisher The Log Electro Dragon Goblin Machine Mega Knight
The Log Electro Dragon
Electro Dragon The Log Mega Knight
The Log
Electro Dragon
Electro Dragon
Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
The Log
Electro Dragon
Electro Dragon
The Log
Electro Dragon Mega Knight
The Log Electro Dragon
Electro Dragon Mega Knight
Electro Dragon The Log
Electro Dragon
Electro Dragon The Log Mega Knight
Electro Dragon Mega Knight

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